View allAll Photos Tagged unreal
december 2, 2009. day onehundredthirty.
today i felt like a zombie.
sooc other then the black and white.
Predendo spunto da un Concept Art di Tristram della Blizzard, un Fan ha realizzato un livello per Unreal pienamente funzionale.
They are so bright and blue, they can't be real,
But they look so cool, who cares if they're real deal!
Her smile is contagious, so big and grand,
Not forced but natural...her choice, not my demand
The Unreal Engine is a game engine developed by Epic Games, first illustrated in the 1998 first-person shooter game Unreal. Although primarily developed for first-person shooters, it has been successfully used in a variety of other genres, including stealth, MMORPGs and RPGs. With its core written in C++, the Unreal Engine features a high degree of portability and is a tool used by many game developers today.
Tibet brought to life an old childhood book for me. When I was in middle school, I read the books "Clan of the Cave Bear" and "Valley of the Horses." The books described these beautiful vistas with roaming herds of horses and other animals. The books were set in Ice Age Europe, but something about the unexpected natural surprises in Tibet reminded me of those books. In particular, I remember a scene when the heroine comes across the valley full of horses where she later settles. When I saw this vista, I felt like I found the living scene.
Story by Steven T. Seagle, art by Duncan Rouleau and Aaron Sowd
From '9-11 : The World's Finest Comic Book Writers and Artists Tell Stories to Remember'
© 2002 DC Comics, All Rights Reserved.
Taken in Úthlíð the year 2009, I didn't change anything, it's the original photo. It looks so unreal, but I like it :)