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Augmented Reality Event Sesame Ernie and Bert AR game

HD frames taken from three trailers for services in development, viewable on YouTube here:

 

1 - Augmented Reality on the iPad: Pt 1 Recognition Business Opportunities - www.youtube.com/watch?v=A19Te3kCmVE

 

2 - Time Treasure - www.youtube.com/watch?v=NMQ5DFkU794

 

3 - Augmented World Pt.1 - iPad Business Recognition EXTENDED - www.youtube.com/watch?v=QDx3j9TeSvo

 

More info

 

TIME TREASURE

"They have returned" More at www.personalizemedia.com/future-of-location-based-augment...

A Location Based Augmented Reality Game in development for Android Tablets, planned release 2011 This is a conceptual prototype pre-coding & modelling © MUVEDesign.com 2009

Game, film & music created by GaryPHayes. Some placeholder animations World of Warcraft © Blizzard Entertainment. Tablet featured is the Samsung Galaxy

 

AUGMENTED BUSINESS RECOGNITION

Accompanying post www.personalizemedia.com/augmented-worlds-video-part-1-re...

Part One of my series of AR future videos 'AUGMENTED WORLDS' looking specifically at the Business Opportunities around type 3 of my AR types - Recognition (Outline). An 'iPad 4.0 - like prototype' stroll around an augmented Sydney. Video, music devised & created by GARY HAYES of MUVEDesign.com

HD frames taken from three trailers for services in development, viewable on YouTube here:

 

1 - Augmented Reality on the iPad: Pt 1 Recognition Business Opportunities - www.youtube.com/watch?v=A19Te3kCmVE

 

2 - Time Treasure - www.youtube.com/watch?v=NMQ5DFkU794

 

3 - Augmented World Pt.1 - iPad Business Recognition EXTENDED - www.youtube.com/watch?v=QDx3j9TeSvo

 

More info

 

TIME TREASURE

"They have returned" More at www.personalizemedia.com/future-of-location-based-augment...

A Location Based Augmented Reality Game in development for Android Tablets, planned release 2011 This is a conceptual prototype pre-coding & modelling © MUVEDesign.com 2009

Game, film & music created by GaryPHayes. Some placeholder animations World of Warcraft © Blizzard Entertainment. Tablet featured is the Samsung Galaxy

 

AUGMENTED BUSINESS RECOGNITION

Accompanying post www.personalizemedia.com/augmented-worlds-video-part-1-re...

Part One of my series of AR future videos 'AUGMENTED WORLDS' looking specifically at the Business Opportunities around type 3 of my AR types - Recognition (Outline). An 'iPad 4.0 - like prototype' stroll around an augmented Sydney. Video, music devised & created by GARY HAYES of MUVEDesign.com

Muji and the account corpses presenting a gigantic commemorative coin for Facebook account corpses in front of the New York Stock Exchange (Visualization)

 

Adaptation of the photo: nasdaq by vobios, available under CC BY 2.0 Copyright © 2003 vobios.

Boxels (AKA voxels) are pixels that have volume and a position in 3D space.

World's first Augmented Reality (AR) stamps, designed by Dutch agency Gummo, using Fedra Sans. Read more about the project at www.typotheque.com/blog/augmented_reality_stamp

Skoda Motion@Waterloo Augmented Reality Project with screen, App and Live Stand - 2nd February 2015 - Creative Solutions

  

Augmented reality artwork display

Augmented Reality helpful in Healthcare

I later re-watched the "augmented reality" Space Needle fireworks show broadcast by King 5 on my iPad, and took a bunch of fun screenshots.

Getting close to finishing the mural.....

I recently dropped by the “Trail Blazer” mural being worked on by artist Wendy Popko. She was quite busy, since the deadline is coming to finish. We had chatted earlier about the mural, that was commissioned by the city of Sterling Heights. It will be a very unique mural using AR - Augmented Reality, that will allow you to use an app on your cellphone to watch the mural come alive with movement. It is on the Ventimiglia Italian Market wall - near 15 mile and Dodge Park Roads @wendypopko @cityofsterlingheights #muralart #wallart #ventimigliaitalianmarket @ventimigliaitalianfoodsco #olympuspenepl7 #documentyourdays #macombcounty

Sterling Heights, Michigan

Scanning the AR painting The flap of a moth’s wings by Fabrice de Nola flic.kr/p/mTWapR

 

Location: RISO Contemporary Art Museum of Sicily (Cappella dell'Incoronazione).

Photo by Valentina Glorioso.

HD frames taken from three trailers for services in development, viewable on YouTube here:

 

1 - Augmented Reality on the iPad: Pt 1 Recognition Business Opportunities - www.youtube.com/watch?v=A19Te3kCmVE

 

2 - Time Treasure - www.youtube.com/watch?v=NMQ5DFkU794

 

3 - Augmented World Pt.1 - iPad Business Recognition EXTENDED - www.youtube.com/watch?v=QDx3j9TeSvo

 

More info

 

TIME TREASURE

"They have returned" More at www.personalizemedia.com/future-of-location-based-augment...

