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The 2nd app in my workflow I use is Photogene... More on how I use it at:
digitalchemicals.blogspot.com/2014/02/ipad-photography-wo...
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About. Me - about.me/edwardconde
Take a look at this week’s featured workflow, by Luís Miguel Braga. To be honest, this is the most comprehensive workflow we’ve seen so far (... read more)
Uploaded via tarpipe.
Workflow:
Photomatix for creating the HDR, 5Exp
Dynamic Photo HDR for tone mapping [values will follow]
from bit.ly/115MICe
Through GoPro Through GoPro - They are heroes, look through their eyes
This video is primarily focused on a detailed workflow using GoPro CineForm Studio, Final Cut Pro X, and Compressor 3.5 with a little bit of a color grading …Enjoy this GoProHero video
GoPro Video, average rating: 4 / 5
Related GoPro content
GoProHero3
Read more GoPro Hero 3 Black – Workflow and Color Grading Thomas
My Digital Tools for Photographers seminar tour (presented by Apple) kicked off today with a stop at the Henry's School of Imaging. More than 35 people attended the three hour session, which showcased Macintosh hardware and software, including Aperture 1.1, the new professional photo workflow software from Apple. Another session is scheduled at the Henry's school tomorrow, April 26, from 1:00 to 4:00 pm.
More seminars are also scheduled throughout Toronto and southern Ontario for May and June. Admission is free but pre-registration is required. Check seminars.apple.com for dates and locations.
Some useful links from today's seminar:
Apple Aperture professional photo workflow software and iLife '06 portfolio tools.
iView MediaPro photo and digital media cataloguing software.
UPDIG Universal Photographic Digital Imaging Guidelines for professional standards photo production and workflow.
controlledvocabulary.com/ for naming, keywording and metadata info for photographers.
The Dam Book for digital asset management for photographers.
The Mediaworks Meetup online forum for photographers and mediamakers.
The FlickrFotoForum group on flickr.com.
In the coming weeks I will post some of the seminar content in the flickrfotoforum for flickr friends who can't make it to one of the live seminars, and answer questions about digital workflow in this thread. So ask way!
NIKON D800: Art Car Parade today in Houston, Texas.
Join me on Google+!
Originals Available at: www.geneinman.com/artcar
JPEGMini Pro is an integral part of my digital photography workflow. Read all about it in an upcoming article on the blog: hikinginfinland.com
This is the output of the 2015 workshop that I recently joined.
Happy with the outcome and still exploring other workflows. :}
The Danish Road Directorate – Holstebro, Jylland, Denmark)
For this USD 580 million design-build contract in Holstebro, Denmark, the Danish Road Directorate created a digital tender for the 39-kilometer Herning – Holstebro project that included eight interchanges, four railway crossings, and five bridges. The challenge of the project was to create a digital workflow for sharing data across disciplines and establish a sustainable solution with meaningful requirements across the project’s lifecycle.
To fully take advantage of the collaboration between internal project members and external partners, the team standardized data management on MicroStation, along with Bentley Navigator, Bentley Descartes, Bentley MXROAD, and PowerCivil for Denmark. Because the 3D models received from its external partners are inspected for any divergences from the standards, the Danish Road Directorate and its external partners have been able to achieve significant efficiency gains.
This view shows the various stages of my scenery building. Cardboard strips fill in the space between fascia, track, and backdrop. These strips are covered with drywall tape, which I then paint tinted plaster of paris over. After a couple of coats, or however many I think are needed, static grass and other foliage is added.
TTHDR 3 shot (-1 0 +1) from RAW / qtpfsgui + gimp (mix tonemaps and crop) / 16bit workflow. lago3_hdr1.jpg
When a physician sees a person with 10 or 20 medications and they need to do renewals that will be expiring before the next visit, I can take some mental effort to get it alright and avoid unnecessary phone calls asking for renewals prior to the next visit.
These are fairly typical steps in the process of doing that renewal review and completion.
This screenshot deconstructs by 365 day 31... I've never worked with textures before, but I decided that this image would benefit a textural addition.
1. I opened the original image in Ps, increased the exposure to make it a bit brighter (cancelled out by the new textures so it came back to its original exposure).
2. Opened the texture I got online and pulled it onto my image, using the soft light blending mode. I created a mask and masked off my face to keep it relatively clear (the brush had a 40% opacity I believe)
3. After doing that, I felt it looked better with a bit more contrast, so I made an S-Curve in the curves layer, and bumped the vibrance because I wanted to try the overlay blend on top on the soft light texture.
4. Same texture on the top, only in overlay blending mode, at 70% opacity, then masked out my face again on the forehead and "front" of the face to make it look like I was emerging. Again used a lower opacity on the masking brush, about 50%.
Final Shot here.
Hope this helps! I'm not claiming to be any sort of expert, that was just how I did it. This is far more processing that I usually do, I like Zack Arias' philosophy (well, I heard it from him) that you gotta get it right in camera.
...and if you have any ideas/feedback on how you'd do it, I'd love to hear!
This is the workflow process for our MTCU funded modules about Diversities in Actor Training all released under Creative Commons.
Site including videos, questions and additional resources here:
www.brocku.ca/diversities-in-actor-training
blog post about the process: gforsythe.ca/diversities-in-acting-training/
Made a silly mistake in my workflow, so I had to re-up everything again.
Woke up in the middle of the night and couldn't sleep anymore. So I thought, let's drive to the IJsselmeer and try and catch the dawn. Nature didn't let me down.
Taken with a Canon EOS 5D Mark II, EF 16-35, Lee .6 ND filter and Lee .6 ND Hard grad on a Gitzo tripod.
Take a breath & pause, press the shutter, work on it some more & post it, hope that people see what you see #passion #skill #hardworkpaysoff
My current workflow, stitched together from my usual spaces layout and labeled via pen tablet. The first frame is a recent addition (April 2012) to include video-related software.
Ah how I miss leopard. Lion is super annoying.
I'll have to post a workflow chart of my other computer, 2007 "Music Production" Macbook Pro
Cannes is a city located on the French Riviera. It is a commune located in the Alpes-Maritimes department, and host city of the annual Cannes Film Festival, Midem, and Cannes Lions International Festival of Creativity. The city is known for its association with the rich and famous, its luxury hotels and restaurants, and for several conferences. On 3 November 2011 it hosted the 2011 G20 summit [Wikipedia.org]
Here is the Workflow to get the Matcap Material from zBrush to mental Ray material:
norman3d.com/blog/?p=11#more-11
Thanks Norman, I've max 2010 and it's a little bit easier:
- Screenshot from your Zbrush Material, crop and save it.
- from he Norman's tutorial:
"Change the “Default Scanline Renderer” to mentalray. Open the Material Editor and pick a default material. Change the Self Illumination value to 100. Now you can click on the diffuse slot and pick the “mr Gray Ball” map. In the “Gray Ball Image” slot you will have to put the Shading Map you grabbed earlier."
The part with *.mi file can be ignore in 2010. The correct/actual name i have for the "Gray ball Image map" is "Environment Probe/Gray Ball (mi)". For this example I didn't use a standard material but a Arch&Design material with a normal map. It works fine.
Info about the pic above.
#1 Picture of the model from zBrush
#2 Same Model in 3ds max with the new material method
#3 Lighting für mental ray
#4 Compositing in Photoshop with AO and Zdepth