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The orthopedic team was testing a new device for assisting surgery of bones re-axing. It is something like the motion capture used in motion pictures. Kind of weird and high technology aopplied to our job.
Hosted in collaboration with Google's CS4HS initiative, the MIT Creative Computing 2012 workshop was held at the MIT Media Lab, August 8-11, 2012.
Students from the School of Computing showed off their innovative ideas during the annual Creative Computing Showcase in the Biosciences Complex on April 6. (Photo by Stephen Wild) More on Flickr…
Atoms carrying information inside quantum computers — known as qubits — sometimes vanish, corrupting data and spoiling calculations. Sandia researchers discuss the first practical way to detect atom loss for neutral-atom quantum computing, bringing scientists closer to realizing the technology’s full potential.
Learn more at bit.ly/4aqL72D
Photo by Craig Fritz
The central part of Sandia’s neutral-atom quantum computing apparatus includes a vacuum chamber. Objective lenses on either side of the vacuum chamber are used to focus laser light into single-atom traps at Sandia.
Learn more at bit.ly/4aqL72D
Photo by Craig Fritz
Sharir is Professor of Dance And Technology at the University of Texas, and Yei has collaborated with him for the past two years; previously he collaborated with a team of architects in Salt Lake City.
Sharir and Yei demonstrated three iterations of wearable computing suits which they have developed in the past two years. Sharir said: "Issues relating to human/virtual interactions have been around for a long time, but we have never mastered the technology." He moved on to show video footage from a project using the first wearable suit developed with Wei Yei, entitled The Automated Body Project. This featured the pair's cyber-suit: "Which collected data from the wearer, including EEG information, talked to a "mothership" and returned, via radio-frequency communications, an image representing the data. You could move your eyes and the image would move, or extend an arm and the image would extend - the images were projected on a transparent screen. A dataglove also let me manipulate that material in real-time."
Sam Pugh, Damon Stock, Daniel O'Neil, Glynn Merryweather, Olivia Tuppen, April Gwynne, Joe Maynard, Alice Perkins - Games Design
Toby Farrier, Dan George, Oliver Osei-Ofosu, Jason Farrier - Forensic Computing
Jade Byrne, Stuart Carter, Bradley Warren, Kane Whelan - Multimedia Web Design
Kieran Scott, Luke Cutuan, Thomas Jaggs - Product Design
Liam Harris, Jack Mills, Emmanuel Tresor Siebadji- Computing
Sepideh - Cyber Security and Chris Zielazny - Business IT (all model release forms signed - in folder)
Hosted in collaboration with Google's CS4HS initiative, the MIT Creative Computing 2012 workshop was held at the MIT Media Lab, August 8-11, 2012.
When our discipline was newborn, there was the usual perplexity as to its proper name. We at Chapel Hill, following, I believe, Allen Newell and Herb Simon, settled on “computer science” as our department’s name. Now, with the benefit of three decades’ hindsight, I believe that to have been a mistake....
A folk adage of the academic profession says, “Anything which has to call itself a science isn’t.” By this criterion, physics, chemistry, geology, and astronomy may be sciences; political science, military science, social science, and computer science are not. --Fred Brooks
Brooks, Fred (1996). "The computer scientist as toolsmith II". Communications of the ACM. Association for Computing Machinery. 39 (3): 61–68. DOI: 10.1145/227234.227243
Frederick Phillips Brooks Jr. (1931–2022) was an American computer architect, software engineer, and computer scientist, best known for managing development of IBM's System/360 family of mainframe computers and the OS/360 software support package, then later writing candidly about those experiences in his seminal book The Mythical Man-Month
en.wikipedia.org/wiki/Fred_Brooks
Picture adapted from original at flic.kr/p/2oT1LnP
Sam Pugh, Damon Stock, Daniel O'Neil, Glynn Merryweather, Olivia Tuppen, April Gwynne, Joe Maynard, Alice Perkins - Games Design
Toby Farrier, Dan George, Oliver Osei-Ofosu, Jason Farrier - Forensic Computing
Jade Byrne, Stuart Carter, Bradley Warren, Kane Whelan - Multimedia Web Design
Kieran Scott, Luke Cutuan, Thomas Jaggs - Product Design
Liam Harris, Jack Mills, Emmanuel Tresor Siebadji- Computing
Sepideh - Cyber Security and Chris Zielazny - Business IT (all model release forms signed - in folder)