A Location Based Augmented Reality Game in development for Android Tablets, planned release 2011 This is a conceptual prototype pre-coding & modelling © MUVEDesign.com 2009

Game, film & music created by GaryPHayes. Some placeholder animations World of Warcraft © Blizzard Entertainment. Tablet featured is the Samsung Galaxy

 

AUGMENTED BUSINESS RECOGNITION

Accompanying post www.personalizemedia.com/augmented-worlds-video-part-1-re...

Part One of my series of AR future videos 'AUGMENTED WORLDS' looking specifically at the Business Opportunities around type 3 of my AR types - Recognition (Outline). An 'iPad 4.0 - like prototype' stroll around an augmented Sydney. Video, music devised & created by GARY HAYES of MUVEDesign.com

HD frames taken from three trailers for services in development, viewable on YouTube here:

 

1 - Augmented Reality on the iPad: Pt 1 Recognition Business Opportunities - www.youtube.com/watch?v=A19Te3kCmVE

 

2 - Time Treasure - www.youtube.com/watch?v=NMQ5DFkU794

 

3 - Augmented World Pt.1 - iPad Business Recognition EXTENDED - www.youtube.com/watch?v=QDx3j9TeSvo

 

More info

 

TIME TREASURE

"They have returned" More at www.personalizemedia.com/future-of-location-based-augment...

A Location Based Augmented Reality Game in development for Android Tablets, planned release 2011 This is a conceptual prototype pre-coding & modelling © MUVEDesign.com 2009

Game, film & music created by GaryPHayes. Some placeholder animations World of Warcraft © Blizzard Entertainment. Tablet featured is the Samsung Galaxy

 

AUGMENTED BUSINESS RECOGNITION

Accompanying post www.personalizemedia.com/augmented-worlds-video-part-1-re...

Part One of my series of AR future videos 'AUGMENTED WORLDS' looking specifically at the Business Opportunities around type 3 of my AR types - Recognition (Outline). An 'iPad 4.0 - like prototype' stroll around an augmented Sydney. Video, music devised & created by GARY HAYES of MUVEDesign.com

Using augmented reality to create permanent invisible grafitti.

 

youtu.be/-51JPQxQlv0

 

The MAFF Virtu-Wall bombers experimented with a method to let people in the Dutch city Almelo put their tags on the wall using augmented reality. Will 'augmented' virtual grafitti be the future? Will it lead to a situation in which everybody takes control of their own surrounding creatively, and not just the rebellious spraycan folks? Besides this, there are many more merits with virtual grafitti: walls can be used multiple times, no need to cross pieces by others. And it's up to anyone to see the wall including the grafitti, or without. But that might not be the feature real grafitti artist will find most attractive.

  

fluxusbox.artisopensource.net/

 

Fluxus boxes were intended as non linear narratives to be handled, touched, performed, disseminated, destroyed, reassembled, counted and reconfigured.

 

Just as cinema montage and music had learned, the orchestration of symbols, visions and other sensorial components was able to create novel scenarios. Interactivity and tangibility created a state of continuous recombination, multiplying interpretation and cognitively activating people, who became part of the artwork while handling, imagining and communicating. The connection with the ordinary flow of life created new dimensions in the world: stratified, recombinant and engaging.

 

In occasion of the 50 years of FLUXUS we have decided to research on this wonderful form of expression, both for the innovation it has provided in the arts and for its connection with many of the mutation processes that are going on with contemporary humanity and their ability to experience media, communicate and interact.

 

At the event Mercoledì da NABA series of events, on December 15th 2010, we will hold a workshop/performance in which we will build a Fluxus Box using Augmented Reality and other cross-medial techniques and technologies.

 

The ojective will be to research on the Fluxus Box approach, and to appy it at a “meta” level. The objects contained in the box will be tools through which the experience of multiple Fluxus Boxes will be holdable, remixable, juxtaposable, recombinable, enacting a meta-performance encompassing possibly infinite remixed reenactments of Fluxus performances, experiences and events.

 

The box we will produced will be donated to the NABA, and the custom software that will be created for the occasion will be released under a GPL2 licensing scheme, so that it will be usable by artists, students and practitioners worldwide, in a further level of the performance.

 

more info at:

 

www.artisopensource.net

 

www.fakepress.it

 

www.mercoledinaba.info/

 

www.naba.it

Student Christian Martinez, right, explores his surroundings through augmented reality glasses during a demonstration led by cybersecurity during Kids Day at Sandia.

 

Learn more at bit.ly/42SZwQk

 

Photo by Craig Fritz

Once upon a time…

 

Anamorphic mural created by Leon Keer and Massina during Vibrations Urbaines Festival in Pessac, France with Augmented Reality by Joost Spek.

