View allAll Photos Tagged webgl

Bofs all done, time for fun at the OpenGL 20th Anniversary Party at SIGGRAPH 2012. (Photo courtesy Neil Trevett)

Build with Three.js.

source code: jsdo.it/yoppa/bmak

A few photos from around Budapest during the 2010 Face-to-Face. Copyright ©2013 Neil Trevett. Used with permission. www.photograffer.com

18/11/2013

Trilha Input - #webbr2013

Centro de Convenções Rebouças - São Paulo

Peu Robles/W3C Brasil

 

18/11/2013

Trilha Input - #webbr2013

Centro de Convenções Rebouças - São Paulo

Peu Robles/W3C Brasil

 

Now with 3d simplex noise!

yase.chnk.us/#v

18/11/2013

Trilha Input - #webbr2013

Centro de Convenções Rebouças - São Paulo

Peu Robles/W3C Brasil

 

Photos from the various New York Chapter Meetups. Learn more about the <a href="http://www.meetup.com/Khronos-NY-Chapter/"upcoming chapter meetups.

Khronos and PCGA Joint News Conference was a big success. Many thanks to everyone!

Dinner time at the Khronos Group Face-to-Face in Budapest 2013. Copyright 2013 Norekefoto.se. Used with permission.

18/11/2013

Trilha Input - #webbr2013

Centro de Convenções Rebouças - São Paulo

Peu Robles/W3C Brasil

 

Neil Trevett having just way too much fun at the OpenGL 20th Anniversary Party at SIGGRAPH 2012. (Photo courtesy Neil Trevett)

18/11/2013

Trilha Input - #webbr2013

Centro de Convenções Rebouças - São Paulo

Peu Robles/W3C Brasil

 

18/11/2013

Trilha Input - #webbr2013

Centro de Convenções Rebouças - São Paulo

Peu Robles/W3C Brasil

 

I followed Lilli's Voxel Vehicle Tutorial and built this fun military vehicle. This mesh vehicle was built inside CP only. No use of external 3D Software needed. Also no scripts needed. The tutorial pack includes several vehicle poses and can be found for free in the marketplace. Try it yourself, it's not so hard and only limited by your creativity.

 

The recent Khronos London Chapter (WebGL) for the 10 December meetup at Skills Matter's new Code Node venue was quite the success. With about 28 attendees showing up.

 

We were entertained by Alvin Ourad's (of Good Boy Digital) explanation of matrices and image processing with raw WebGL and a bit of Three.js thrown in for good measure.

 

See all upcoming Khronos London Chapter meetups.

Barthold at the OpenGL BOF pre OpenGL 20th Anniversary Party at SIGGRAPH 2012 (Photo courtesy Neil Trevett)

Let us know if you are interested in starting a local Chapter.

Some photos from the WebGL London Chapter meetup held in October 2014

Let us know if you are interested in starting a local Chapter.

WebGL is on the left, MapsGL is on the right.

 

Best viewed at original size.

A couple of photos from the Khronos WebGL London Chapter meetup in April 2015.

 

Khronos and PCGA Joint News Conference was a big success. Many thanks to everyone!

Barthold at the OpenGL BOF pre OpenGL 20th Anniversary Party at SIGGRAPH 2012 (Photo courtesy Neil Trevett)

Kurt Akeley - the inventor of OpenGL speaks at the OpenGL BOF pre OpenGL 20th Anniversary Party at SIGGRAPH 2012. (Photo courtesy Neil Trevett)

18/11/2013

Trilha Input - #webbr2013

Centro de Convenções Rebouças - São Paulo

Peu Robles/W3C Brasil

 

Benj Lipchak - OpenGL ES 3.0 Spec Editor - speaking at the Khronos OpenGL ES BOF at SIGGRAPH 2012 (Photo courtesy Neil Trevett)

A realtime 3D visualisation of the global climate change discussion via hologram - inside the COP17 Conference in Durban, South Africa

Barthold signs Christoph's OpenGL Insights book! OpenGL 20th Anniversary Party at SIGGRAPH 2012. (Photo courtesy Neil Trevett)

18/11/2013

Trilha Input - #webbr2013

Centro de Convenções Rebouças - São Paulo

Peu Robles/W3C Brasil

 

Introducción a gráficos 2D y 3D con HTML+JS.

 

(Gracias a Moha por las fotos :¬)

The Khronos Group met with the National Taiwan University in Taiwan in June 2012

Some photos from the WebGL London Chapter meetup held in October 2014

Khronos and PCGA Joint News Conference was a big success. Many thanks to everyone!

For a long time AR, (augmented reality) MR, (mixed reality) and VR, (virtual reality) were lacking concrete usecases (except porn) and was waved aside as nerds playground galore.

 

Today, with WebGL being a generally accepted 3D web standard, AR becoming accessible within the browser, hardware for displaying VR, AR and 3D applications becoming more affordable, and studios getting better at creating experiences while respecting the technology and its borders, we can finally start enjoying the show.

 

But what makes a good VR journey? What creates an enjoyable immersive AR experience?

 

Frankâs talk will showcase real client use-cases. He will open his (prinzipiell studioâs) cookbook and share his recipes to serve excellent results for clients like Adidas, Porsche, Samsung, Puma and many more.

For a long time AR, (augmented reality) MR, (mixed reality) and VR, (virtual reality) were lacking concrete usecases (except porn) and was waved aside as nerds playground galore.

 

Today, with WebGL being a generally accepted 3D web standard, AR becoming accessible within the browser, hardware for displaying VR, AR and 3D applications becoming more affordable, and studios getting better at creating experiences while respecting the technology and its borders, we can finally start enjoying the show.

 

But what makes a good VR journey? What creates an enjoyable immersive AR experience?

 

Frankâs talk will showcase real client use-cases. He will open his (prinzipiell studioâs) cookbook and share his recipes to serve excellent results for clients like Adidas, Porsche, Samsung, Puma and many more.

All serious conversations take place at the party. Benj Lipchak and Rob Barris - OpenGL 20th Anniversary Party at SIGGRAPH 2012. (Photo courtesy Neil Trevett)

18/11/2013

Trilha Input - #webbr2013

Centro de Convenções Rebouças - São Paulo

Peu Robles/W3C Brasil

 

Some photos from the WebGL London Chapter meetup held in October 2014

OpenGL 20th Anniversary Party at SIGGRAPH 2012. (Photo courtesy Neil Trevett)

1 2 ••• 5 6 8 10 11 ••• 40 41