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Gun and Janis thorns from the 4th Doctor story The Face of Evil.

 

Click here to view my Doctor Who collection

Large scale horse statue for model - never made it into film.

Don't know what I did when I took this but it created a cool effect.

I was drinking, maybe that had something to do with it.

Ace's ghetto blaster from Silver Nemesis, the 25th anniversary story.

 

Click here to view my Doctor Who collection

Directed, Edited, Concept by Brad Hasse (www.bradhasse.com)

Visual Effects and Design by EP*Vision (www.epvision.tv)

East Pleasant Pictures (www.eastpleasant.com)

 

EP*Vision team includes: Maryam Parwana & Brian Walsh

 

Sound Mix by: Tim Korn

 

The footage is from the original 1968 "Planet of the Apes"

 

The music is a medley of songs from Benny Benassi Presents The Biz- "Hypnotica" album (Get Loose, Satisfaction, Time, I Wanna Touch Your Soul)

 

*DISCLAIMER:

Dear movie studio and Benny Benassi- this video is not intended for commercial use. It is simply a side project created for the fun of it. I like apes and monkeys, I like classic movies like this one, I like dance music, I like Benny Benassi, and I used to like glowsticks when I was 19... so I made this video.

 

If the usage of this footage or music for this artistic expression causes any issues with you, please contact me directly (info found easily at www.bradhasse.com) and I'll take it down. But ever since this idea popped into my head, I couldn't help but try to make it for the fun of it to see what it would look like if Charlton Heston found a few glowsticks, turntables, and an insatiable urge to dance. Since I work with some amazing graphics people, we decided to just give it a go. This is a result of that collaboration.

 

Watch this video on Vimeo. Video created by Brad Hasse.

Ace's ghetto blaster from Silver Nemesis, the 25th anniversary story.

 

Click here to view my Doctor Who collection

Art Outside

 

Friday - Sunday, October 22-24

at Apache Pass

Full access to the Art Outside festival Included in the MGFest Austin All Arts Access Badge, or you can buy tickets for Art Outside only.

 

Art Outside is a 3-Day camping festival at the beautiful Apache Pass festival grounds near Rockdale, Texas. The site features hundreds of acres of grassy camping areas and lush pecan trees scattered throughout.

 

Featuring Over 300 Artists including: Random Rab, Gift Culture, Artificial Life Preserver, Psymbolic--visuals, Win Win Creative, VJ Mason Dixon, Michael Christian, Art of Such-N-Such, Life-Size Mousetrap, Ricochet, Elemental Uprising, 999 Eyes Freakshow, Agent Red, Blockhead, God-des and She, Spoonfed Tribe, Community Art Makers, The Art Department, George Krause, Minor Mishap, Gyronauts, T-Bird and the Breaks, Heyoka, Brownout!, Govinda, Anahata Sound, plus many more!

 

MGFest's Art Outside Screening includes: Max Hattler, N.A.S.A., Eric Gunther for OK Go, Roger Ruzanka & The Flashbulb, Jon Satrom, Alan Sondheim, and more.

The Art Institute of Portland's January 2009 Portfolio Show - graduating students show their portfolios to the local business community, networking, interviewing, and meeting with potential employers in creative fields.

 

Find out more about The Art Institute of Portland: www.artinstitutes.edu/portland

 

Photo: Lulu Hoeller

The James Gray Gallery, Bergamot Station

 

The Visual Amalgam Art Show offers the public a rare opportunity to see a collection of personal artwork created by film industry professionals behind some of the biggest motion pictures at one of the premier art venues in the Los Angeles area. For more information, visit www.visualamalgam.com

 

Ace's ghetto blaster from Silver Nemesis, the 25th anniversary story.

 

Click here to view my Doctor Who collection

Eldrad's hand from The Hand of Fear, the last story to feature Sarah Jane Smith with the 4th Doctor.

