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Não gosto de manipulação extrema em imagens, mas hora ou outra é divertido.
Imagem original: www.flickr.com/photos/fsolon/8840437928/
Finally got to have a go at the Veil after many failed attempts. It's the first image with the new coma corrector on my Skywatcher and I'm really pleased with the flat field that it gives. This image comprises of 42 x 120s exposures using just a light pollution filter. The following night we collect Ha and OIII narrow band subs which look amazing but I don't really know how to process them. I'll research it and post the results.
A friend of mine wrote a post on Facebook about the FE and FM.
There are some "cousins" that are noteworthy. Two of them are pictured below. The FA and FM3a. Excellent cameras and worthy successors to their older "cousins".
Taken with a Nikon D600 using the AF-S Nikkor 24-85mm f3.5-4.5G. Converted in CS6.
* Rolleiflex 3,5F Planar *
* Rolleinar 3 *
* Kodak Ilford FP4 Plus *
* Developed in Kodak Tmax *
* Epson V500 scanner *
* Photoshop CS6 *
車體模型由Robert完成
他是上個月進入架構的modeler
處女作就是這台休旅車 老實說車體設計真的非常的難做 辛苦羅伯特拉!!!!
小弟tom也首次測試了做car rig的一些控制器 辛苦做的控制器讓自己更簡單的控制了車輛的動態 面對之後的動作修改變得更容易 (總算是有代價的 也感謝毛老大還有霍爾哥在rig上面的指導建議)
這一卡的動作是由小弟我完成的 雖然嘴巴上專長是燈光材質 但是還是常在做不擅長的animation 哈哈當做練習要趁年輕
當然要在一次介紹一下新人RObert 他是留美回來的動畫碩士 專長是建模,雖然本行是maya但卻很快的進入狀況,案子的後期甚至用xsi來設key.......實在是學的很快阿!!
So I've been playing with Photoshop CS6 lately... This photo was edited in Color Negative in Curves using Photoshop.
Here is a still from what will be a trade show video. The problem is that the longitudinal lines are a bit wobbly, especially near the poles, for instance in the top right quadrant, between the orange and yellow earplugs.
I have created a new 3D object with the preset sphere from a layer that is a grid of my client's products. As the sphere rotates, the black edges of the grid straighten out as they come around to the front, and then get wobbly again as they approach the edge of the sphere. At first, I made the black part of the grid from a bitmap mask, but no, same problem when I made the grid from a vector mask.
Pretty sure it is not a hardware issue as I have gone thru all the optimization steps for using the Mercury Graphics Engine on my quad-core machine with a supported video card, and the latest version of OSX.
Can anyone tell me what I might be doing wrong?
Thanks!
--Carol
Carol Gunn
Gunn Graphics
Austin, TX 78741
Un todo en uno de una ilustración hecha con Photoshop CS6 y a su vez un timelapse con mi antigua Canon EOS 1100d. Es el primer vídeo que subo a Flickr y espero que os guste..