 

Leon Keer is a specialist in creating anamorphic street art. The 3d effect caused by this technique is only visible from one viewpoint. The artwork invites spectators to grab their phone and interact with the art.

 

The Leon Keer app connects Augmented Reality with the anamorphic art. By scanning the painting with your smartphone or tablet, you can see how the painting will come to life.

 

If you are not on location you can also download an image (www.leonkeer.com/ar/) and use that as the marker to start the 3d animation.

4D street art at Twente Biennale 2013.

3D street art combined with Augmented Reality.

3d street painting by Leon Keer, 3d animation by Joost Spek.

On show at Museumlaan Enschede from May 23 until June 9.

Photos by Silva Ferretti

 

About RWR

READ/WRITE REALITY (RWR) is an intensive and visionary workshop created by FakePress Publishing and Art is Open Source (AOS) in collaboration with Centro Studi Etnografia Digitale to pragmatically explore the methodological, technical and technological possibilities offered by Ubiquitous Publishing. The first edition of RWR was held on September 2011 in Cava de’ Tirreni (Salerno, Italy), at the Ostello “Borgo Scacciaventi”. The result of the workshop was an Augmented Reality Movie created by a wonderful group of 35 people from allover the world, in a complete hand-to-hand process.

 

More info at:

rwr.artisopensource.net/

 

Thought-provoking musings by the provocative e-learning blogger, covering a range of themes in the modern workplace: social business, informal learning, mobile learning, microblogging, data analysis, digital influence, customer service, augmented reality, the role of L&D, smartfailing, storytelling, critical theory, ecological psychology, online assessment, Government 2.0, and human nature.

 

amzn.to/MRRe2y

sketch for 4D street art at Twente Biennale 2013.

3D street art combined with Augmented Reality.

3d street painting by Leon Keer, 3d animation by Joost Spek.

On show at Museumlaan Enschede from May 23 until June 9.

4D street art at Twente Biennale 2013.

3D street art combined with Augmented Reality.

3d street painting by Leon Keer, 3d animation by Joost Spek.

On show at Museumlaan Enschede from May 23 until June 9.

nearest wiki layer of acrossair app

Thought-provoking musings by the provocative e-learning blogger, covering a range of themes in the modern workplace: social business, informal learning, mobile learning, microblogging, data analysis, digital influence, customer service, augmented reality, the role of L&D, smartfailing, storytelling, critical theory, ecological psychology, online assessment, Government 2.0, and human nature.

 

amzn.to/MRRe2y

12 x Interactive 6 sheets - september 2012

Testing a augmented reality marketing campaign on web. In my hand I'm holding a paper with a orientation mark. Everything else is created by the web page. The 3D scenery moves as I move the paper.

 

To try it out, you need a web cam and Flash 10 plugin in your browser.

 

ge.ecomagination.com/smartgrid/#/augmented_reality

 

National Archives caption to original photo:

 

Woman suffrage in Washington, District of Columbia. Suffragettes bonfire and posters at the . . ., 1917 - 1918

 

U.S. National Archives’ Local Identifier: 165-WW-(600A)9

 

From:: Series American Unofficial Collection of World War I Photographs, compiled 1917 - 1918

 

Created By:: War Department. (1789 - 09/18/1947)

 

Production Date: 1917 - 1918

 

Persistent URL: arcweb.archives.gov/arc/action/ExternalIdSearch?id=533773

 

Repository: Still Picture Records Section, National Archives at College Park (College Park, MD)

  

HD frames taken from three trailers for services in development, viewable on YouTube here:

 

1 - Augmented Reality on the iPad: Pt 1 Recognition Business Opportunities - www.youtube.com/watch?v=A19Te3kCmVE

 

2 - Time Treasure - www.youtube.com/watch?v=NMQ5DFkU794

 

3 - Augmented World Pt.1 - iPad Business Recognition EXTENDED - www.youtube.com/watch?v=QDx3j9TeSvo

 

More info

 

TIME TREASURE

"They have returned" More at www.personalizemedia.com/future-of-location-based-augment...

A Location Based Augmented Reality Game in development for Android Tablets, planned release 2011 This is a conceptual prototype pre-coding & modelling © MUVEDesign.com 2009

Game, film & music created by GaryPHayes. Some placeholder animations World of Warcraft © Blizzard Entertainment. Tablet featured is the Samsung Galaxy

 

AUGMENTED BUSINESS RECOGNITION

Accompanying post www.personalizemedia.com/augmented-worlds-video-part-1-re...

Part One of my series of AR future videos 'AUGMENTED WORLDS' looking specifically at the Business Opportunities around type 3 of my AR types - Recognition (Outline). An 'iPad 4.0 - like prototype' stroll around an augmented Sydney. Video, music devised & created by GARY HAYES of MUVEDesign.com

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