 

Click here to view my Doctor Who collection

www.dsksic.com/video_game/news_video

DSK Supinfogame is the first videogame design school in India. The video gaming institute provides a Game Designing course of a total duration of 4 years which includes all the creative techniques used to make up the game - game mechanisms, rules, emotions sought, interactivity, game play. These training courses encompass all the factors that are essential in the video game industry including production management. During the course the students get to understand the importance of the technical aspects and organizational process. They work on many different small production projects and learn how to become creative and how to imagine new concepts for the next generation of games and gamers. Students learn the basics of what a game is, learn to create their own board games, new card games and any kind of classic games. Students are trained to master, invent and produce any genre of game related to the digital environment including online, mobile, console etc.

 

cleaning out the shoebox of photos...

 

What you see is the OverSized model of the Enterprise D saucer section.

 

This was built for the movie "Star Trek(7): Generations". If you don't know which movie it was, it was the one with both Captain Picard and Captain Kirk.

 

The model was used in a fun scene in which the saucer separates from the the ship, falls from space, dings a mountain and crash lands onto a planet surface. (Rent the Special Edition DVD to see a fun segment about it)

 

At the end of each season, we (that is me) would have to catalog the whereabouts of ALL the models ever created for the various TV shows and movies. I had to open each crate, inspect the condition of the models, take pictures of them and update our database which notes the location and condition of each model. This is the not so glamorous life of visual effects.

 

Weeks and weeks of having to dig through different stages and "Raiders of the Lost Ark"-Type warehouses all over the Los Angeles area armed only with a hammer, a camera and a flashlight.

 

Thinking back though, I guess the coolest thing about that task is that I got to handle every physical model in the Star Trek universe up to that time, that's some nice history.

 

Gundan axe from the 4th Doctor story, Warriors' Gate.

 

Click here to view my Doctor Who collection

Film industry veteran Mark Breakspear, VFX Supervisor at Method Studios, visits VFS to speak to students in the 3D Animation and Visual Effects program.

 

Find out more about VFS's one-year 3D Animation & Visual Effects program at vfs.com/3D.

 

SCAD's innovative new facility houses academic majors within the School of Film, Digital Media and Performing Arts, including animation, interactive design and game development, motion media design, visual effects, and one of the university's newest academic programs, television producing.

 

VFS Animation & Visual Effects and Foundation Visual Art & Design students participated in a Halloween pumpkin carving competition!

 

Find out more about these one-year programs and more at vfs.com/programs.

www.dsksic.com/video_game/news_video

DSK Supinfogame is the first videogame design school in India. The video gaming institute provides a Game Designing course of a total duration of 4 years which includes all the creative techniques used to make up the game - game mechanisms, rules, emotions sought, interactivity, game play. These training courses encompass all the factors that are essential in the video game industry including production management. During the course the students get to understand the importance of the technical aspects and organizational process. They work on many different small production projects and learn how to become creative and how to imagine new concepts for the next generation of games and gamers. Students learn the basics of what a game is, learn to create their own board games, new card games and any kind of classic games. Students are trained to master, invent and produce any genre of game related to the digital environment including online, mobile, console etc.

 

Miniature being shot with Mark Roberts Motion Control rig for Tomb Raider 1. DOP on this sequence was Stefan Lange, also evident in this shot is VFX Supervisor Steve Begg enjoying a morning cuppa.

bridge set, during the pilot.

VIEW Conference 2011

 

12th International Computer Graphics Conference

 

25 – 28 Oct 2011 • TorinoIncontra, Turin, Italy

 

Warage Card Game, concept e pittura digitale

 

Andrea Gatti

25 Ott | 16:30 – 18:30 | Sala Mollino

 

www.viewconference.it/sfei-view

  

www.youtube.com/watch?v=vjtXAaEgDmE

  

www.flickr.com/groups/diecicento/discuss/72157627944579202

Vehicle wrapping using KPMF's K75466 Purple Blue VWS vinyl film. Wrap completed and photograph supplied by Graphix Lab.

