View allAll Photos Tagged unreal

In between 2 Worlds

Model: Sarah Z.

Makeup: Sarah Z./ Laura E.

Hair: Sarah Z./ Laura E.

  

©T.JSnider

Taken in Úthlíð the year 2009, I didn't change anything, it's the original photo. It looks so unreal, but I like it :)

Praktica Super TL1000 I THINK!?!?!?!?

Predendo spunto da un Concept Art di Tristram della Blizzard, un Fan ha realizzato un livello per Unreal pienamente funzionale.

The Unreal Tournament version of the Teslar

The sea was like a millpond. We had trouble believing it was real; the light on it made it look almost oily. Amazing light.

Enviado desde un móvil

When I first saw these flowers, they were so beautiful I had to touch them to make sure they were real. They were! My picture doesn't do them justice.

up-scaled human figure in motion..

FULL VERSION: vimeo.com/jackiedubin/wiggle

 

1st Place Winner Colonel Wharton Award

 

Autodesk Maya + Unreal Engine

 

Audio Credits:

Large container of "Wax Fruit" seen in a London market.

Nikon FM2

Ektar 100

Amazing unedited colors

I'm trying to catch up on posting the photos that I've taken for the last week.

 

I was only able to take one photo for Tuesday, and that was as I took out another car loan to get around the city for a couple more days. I stop the pump at $30 regardless of how much gas is actually dispensed, so I only had enough time to get the camera out, snap the picture and put it away again before it was time to stop the pump. The photo itself was pretty blah, so I played around with the color settings in GIMP to get something that more closely matched my opinion of the whole thing (but I figure it will probably end up in my "least interesting" pile pretty quickly).

 

56/365

25/52

 

I'm sick sick sick. I'm on this hardcore antibiotic with two pages of warning. It's a good time, really.

 

But it was 65 today and too good to pass up. Everyone on campus was going nuts. Doing crazy things like wearing flip flops in February. Madness, I tell you!

 

"Sweet Thames, run softly till I end my song,

Sweet Thames, run softly, for I sing not loud or long"

 

Big, please.

Taken in the Advanced Photo class in Provence with a slow shutter speed (and broken filter)

Marseille, 2010

Sephora's crazy products in Technicolor

Slow Sensual Dance Mocap rendered in Unreal Engine 5.4

 

This mocap dance data is available for 3D animators and game developers on our website awesomedog.com The motions is from the slow and sensual dance pack.

Reality Checkpoint In the fog

Lomography Sprocket Rocket

Lomography 400 colour

TESV: Skyrim © Bethesda - Unreal Cinema © Unreal Warfare

Graffiti made by MIR (thanks Morten for the link).

 

I read this article in one norwegian newspaper today about photographer and the use of photoshop. One danish photographer got kicked out of a contest because the jury ment he had over done his use of photoshop and it was thereby fake.. So then one can ask: When is too much? And what is the reality, the image one get without use of photoshop (RAW) or photoshoped one? Or maybe both? I think these are very difficult questions but also very important. When it comes to reality, a photo can never be "real", it´s more a reflection of the reality, what the photographer would like to say or the story his trying to tell. Of course this could be abused and manipulated in wars, conflicts etc. But I think very hard to talk about real or ureal when it comes to photography. And second when it comes to contests one must have rules about use of photoshop, it should be either or... But in general I think you should be able to use PS if you want to, and not be judged to be an "unreal" image..

 

Well here is a link to the image (I´m sorry but the text is innorwegian):

www.dagbladet.no/2009/04/08/kultur/tv_og_medier/fotografi...

This photo includes Marti Noxon, Executive Producer of "UnREAL."

 

(Photo/Sarah E. Freeman/Grady College, freemans@uga.edu in New York City, Georgia, on Saturday, May 21, 2016)

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