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www.roost.com/ is another example of Refining Search pattern. It uses horizontal layout for search filters.
More screenshots and UI design patterns at Patternry.com
Fresh ideas, innovative thinking, demands some freshness and sweetness. Mints if you ask intelligent questions.
'Dive Into User-Interface Design' Workshop 01 with Niyam Bhushan. At 91Springboard Delhi, India, on 26 - 27 September 2014. More details at bit.ly/niyam
Credits:
Photo by Tom Verebes
User Interface by LaN
Designed by Ocean CN: Ercument Gorgul, Felix Robbins, Andrew Tirta Atmadjaja, Tom Verebes, Richard Wang, Stephen Wang
In Collaboration with:
LaN | Live Architecture Network: Luis Fraguada
Crystal Design (London): Gao Yan
With Assistance from Li Bin, Crystal Cheung, Ariel Ip, Middle Wong
Sponsors: Crystal Design (Hong Kong, London); E-Grow International Trading Shanghai Co. Ltd. (Shanghai)
Dive Into User-Interface Design workshop, conducted by Niyam Bhushan, in New Delhi, India, at 91SpringBoard. More details: bit.ly/niyam
Dive Into User-Interface Design workshop, conducted by Niyam Bhushan, in New Delhi, India, at 91SpringBoard. More details: bit.ly/niyam
Building Engines User Interface is a first in the industry Web 2.0 tenant landing page that provides clients with the easiest to use and most ergonomic interface available. With one click access to every aspect of the applications that your tenants use, Building Engines can help you take your tenant relations program to new heights.
From wikipedia: Microsoft Bob was a Microsoft software product, released in March 1995, which provided a new, nontechnical interface to desktop computing operations. Despite its ambitious nature, Bob failed to meet the market and was one of Microsoft's more visible product failures. Microsoft's Steve Ballmer named Bob as "one project we had undertaken ... where we decided that we have not succeeded and let's stop".[1]
copyright © 2008 sean dreilinger
view microsoft bob did not die, it just moved into the dental trade - DSC01932 on a black background.
A mindmap of all the topics, resources, inspirations, case-studies, and more to keep the workshop chugging along happily.
'Dive Into User-Interface Design' Workshop 01 with Niyam Bhushan. At 91Springboard Delhi, India, on 26 - 27 September 2014. More details at bit.ly/niyam
Found this old Apple Human Interface Group flipbook of icons from 1991. From this paper: portal.acm.org/ft_gateway.cfm?id=108845&type=pdf
Mike is a summer coop from Rochester Institute of Technology who is finishing his degree next year in Computer Science and Game Design.
Mike has been designing, composing, and developing games for several years and recently posted a successful Kickstarter campaign for his most recent game, Ghost in the Machine: www.kickstarter.com/projects/1914111061/ghost-in-the-machine
Welcome to Invo!
Total user interface fail in almost every respect.
It repeatedly barks "Please place your item on the scale", where the scale is a metre to your right and only obvious when you stand back this far to take a photo. The scanner has a dual purpose in supermarkets, where it can weigh too. But not here. Ok, so B&Q has bigger items than a supermarket, but the scale looks like a packing area. It needs a big sticker saying "SCALE".
When it had finished I inserted my card (off to the left after some more looking around, after moving the basket so I could get the card into the slot at the bottom). Eventually some little timeout timer went off and the screen silently changed to "payment method" on the lo-contrast [tm] screen. I'd already put my card in, but this wasn't enough for it to figure out I wanted to use a card.
A woman with worse people-interface skills than the orange machine was hovering between the four retardo-tills trying help people out by going "press that one, innit".
But wait, where are the bags? What do you mean they cost 10p and I'll have to queue again to buy one?
Each fork is 'numbered' between 1 and 4, so you always know which fondue fork is yours. Pretty clever design!
Very cool image of Jenny's spine and shoulders. I liked the touch screen display and user interface.
I'm working on a full re-design of the Xbox 360 Dashboard for my portfolio. This is the new button for the "Social" tab.
A revamped Flavonoid configuration console. This allows easy configuration over USB. There'll be a few more commands in here for other features and crap, especially extracting the recorded data. This harkens back to the old school VT100 style terminal controls. There's no drag-and-drop here, just words and commands. (Evocative of Don Norman's bit on what he sees as a revival of the command line user interface. I wouldn't say that this here in particular is a breakthrough, except in being retro.)
I like this mode of interaction. There are commands with parameters and that's basically that. And output in a bottom area "annunciator" area. It makes the Flavonoid pretty much platform agnostic — anything that has a USB "COM port" and can obey VT100 terminal commands can interact here. And a keyboard.
This uses Pascal Stang's cmdline library from his great avrlib for Atmel 8-bit MCUs.
Dive Into User-Interface Design workshop, conducted by Niyam Bhushan, in New Delhi, India, at 91SpringBoard. More details: bit.ly/niyam
Ideum recently tested out a paper prototype both with Ideum staff and onsite at the Natural History Museum of Los Angeles. To learn more about Ideum's Creative Services visit our website.
Dive Into User-Interface Design workshop, conducted by Niyam Bhushan, in New Delhi, India, at 91SpringBoard. More details: bit.ly/niyam
Credits:
Photo by Tom Verebes
User Interface by LaN
Designed by Ocean CN: Ercument Gorgul, Felix Robbins, Andrew Tirta Atmadjaja, Tom Verebes, Richard Wang, Stephen Wang
In Collaboration with:
LaN | Live Architecture Network: Luis Fraguada
Crystal Design (London): Gao Yan
With Assistance from Li Bin, Crystal Cheung, Ariel Ip, Middle Wong
Sponsors: Crystal Design (Hong Kong, London); E-Grow International Trading Shanghai Co. Ltd. (Shanghai)