View allAll Photos Tagged voronoi

played around with w:blut's great half edge mesh code:

 

www.wblut.com/2009/05/04/snippets-ii/

4 series are set up for experiment...

RECTANGULAR

POLAR

HONEYCOMB

RANDOM

Snow Voronoi Wall at LEA 9. A wall ( 16 x 256 x 256 ) made with physical Random Steiner tree structures by SL gravity.

In my effort to crocheted one km of crochet cotton I have crocheted lace around NZ river stones. Made by Jeni Little.

In my effort to crocheted one km of crochet cotton I have crocheted lace around NZ river stones. Made by Jeni Little.

Chris Hardy Voronoi diagram laser sintered nylon chair poster at CraftACT Cultural Interfaces show. Also his table which I know less about.

Image of my (nearly completed) diploma project. More images and info to follow at a later date...

Android game prototype involving realistic car engine simulation (torque curve, fuel consumption map, etc.) and automatic terrain generation based on Voronoi space division.

In my effort to crocheted one km of crochet cotton I have crocheted lace around NZ river stones. Made by Jeni Little.

 

Sold - Cara.

I now have a better idea of what I'm doing.

 

Blender Cycles 2.64 test build

Playing with the Hemesh and Convex Hull by Lee Byrons library. Starting Point is the Hemesh Voronoi example. The voronoi cells are subdivided and then slices of the vertices are sent to the convex hull algorithm.

 

They are abviously inspired by jtnimoys awesome work for the tron movie.

Check it out at Openprocessing:

www.openprocessing.org/visuals/?visualID=27228

Black Snow Voronoi I

 

An installation on invitation by

Roxelo Babenco

for MdM (Museo del Metaverso ) @Uqbar 81 161 431

 

Steiner minimal tree's are randomly formed and fall by SL physics gravity randomly onto eachother into a 20x20x20 white cube. Thus making a self organizing structure wich is constantly different by coincidence but keeps it's Voronoi properties.

 

Black Snow Voronoi I

 

An installation on invitation by

Roxelo Babenco

for MdM (Museo del Metaverso ) @Uqbar 81 161 431

 

Steiner minimal tree's are randomly formed and fall by SL physics gravity randomly onto eachother into a 20x20x20 white cube. Thus making a self organizing structure wich is constantly different by coincidence but keeps it's Voronoi properties.

 

Black Snow Voronoi I

 

An installation on invitation by

Roxelo Babenco

for MdM (Museo del Metaverso ) @Uqbar 81 161 431

 

Steiner minimal tree's are randomly formed and fall by SL physics gravity randomly onto eachother into a 20x20x20 white cube. Thus making a self organizing structure wich is constantly different by coincidence but keeps it's Voronoi properties.

Playing with the Hemesh and Convex Hull by Lee Byrons library. Starting Point is the Hemesh Voronoi example. The voronoi cells are subdivided and then slices of the vertices are sent to the convex hull algorithm.

 

They are abviously inspired by jtnimoys awesome work for the tron movie.

Check it out at Openprocessing:

www.openprocessing.org/visuals/?visualID=27228

Near the baggage claim area in Terminal C of the Boston Logan International Airport, Boston, MA

Playing with the Hemesh and Convex Hull by Lee Byrons library. Starting Point is the Hemesh Voronoi example. The voronoi cells are subdivided and then slices of the vertices are sent to the convex hull algorithm.

 

They are abviously inspired by jtnimoys awesome work for the tron movie.

Check it out at Openprocessing:

www.openprocessing.org/visuals/?visualID=27228

manhattan distance voronoi. reminds me of neighborhoods within a city, which kind of makes sense.

First of all, what does VoroSphere mean? Well, it´s an artificial word of course wich stands for the combination of Voronoi graphs mapped onto a sphere via graphics.drawTriangles. But there´s more to it than that. If the sound is loaded too (keep in sight the little progress bar at the top on the right), you can pitch the sound by holding mouseDown and move around the sphere.

 

So don´t forget to turn on your speakers!

 

(Launch)

Playing with the Hemesh and Convex Hull by Lee Byrons library. Starting Point is the Hemesh Voronoi example. The voronoi cells are subdivided and then slices of the vertices are sent to the convex hull algorithm.

 

They are abviously inspired by jtnimoys awesome work for the tron movie.

Check it out at Openprocessing:

www.openprocessing.org/visuals/?visualID=27228

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