View allAll Photos Tagged GameDesign
Head of Game Design Dave Warfield introduces Jaakko Iisalo and Matthew Wilson of Rovio Mobile, the creators of the hit mobile game, Angry Birds.
Learn about Game Design Expo at gamedesignexpo.com.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign.
Back in the day (wednesday I believe : ) when I used to design video games at atari, we used white boards to design the future - some things never change.
Find out more about VFS's annual Game Design Expo at www.gamedesignexpo.com/
To learn more about VFS’s one-year Game Design program, visit www.vfs.com/gamedesign
Dave Warfield, Head of Game Design at VFS, chats with Anton Mikhailov about the user interface design of the PlayStation Move.
Learn about Game Design Expo at gamedesignexpo.com.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign
Game Design Expo 2011’s Industry Speaker Day attendees visit the sponsor kiosks set up in the lobby of the Vancouver International Film Centre.
Learn about Game Design Expo at gamedesignexpo.com.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign
Jaakko Iisalo, Senior Game Designer for Rovio Mobile, shares the design process that went into the creation of "Angry Birds" with guests of Game Design Expo 2011.
Learn about Game Design Expo at gamedesignexpo.com.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign.
Rovio Mobile's Senior Game Designer Jaakko Iisalo and Marketing Manager Matthew Wilson chat about their presentation on "How to Design a Hit Game for the iPhone" during an interview with Dave Warfield, Head of Game Design at VFS.
Learn about Game Design Expo at gamedesignexpo.com.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign</a.
Foto: Johannes Dietschi © Hochschulkommunikation ZHdK. Freie Verwendung im Rahmen von Ankündigung und Berichterstattung zur Produktion
Every year, Vancouver Film School hosts a number of workshops modeled after the school's many programs - from Acting to Digital Design.
Find out more about VFS Summer Intensives programs at vfs.com/summerintensives.
Every year, Vancouver Film School hosts a number of workshops modeled after the school's many programs - from Acting to Digital Design.
Find out more about VFS Summer Intensives programs at vfs.com/summerintensives.
Electric Playground’s Victor Lucas and ‘Reviews on the Run’ co-host Scott Jones chat with Game Design Expo attendees.
Learn about Game Design Expo at gamedesignexpo.com.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign
Every year, Vancouver Film School hosts a number of workshops modeled after the school's many programs - from Acting to Digital Design.
Find out more about VFS Summer Intensives programs at vfs.com/summerintensives.
VFS Admissions Advisor Gija Williams meets with a Game Design Expo 2010 attendee.
Learn about Game Design Expo at gamedesignexpo.com.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign
Every year, Vancouver Film School hosts a number of workshops modeled after the school's many programs - from Acting to Digital Design.
Find out more about VFS Summer Intensives programs at vfs.com/summerintensives.
A new group of registrants arrives on a Sunday afternoon for the Game Design Expo 2010 Open House at VFS.
Learn about Game Design Expo at gamedesignexpo.com.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign
Every year, Vancouver Film School hosts a number of workshops modeled after the school's many programs - from Acting to Digital Design.
Find out more about VFS Summer Intensives programs at vfs.com/summerintensives.
Animation & Visual Effects Summer Intensive.
Find out more about VFS Summer Intensive programs at vfs.com/summerintensives.
William Ho, Game Designer at United Front Games, walks Game Design Expo 2010 attendees through ModNation Racers’ features. “Make a game for someone you love,” he says, looking back on his own childhood playing games with his sister.
Learn about Game Design Expo at gamedesignexpo.com.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign
In February, 2011, VFS opened the doors of the brand new Game Design campus.
The Game Design program at VFS takes you from concept to alpha to beta to final in just one year. You work closely with video game industry mentors in an immersive environment that mirrors that of a professional studio as you design, produce, and present fully playable games. Storytelling, level design, game art, motion capture, scripting, cinematics, and the business of games are all just a part of what you will learn.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign.