Directed, Edited, Concept by Brad Hasse (www.bradhasse.com)

Visual Effects and Design by EP*Vision (www.epvision.tv)

East Pleasant Pictures (www.eastpleasant.com)

 

EP*Vision team includes: Maryam Parwana & Brian Walsh

 

Sound Mix by: Tim Korn

 

The footage is from the original 1968 "Planet of the Apes"

 

The music is a medley of songs from Benny Benassi Presents The Biz- "Hypnotica" album (Get Loose, Satisfaction, Time, I Wanna Touch Your Soul)

 

*DISCLAIMER:

Dear movie studio and Benny Benassi- this video is not intended for commercial use. It is simply a side project created for the fun of it. I like apes and monkeys, I like classic movies like this one, I like dance music, I like Benny Benassi, and I used to like glowsticks when I was 19... so I made this video.

 

If the usage of this footage or music for this artistic expression causes any issues with you, please contact me directly (info found easily at www.bradhasse.com) and I'll take it down. But ever since this idea popped into my head, I couldn't help but try to make it for the fun of it to see what it would look like if Charlton Heston found a few glowsticks, turntables, and an insatiable urge to dance. Since I work with some amazing graphics people, we decided to just give it a go. This is a result of that collaboration.

 

Watch this video on Vimeo. Video created by Brad Hasse.

Animation & Visual Effects Summer Intensive.

 

Find out more about VFS Summer Intensive programs at vfs.com/summerintensives.

www.dsksic.com/video_game/news_video

DSK Supinfogame is the first videogame design school in India. The video gaming institute provides a Game Designing course of a total duration of 4 years which includes all the creative techniques used to make up the game - game mechanisms, rules, emotions sought, interactivity, game play. These training courses encompass all the factors that are essential in the video game industry including production management. During the course the students get to understand the importance of the technical aspects and organizational process. They work on many different small production projects and learn how to become creative and how to imagine new concepts for the next generation of games and gamers. Students learn the basics of what a game is, learn to create their own board games, new card games and any kind of classic games. Students are trained to master, invent and produce any genre of game related to the digital environment including online, mobile, console etc.

 

A tape measure in a bowl --- Image by © Image Source/Corbis

For a little while there was a double effect!

 

See details about this cool atmosphere mirage in the first photo. Here, only the lighting and color was adjusted a little but otherwise it's unaltered. This is North Manitou Island. Here is another photo of the same effect.

Now a Supervising Animator at Walt Disney Animation Studios, 3D grad Lino DiSalvo returned to VFS for a special presentation with Animation & Visual Effects students during SIGGRAPH 2011.

 

Find out more about his visit on the VFS Blog.

 

Bloke with exploding triangle, shot in front of blue screen to be composited into Spiral City set. Never made it into film as I recall.

Ken Maruyama, Vice President Recruiting and Academic Relations / Animation Artist Management at Sony Pictures Imageworks, visited VFS to review the demo reels of 3D Animation & Visual effects students and offer feedback on student work. Maruyama also took the time to discuss opportunities at his organization.

 

Read the full story on the VFS Blog.

 

Find out more about VFS's one-year 3D Animation & Visual Effects program at vfs.com/3D.

Industrial Light & Magic's new visual effects facility has opened it's doors in Vancouver.

 

Canada's Trade Commissioner Service, in cooperation with the Government of British Columbia, played a key role in supporting and encouraging this investment, which is expected to create close to 200 new jobs, mostly in production and visual effects. Industrial Light & Magic is an Academy Award-winning visual effects company that employs 1,500 people worldwide.

Now a Supervising Animator at Walt Disney Animation Studios, 3D grad Lino DiSalvo returned to VFS for a special presentation with Animation & Visual Effects students during SIGGRAPH 2011.

 

Find out more about his visit on the VFS Blog.

 

Film industry veteran Mark Breakspear, VFX Supervisor at Method Studios, visits VFS to speak to students in the 3D Animation and Visual Effects program.

 

Find out more about VFS's one-year 3D Animation & Visual Effects program at vfs.com/3D.

 

Dell and Tippett Studio at #DellVenue

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