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The purpose of conducting the Bridge and Design Working Group is to:
· Obtain citizens’ input on issues concerning the design of bridges and roadway.
Work with participants to determine how the bridges will look, from an aesthetic and visual standpoint.
Develop bridge designs based on the outcomes of the meetings.
Work closely with NCDOT to ensure that they meet engineering standards and are safe and functional.
Coordinate with other local efforts and organizations within the community.
Create an engaging environment at the meetings so that they maximize participation and are representative of the “voice of Winston”.
The purpose of developing and conducting both Working Groups continues to be:
· To obtain citizens’ input on issues concerning their neighborhoods and communities in a very organized and manageable manner, and one that encourages regular participation in the project. The working groups will cover such topics as community impacts, interchanges, alternate routes, bike/pedestrian/open space, economic development, trucking/motor carriers from the Business 40 project. The group will discuss issues and approaches to various project concerns and will be open to anyone.
· To provide NCDOT specific “community-based” ideas and suggestions that may be incorporated into the development process of the project and to assist NCDOT in its context sensitive solutions for Business 40.
· To promote citizen ownership and investment in the project and the process through construction.
Todays notes come from an online workshop from VizthinkU on visual notetaking, featuring Austin Kleon, Mike Rohde, and Sunni Brown.
Facing of the John Labatt Visual Arts Building at The University of Western Ontario.
September 16, 2011
Photo: Douglas Keddy
MIT2016: Celebrating a century in Cambridge commemorates the Institute’s 1916 move from Boston’s Back Bay as it honors MIT’s special relationship with the City of Cambridge and looks toward the frontiers of the future. As a part of these celebrations, MIT opened its doors to the public on Saturday, April 23rd, offering more than 380 activities - a host of which were art-related.
Learn more at arts.mit.edu
All photos ©Andy Ryan
Please ask before use
La agudeza visual es el parámetro más utilizado para valorar la capacidad visual de una persona. La agudeza visual valora la percepción de los detalles. Esta visión del detalle depende de que seamos capaces de percibir como separados dos o más puntos que estén próximos en el espacio, de manera que se perciban individualmente y no formando una nube difuminada sin contorno
Photo Title: Visual Acuity
Submitted by: Erick Mhando
Category: Professional
Country: Tanzania
Organisation: KCMC Eye Department Outreach program
COVID-19 Photo: No
Photo Caption: Visual Acuity taking on albinism
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Photo uploaded from the #HopeInSight Photo Competition on photocomp.iapb.org held for World Sight Day 2020.
Visual Artists – Photo by Hulleah
Huyana Mumby (Powhatan/KonKow/Tlingit/Dene)
Tisina Parker (Southern Sierra Miwuk, Mono Lake Paiute, Kashia Pomo)
Emmanuel Montoya (Apache)
L. Frank Manriquez (Tongva)
Keith Secola Jr. (Ute/Ojibwe)
Perfomance with Oregon Painting Society on December 12th, 2008 at Rotture
watch the video!
Visual is a dance troupe that consists of (not exclusively)
Morgan Alexandra Ritter
Dana Dart-McLean
Kersti Jan Werdal
Brenna Murphy
Barbara Kinzle
Lynn Dunham
Asia Wong
Molly Pringle
Programación para artistas visuales con Processing en CAMON Madrid Obra Social CAM
Processing es uno de los lenguajes de programación más utilizados en las artes visuales. En los últimos años se ha convertido en la herramienta de referencia para crear instalaciones interactivas. Permite integrar imágenes, vídeos, sonidos, cámaras, sensores, motores de física y partículas, elementos 3D... Su potencia y flexibilidad se combina con la facilidad de aprendizaje, y lo mejor de todo es que el curso no precisa de conocimientos previos.
Programa
En el transcurso del curso se cubrirán los siguientes temas: geometría básica, color, imagen, vídeo, tipografía, captura web, visión artificial básica, interactividad básica con ratón y teclado. Librerías básicas de sonido y física.
A quién va dirigido
Está destinado a todos aquellos artistas visuales, creadores de instalaciones, diseñadores, escenógrafos, etc... que quieran introducirse en el mundo de la programación interactiva paso a paso.
Ponentes
Miguel Espada y Carlos Gregorio
Bouillet, Duval, Mertens, Vos.
"Betronic" visual identity workshop, Haute École Albert Jacquard, Namur (B), 2014.
Programación para artistas visuales con Processing en CAMON Madrid Obra Social CAM
Processing es uno de los lenguajes de programación más utilizados en las artes visuales. En los últimos años se ha convertido en la herramienta de referencia para crear instalaciones interactivas. Permite integrar imágenes, vídeos, sonidos, cámaras, sensores, motores de física y partículas, elementos 3D... Su potencia y flexibilidad se combina con la facilidad de aprendizaje, y lo mejor de todo es que el curso no precisa de conocimientos previos.
Programa
En el transcurso del curso se cubrirán los siguientes temas: geometría básica, color, imagen, vídeo, tipografía, captura web, visión artificial básica, interactividad básica con ratón y teclado. Librerías básicas de sonido y física.
A quién va dirigido
Está destinado a todos aquellos artistas visuales, creadores de instalaciones, diseñadores, escenógrafos, etc... que quieran introducirse en el mundo de la programación interactiva paso a paso.
Ponentes
Miguel Espada y Carlos Gregorio
Diana doesn't think she's photogenic. So please leave a comment and help me persuade her that she is just plain wrong on this point.
Vinilos, formas troqueladas, displays, cajas de luz. Retoque, impresión y montaje de imágenes de alta calidad para moda, para aplicaciones en puntos de venta, stands, displays, decoración de interiores. Personalización y acabados de calidad. www.sabatebarcelona.com
VISUAL LIBRARIES - Leave your Mark.
A collaborative, visual project which encourages you to sign out a Visual Library Book and ‘Leave Your Mark’.
A Visual Library Book is whatever you want it to be, a sketchbook, a journal, a diary, a notepad.
You can ‘Leave Your Mark’ in whatever way you want, ranging from drawing, writing, sewing, adding photographs, markings, printing and sticking. How you make your marks is entirely up to you. All we ask is that you have fun with the different themes. Just borrow it on your library card with other books and materials. If you are not already a member, just ask the staff to help you.
45 Visual Library Books have been placed in Portsmouth Central Library and each has its own theme ranging from; Portsmouth, My City, When I Open My Eyes, Whilst I Was Waiting, Love, What’s in My Pocket and Memories. The intention is for you to feel free to explore the Visual Library Books and choose a theme that you like.
In Association with: Rhodia, Seawhite, Portsmouth City Council, University of Portsmouth, COPIC Pens
For Further Details: claire.sambrook@port.ac.uk
Diana displays Richard Scarry illustrations, which form the foundation for this week's visual thinking school.
En las oficinas de Visual Travel, con Carlos( un fenómeno en el tema Vídeo), y Alfredo Medina, propietario de la empresa.
Live visual at Kazantip Festival in Ukraine played live with my homemade software CloneMixer 3.0
100% realtime and 100% generated graphics.
Video here : vimeo.com/48329794