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8 SP students and a lecturer from the Diploma in Visual Effects and Motion Graphics went on an awesome storm-chasing trip in Tucson, Arizona, guided by reowned storm chaser Alister Chapman.
Miniature being shot with Mark Roberts Motion Control rig for Tomb Raider 1. DOP on this sequence was Stefan Lange.
Miniature being shot with Mark Roberts Motion Control rig for Tomb Raider 1. DOP on this sequence was Stefan Lange.
The 3D Animation & Visual Effects program celebrates its 100th class since in style, with faculty members and students gathering for a cake-fueled party!
Read the full story on the VFS Blog.
Find out more about VFS's one-year 3D Animation & Visual Effects program at vfs.com/3D.
8 SP students and a lecturer from the Diploma in Visual Effects and Motion Graphics went on an awesome storm-chasing trip in Tucson, Arizona, guided by reowned storm chaser Alister Chapman.
Hello friends, I've been quite busy over the last few weeks for a good reason. We celebrated Pixelloid's 3rd anniversary on the night of 19th Aug at Zouk. And, now I have my marriage coming up on 24th aug '08. :D
The Art Institute of Portland's January 2009 Portfolio Show - graduating students show their portfolios to the local business community, networking, interviewing, and meeting with potential employers in creative fields.
Find out more about The Art Institute of Portland: www.artinstitutes.edu/portland
Photo: Lulu Hoeller
The Art Institute of Portland's January 2009 Portfolio Show - graduating students show their portfolios to the local business community, networking, interviewing, and meeting with potential employers in creative fields.
Find out more about The Art Institute of Portland: www.artinstitutes.edu/portland
Photo: Lulu Hoeller
The video for Jupiter Room is based around the idea of abstract light design and movement complimenting the music.
Credits
Digitalism "Jupiter Room"
Label: EMI / Kitsuné
Director: Scott Altman
Producer: Rory O' Connell
Prod Co: Videobeast
DOP: Luke Palmer
Editor: Nathan Green @ Cut & Run
3d: Scott Altman & Anthony Gregory
VFX: Daniel Morris @ Absolute Post
Post Producer: Lisa Vaughan
Stylist: Chloe Gross
Choreographer: K. Knight
Make-up: Elizabeth Hart
Telecine: James Bamford @ The Mill
Watch this video on Vimeo. Video created by scottaltman.
Film industry veteran Mark Breakspear, VFX Supervisor at Method Studios, visits VFS to speak to students in the 3D Animation and Visual Effects program.
Find out more about VFS's one-year 3D Animation & Visual Effects program at vfs.com/3D.
Title: Ink
Length: 60 Sec
Client: CCTV - Central China Television
Agency: MMIA
Creative Director: Zhou Jiahong
Art Director: Wu Hao
Copywriters: Zhou Jiahong, Sophia Xu
Storyboard: Wu Hao, Liang Yuanchun
Production Company: Troublemakers.tv & weareflink
Director: Niko Tziopanos
Producer - Troublemakers.tv: James Hagger
Producer - weareflink: Andreas Lampe
CG & Compositing Artist: Alexander Heyer
Compositing Artist: Martin Hess
CG Artist: Philipp Von Preuschen
CG Artist: Timo Schaedel
Ink & Footage: Thore Bornemann
Ink & Making Of: Felix Martens
Production Coordinator: Catharina Foelling
Production Assistant: Aurelie Da Silva
Music & Sound Design: Supreme Music, Florian Lakenmacher
MoCap: MoCap Lab, Remi Brun, Frank Vayssettes, Thomas Oger
Taiji Performer: Alexandre Thorlet
Joker: Willi Wutz
Watch this video on Vimeo. Video created by vimeo.com/troublemakers.
www.dsksic.com/video_game/news_video
DSK Supinfogame is the first videogame design school in India. The video gaming institute provides a Game Designing course of a total duration of 4 years which includes all the creative techniques used to make up the game - game mechanisms, rules, emotions sought, interactivity, game play. These training courses encompass all the factors that are essential in the video game industry including production management. During the course the students get to understand the importance of the technical aspects and organizational process. They work on many different small production projects and learn how to become creative and how to imagine new concepts for the next generation of games and gamers. Students learn the basics of what a game is, learn to create their own board games, new card games and any kind of classic games. Students are trained to master, invent and produce any genre of game related to the digital environment including online, mobile, console etc.