Game Design Expo 2011’s sold-out Industry Speaker Day on January 22, 2011, attracted industry professionals and aspiring game designers.
Learn about Game Design Expo at gamedesignexpo.com.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign.
Every year, Vancouver Film School hosts a number of workshops modeled after the school's many programs - from Acting to Digital Design.
Find out more about VFS Summer Intensives programs at vfs.com/summerintensives.
Every year, Vancouver Film School hosts a number of workshops modeled after the school's many programs - from Acting to Digital Design.
Find out more about VFS Summer Intensives programs at vfs.com/summerintensives.
😱How often do you see the dinosaur pooping on a bear? Boom and this is right now!💥
#gamedev #newgame #mobilegamesdevelopment #gamedesign #LOLTIME
Every year, Vancouver Film School hosts a number of workshops modeled after the school's many programs - from Acting to Digital Design.
Find out more about VFS Summer Intensives programs at vfs.com/summerintensives.
VFS Game Design instructor Justin Meagher leads a class on Game Theory at the Game Design Open House.
Learn about Game Design Expo at gamedesignexpo.com.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign
Vancouver City Mayor Gregor Robertson took part in a special ribbon cutting ceremony to officially open the new Game Design campus with James Griffin, President of VFS, Dave Warfield, Head of Game Design, and Marty Hasselbach, Managing Director of VFS.
During the course of the evening, Mayor Robertson and industry guests were treated to an exclusive tour of the new campus’ facilities.
The Game Design program at VFS takes you from concept to alpha to beta to final in just one year. You work closely with video game industry mentors in an immersive environment that mirrors that of a professional studio as you design, produce, and present fully playable games. Storytelling, level design, game art, motion capture, scripting, cinematics, and the business of games are all just a part of what you will learn.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign.
A Software Engineer at Sony Computer Entertainment, Anton Mikhailov demonstrates the PlayStation Move and the user interface design made possible with a "6 Degrees of Freedom" tracker.
Learn about Game Design Expo at gamedesignexpo.com.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign.
Anton Mikhailov of Sony Computer Entertainment discusses the technology behind the user interface design of PlayStation Move.
Learn about Game Design Expo at gamedesignexpo.com.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign.
Game Design Expo 2011’s sold-out Industry Speaker Day on January 22 attracted industry professionals and aspiring game designers.
Learn about Game Design Expo at gamedesignexpo.com.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign
Every year, Vancouver Film School hosts a number of workshops modeled after the school's many programs - from Acting to Digital Design.
Find out more about VFS Summer Intensives programs at vfs.com/summerintensives.
Every year, Vancouver Film School hosts a number of workshops modeled after the school's many programs - from Acting to Digital Design.
Find out more about VFS Summer Intensives programs at vfs.com/summerintensives.
Early arrivers take their seats in the Vancity Theatre in anticipation of the first talk by United Front Games Designer William Ho, called From Anonymity to Superstardom: Making User-Generated Content Fast and Fun.
Learn about Game Design Expo at gamedesignexpo.com.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign
Every year, Vancouver Film School hosts a number of workshops modeled after the school's many programs - from Acting to Digital Design.
Find out more about VFS Summer Intensives programs at vfs.com/summerintensives.
Every year, Vancouver Film School hosts a number of workshops modeled after the school's many programs - from Acting to Digital Design.
Find out more about VFS Summer Intensives programs at vfs.com/summerintensives.
In February, 2011, VFS opened the doors of the brand new Game Design campus.
The Game Design program at VFS takes you from concept to alpha to beta to final in just one year. You work closely with video game industry mentors in an immersive environment that mirrors that of a professional studio as you design, produce, and present fully playable games. Storytelling, level design, game art, motion capture, scripting, cinematics, and the business of games are all just a part of what you will learn.
Find out more about VFS's one-year Game Design program at vfs.com/gamedesign.