View allAll Photos Tagged unity3d

Dislocation Complex is an Audioreactive Augmented Reality App & Mixed Reality Installation initiated and inspired by Fuckhead’s Dislocation-album,….released on 15th December 2017 through Noise Appeal Recs in 2017.

 

An audioreactive scenario is summoned, the main topic of the album was translated to alienesque avatars (agents 666, 667 & 444) who seem to be busy with otherworldly issues somewhere in virtual no-man’s-land.

 

Download the free app Dislocation Complex at Google Play (Android) - or Apple App (iOS) - Store, focus your mobile device camera on the LP/CD /Digital Download/Poster or T-Shirt-Cover-Artwork of Dislocation (or download the trigger images here) to bring the scene to life.

 

The instrumental audio track Bad Luck is taken from the Dislocation CD/Digital Download-Release, afterwards the mobile device camera microphone stays active and receives audioreactive signals (latency depends on your mobile device).

 

CREDITS:

 

Bad Luck written by Fuckhead (Didi Bruckmayr, Michael Strohmann, Didi Kern, Alex Joechtl), taken from Dislocation CD/Digital Download - Release, Noise Appeal Records - 2017. Mixed and mastered at Audiobomber’s Castle Mastering.

 

LP/CD/Digital Download/Poster-Cover Artwork & A.R. App programming by Bobby Rajesh Malhotra

 

LP/CD-Cover Design by Dominik Uhl

 

Audioreactive Code-parts based upon Keijiro Takahashi’s Open Source Repository, Open Source License.

 

A.R.-App programmed with Unity3D & Vuforia - Non Commercial Licenses.

 

App-Store Releases

 

iOS: released through Tina Muliar Developer/Seller Account

Android: released through Ragdoll Twins Developer/Seller Account

 

All material used with permission, all rights reserved.

 

COLLECTED PROJECT INFORMATION: dislocationcomplex.tumblr.com

Train for Success space for the Gronstedt Group: www.gronstedtgroup.com

 

Designed and built by Jon Brouchoud www.jonbrouchoud.com

Video : Aqueduct (made with Unity3d)

Music : Katsuhiro Chiba (made with MAX7)

Produced by BRDG

 

vimeo.com/brdg/pulse

Level Design For Unity3d Game with Autodesk Maya

SHOOT FYI by Ragdoll Twins at Parallel Vienna 2016 - Art-Fair, 21.9. - 26.9. 2016

 

The augmented reality installation SHOOT FYI playfully points at actual strategies of social media related affairs. Wearing a headmounted system or mobile device one can destroy the wall in front and thus unveil the space behind where virtual deconstructed icons involved in amorous interactions throw their shadows back onto the 3D-environment. The trigger-image correlates to a disastrous wall.

 

Trigger wall (5x2.50m), adhesive films, tablet, phone, head mounted set

 

by Ragdoll Twins (Tina Muliar & Bobby Rajesh Malhotra)

 

#augmentedreality #mixedreality #art #digitalarts

 

The exhibition’s ‘mixed reality - virtual art - room’ was shared with Norbert Unfug’s ‘Dream Sequence’ (VR-Installation).

SHOOT FYI will be released as soon as possible at Google Play & Apple App Store, so you can trigger a miniature variation of the original life-sized AR-Installation with your own mobile device.

 

Curated by medien.kunst.tirol, the other two curated rooms showed works by JoechlTragseiler, Nicole Weniger and Florian Hafele.

 

ragdolltwins.tumblr.com/

tinamuliar.net/

bobbyrajeshmalhotra.tumblr.com/

norbertunfug.tumblr.com/

parallelvienna.com/

mkt.at/

IV BEEVA Afterwork: VR con Unity3D

Level Design For Unity3d Game with Autodesk Maya

Train for Success space for the Gronstedt Group: www.gronstedtgroup.com

 

Designed and built by Jon Brouchoud www.jonbrouchoud.com

Unity3D demo with car

 

SHOOT FYI by Ragdoll Twins at Parallel Vienna 2016 - Art-Fair, 21.9. - 26.9. 2016

 

The augmented reality installation SHOOT FYI playfully points at actual strategies of social media related affairs. Wearing a headmounted system or mobile device one can destroy the wall in front and thus unveil the space behind where virtual deconstructed icons involved in amorous interactions throw their shadows back onto the 3D-environment. The trigger-image correlates to a disastrous wall.

 

Trigger wall (5x2.50m), adhesive films, tablet, phone, head mounted set

 

by Ragdoll Twins (Tina Muliar & Bobby Rajesh Malhotra)

 

#augmentedreality #mixedreality #art #digitalarts

 

The exhibition’s ‘mixed reality - virtual art - room’ was shared with Norbert Unfug’s ‘Dream Sequence’ (VR-Installation).

SHOOT FYI will be released as soon as possible at Google Play & Apple App Store, so you can trigger a miniature variation of the original life-sized AR-Installation with your own mobile device.

 

Curated by medien.kunst.tirol, the other two curated rooms showed works by JoechlTragseiler, Nicole Weniger and Florian Hafele.