VFS Animation & Visual Effects and Foundation Visual Art & Design students participated in a Halloween pumpkin carving competition!
Find out more about these one-year programs and more at vfs.com/programs.
Tucktonia was a large British model 'village' with a difference - landmarks from around the UK were depicted in miniature. The London landmarks formed a backdrop to some of the miniature shots in the Tobe Hooper epic Lifeforce (1985). The vfx crew, led by John 'Star Wars' Dykstra, dressed up the Tucktonia streets with their own destructible miniatures.
www.dsksic.com/video_game/news_video
DSK Supinfogame is the first videogame design school in India. The video gaming institute provides a Game Designing course of a total duration of 4 years which includes all the creative techniques used to make up the game - game mechanisms, rules, emotions sought, interactivity, game play. These training courses encompass all the factors that are essential in the video game industry including production management. During the course the students get to understand the importance of the technical aspects and organizational process. They work on many different small production projects and learn how to become creative and how to imagine new concepts for the next generation of games and gamers. Students learn the basics of what a game is, learn to create their own board games, new card games and any kind of classic games. Students are trained to master, invent and produce any genre of game related to the digital environment including online, mobile, console etc.
Try this:
Use the wheel of the mouse to move the image up down, and it fixes the look in center of the branch. You will see the apparent movement of the leaves.
Tente isto:
Use o botão do mouse para mover a imagem para cima para baixo, e fixe o olhar no centro do ramo. Você vai ver o movimento aparente das folhas.
Intente esto:
Utilice la rueda del ratón para mover la imagen hacia arriba hacia abajo, y fija la mirada en el centro de la rama. Verá el movimiento aparente de las hojas.
© All rights reserved
To celebrate SIGGRAPH 2011 in Vancouver, VFS Animation & Visual Effects faculty and staff invited graduates from the department’s 15-year-plus history back to VFS for a special Alumni Mixer.
Vehicle wrapping using KPMF's K75466 Purple Blue VWS vinyl film. Wrap completed and photograph supplied by Graphix Lab.
Game Design Summer Intensive.
Find out more about VFS Summer Intensive programs at vfs.com/summerintensives.
Ken Maruyama, Vice President Recruiting and Academic Relations / Animation Artist Management at Sony Pictures Imageworks, visited VFS to review the demo reels of 3D Animation & Visual effects students and offer feedback on student work. Maruyama also took the time to discuss opportunities at his organization.
Read the full story on the VFS Blog.
Find out more about VFS's one-year 3D Animation & Visual Effects program at vfs.com/3D.
Vehicle wrapping using KPMF's K75466 Purple Blue VWS vinyl film. Wrap completed and photograph supplied by Graphix Lab.
Downtown Vancouver’s tech scene downloaded an industry giant into their neighbourhood with the official opening of Sony Pictures Imageworks new global headquarters.
Imageworks is the Academy Award-winning visual effects and animation unit of Sony Pictures Motion Picture Group, known for live-action visual effects and dynamic character animation.
LEARN MORE: news.gov.bc.ca/stories/sony-pictures-imageworks-opens-glo...
Now a Supervising Animator at Walt Disney Animation Studios, 3D grad Lino DiSalvo returned to VFS for a special presentation with Animation & Visual Effects students during SIGGRAPH 2011.
Find out more about his visit on the VFS Blog.
www.dsksic.com/video_game/news_video
DSK Supinfogame is the first videogame design school in India. The video gaming institute provides a Game Designing course of a total duration of 4 years which includes all the creative techniques used to make up the game - game mechanisms, rules, emotions sought, interactivity, game play. These training courses encompass all the factors that are essential in the video game industry including production management. During the course the students get to understand the importance of the technical aspects and organizational process. They work on many different small production projects and learn how to become creative and how to imagine new concepts for the next generation of games and gamers. Students learn the basics of what a game is, learn to create their own board games, new card games and any kind of classic games. Students are trained to master, invent and produce any genre of game related to the digital environment including online, mobile, console etc.
Ken Maruyama, Vice President Recruiting and Academic Relations / Animation Artist Management at Sony Pictures Imageworks, visited VFS to review the demo reels of 3D Animation & Visual effects students and offer feedback on student work. Maruyama also took the time to discuss opportunities at his organization.
Read the full story on the VFS Blog.
Find out more about VFS's one-year 3D Animation & Visual Effects program at vfs.com/3D.