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New raymarchers with old raytracers, plus a WebGL guy thrown in. Inigo Quilez, Eric Haines, Pol Jeremias, Andrew Glassner, and Brandon Jones.
It was standing room only with over 80 attendees!
Let us know if you are interested in starting a local Chapter.
"Thank you, @amayer_ , for your awesome example on my engine! @CodePen #CodePenChicago #javascript #WebGL #threejs" - twitter.com/_alex_buzin/status/701142274193756160
It was standing room only with over 80 attendees!
Let us know if you are interested in starting a local Chapter.
A tribute to Escher opera, my first model made to be explored in realtime thanks to WebGL technology and Sketchfab!
Made in Blender and Blender Internal. Puppets are from Michiel Tielman blenderartists.org/forum/showthread.php?125497-New-rigs-M...
Burnin Rubber 5 XS is a lite version of Burnin’ Rubber 5 which was released on October 15, 2020. Burnin Rubber 5 XS is a high-octane combat racing game. Get to first place by any means necessary. Whether you do so by boosting or burning your opponents is up to you. There’s a range of…
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The recent Khronos London Chapter (WebGL) for the 10 December meetup at Skills Matter's new Code Node venue was quite the success. With about 28 attendees showing up.
We were entertained by Alvin Ourad's (of Good Boy Digital) explanation of matrices and image processing with raw WebGL and a bit of Three.js thrown in for good measure.
See all upcoming Khronos London Chapter meetups.
A tribute to Escher opera, my first model made to be explored in realtime thanks to WebGL technology and Sketchfab!
Made in Blender and Blender Internal. Puppets are from Michiel Tielman blenderartists.org/forum/showthread.php?125497-New-rigs-M...
We had a turnout of 20 people, including the 4 co-organisers. The event was held from 6:30pm to 8:30pm.
Two of the co-organisers stepped up to speak for our first event. Bosco Ho (Monash University) presented his biology animation work in traditional canvas rendering (2010)as well as a WebGL port (2015). His talk covered some basic knowledge of 3D interactions, camera interpolation, and interface design considerations.
After a short break with pizzas, Kristina Johnson (CSIRO) presented a collection of her prior works, from Maya rendered scientific visualisations of molecules and nanostructure surfaces to tracking sharks via GPS in collaboration with the team in Hobart, Tasmania. The work was visualised with Cesium, powered by WebGL, and she used D3.js to overlay detailed information.
Both speakers received many insightful questions from beginner's to expert's level. The crowd warmed up to each other after the two hours, and many exchanged contacts or arranged lunches on their own.
We have two generous sponsors. One being the Khronos Group standards body which provided us the financial means for pizza and drinks. The event space was offered in-kind by Common Code, a co-working space and a web design agency. Two people from Common Code attended this event, and they promised to return next year.
Barthold at the OpenGL BOF pre OpenGL 20th Anniversary Party at SIGGRAPH 2012 (Photo courtesy Neil Trevett)
Dinner time at the Khronos Group Face-to-Face in Budapest 2013. Copyright 2013 Norekefoto.se. Used with permission.
You can see the different parts of Drupal, regions, blocks, nodes, fields,... could help clients and anyone else how the website is built.
Done by hacking the tilt extension.
Tilt is a firefox extension that visualise html dom using webgl, and allows you to inspect the elements.
So you can inspect any Drupal website (of course depends on the amount of overrides in theme - but there is a Drupal module for developers to make sure it does visualize well). Think of it as a firebug in 3d.
A tribute to Escher opera, my first model made to be explored in realtime thanks to WebGL technology and Sketchfab!
Made in Blender and Blender Internal. Puppets are from Michiel Tielman blenderartists.org/forum/showthread.php?125497-New-rigs-M...
Our coder pjoe has been working on adding texture support for p3d.in. This simple example already looks so promising :D
A tribute to Escher opera, my first model made to be explored in realtime thanks to WebGL technology and Sketchfab!
Made in Blender and Blender Internal. Puppets are from Michiel Tielman blenderartists.org/forum/showthread.php?125497-New-rigs-M...
A few photos from around Budapest during the 2010 Face-to-Face. Copyright ©2013 Neil Trevett. Used with permission. www.photograffer.com
A tribute to Escher opera, my first model made to be explored in realtime thanks to WebGL technology and Sketchfab!
Made in Blender and Blender Internal. Puppets are from Michiel Tielman blenderartists.org/forum/showthread.php?125497-New-rigs-M...
Shadows progress.. I think it's pretty compelling so far just with simple low-res (512^2) exponential shadow maps. I should probably add some way to multisample the shadow map, and adjust the light direction somehow.. I'm not sure how Flickr is trying to crop my GIF.. errrgh.
Erik Noreke and Dominic photographing the photographer. OpenGL 20th Anniversary Party at SIGGRAPH 2012. (Photo courtesy Neil Trevett)
Coast along the real oil-price index (price of Brent-Oil, per barrel) - from May 1987 until January 2017* - feel the price inflation & decline as you ride along the line graph through all major conflict zones in the Middle-East of the past 30 years. The weather forecast predicts rough times.
VR-Installation: Mixed media, virtual reality head-mounted system, speakers, screen
A tribute to Escher opera, my first model made to be explored in realtime thanks to WebGL technology and Sketchfab!
Made in Blender and Blender Internal. Puppets are from Michiel Tielman blenderartists.org/forum/showthread.php?125497-New-rigs-M...
Dinner time at the Khronos Group Face-to-Face in Budapest 2013. Copyright 2013 Norekefoto.se. Used with permission.
Laszlo Kishonti and Tom Olson at the OpenGLES BOF pre OpenGL 20th Anniversary Party at SIGGRAPH 2012 (Photo courtesy Neil Trevett)
The recent Khronos London Chapter (WebGL) for the 10 December meetup at Skills Matter's new Code Node venue was quite the success. With about 28 attendees showing up.
We were entertained by Alvin Ourad's (of Good Boy Digital) explanation of matrices and image processing with raw WebGL and a bit of Three.js thrown in for good measure.
See all upcoming Khronos London Chapter meetups.
A tribute to Escher opera, my first model made to be explored in realtime thanks to WebGL technology and Sketchfab!
Made in Blender and Blender Internal. Puppets are from Michiel Tielman blenderartists.org/forum/showthread.php?125497-New-rigs-M...
A tribute to Escher opera, my first model made to be explored in realtime thanks to WebGL technology and Sketchfab!
Made in Blender and Blender Internal. Puppets are from Michiel Tielman blenderartists.org/forum/showthread.php?125497-New-rigs-M...