 

ragdolltwins.tumblr.com/

tinamuliar.net/

bobbyrajeshmalhotra.tumblr.com/

norbertunfug.tumblr.com/

parallelvienna.com/

mkt.at/

Early 3d concepts for our iPad 4 player tank game.

IV BEEVA Afterwork: VR con Unity3D

SHOOT FYI by Ragdoll Twins at Parallel Vienna 2016 - Art-Fair, 21.9. - 26.9. 2016

 

The augmented reality installation SHOOT FYI playfully points at actual strategies of social media related affairs. Wearing a headmounted system or mobile device one can destroy the wall in front and thus unveil the space behind where virtual deconstructed icons involved in amorous interactions throw their shadows back onto the 3D-environment. The trigger-image correlates to a disastrous wall.

 

Trigger wall (5x2.50m), adhesive films, tablet, phone, head mounted set

 

by Ragdoll Twins (Tina Muliar & Bobby Rajesh Malhotra)

 

#augmentedreality #mixedreality #art #digitalarts

 

The exhibition’s ‘mixed reality - virtual art - room’ was shared with Norbert Unfug’s ‘Dream Sequence’ (VR-Installation).

SHOOT FYI will be released as soon as possible at Google Play & Apple App Store, so you can trigger a miniature variation of the original life-sized AR-Installation with your own mobile device.

 

Curated by medien.kunst.tirol, the other two curated rooms showed works by JoechlTragseiler, Nicole Weniger and Florian Hafele.

 

ragdolltwins.tumblr.com/

tinamuliar.net/

bobbyrajeshmalhotra.tumblr.com/

norbertunfug.tumblr.com/

parallelvienna.com/

mkt.at/

SHOOT FYI by Ragdoll Twins at Parallel Vienna 2016 - Art-Fair, 21.9. - 26.9. 2016

 

The augmented reality installation SHOOT FYI playfully points at actual strategies of social media related affairs. Wearing a headmounted system or mobile device one can destroy the wall in front and thus unveil the space behind where virtual deconstructed icons involved in amorous interactions throw their shadows back onto the 3D-environment. The trigger-image correlates to a disastrous wall.

 

Trigger wall (5x2.50m), adhesive films, tablet, phone, head mounted set

 

by Ragdoll Twins (Tina Muliar & Bobby Rajesh Malhotra)

 

#augmentedreality #mixedreality #art #digitalarts

 

The exhibition’s ‘mixed reality - virtual art - room’ was shared with Norbert Unfug’s ‘Dream Sequence’ (VR-Installation).

SHOOT FYI will be released as soon as possible at Google Play & Apple App Store, so you can trigger a miniature variation of the original life-sized AR-Installation with your own mobile device.

 

Curated by medien.kunst.tirol, the other two curated rooms showed works by JoechlTragseiler, Nicole Weniger and Florian Hafele.

 

ragdolltwins.tumblr.com/

tinamuliar.net/

bobbyrajeshmalhotra.tumblr.com/

norbertunfug.tumblr.com/

parallelvienna.com/

mkt.at/

SHOOT FYI by Ragdoll Twins at Parallel Vienna 2016 - Art-Fair, 21.9. - 26.9. 2016

 

The augmented reality installation SHOOT FYI playfully points at actual strategies of social media related affairs. Wearing a headmounted system or mobile device one can destroy the wall in front and thus unveil the space behind where virtual deconstructed icons involved in amorous interactions throw their shadows back onto the 3D-environment. The trigger-image correlates to a disastrous wall.

 

Trigger wall (5x2.50m), adhesive films, tablet, phone, head mounted set

 

by Ragdoll Twins (Tina Muliar & Bobby Rajesh Malhotra)

 

#augmentedreality #mixedreality #art #digitalarts

 

The exhibition’s ‘mixed reality - virtual art - room’ was shared with Norbert Unfug’s ‘Dream Sequence’ (VR-Installation).

SHOOT FYI will be released as soon as possible at Google Play & Apple App Store, so you can trigger a miniature variation of the original life-sized AR-Installation with your own mobile device.

 

Curated by medien.kunst.tirol, the other two curated rooms showed works by JoechlTragseiler, Nicole Weniger and Florian Hafele.

 

ragdolltwins.tumblr.com/

tinamuliar.net/

bobbyrajeshmalhotra.tumblr.com/

norbertunfug.tumblr.com/

parallelvienna.com/

mkt.at/

SHOOT FYI by Ragdoll Twins at Parallel Vienna 2016 - Art-Fair, 21.9. - 26.9. 2016

 

The augmented reality installation SHOOT FYI playfully points at actual strategies of social media related affairs. Wearing a headmounted system or mobile device one can destroy the wall in front and thus unveil the space behind where virtual deconstructed icons involved in amorous interactions throw their shadows back onto the 3D-environment. The trigger-image correlates to a disastrous wall.

 

Trigger wall (5x2.50m), adhesive films, tablet, phone, head mounted set

 

by Ragdoll Twins (Tina Muliar & Bobby Rajesh Malhotra)

 

#augmentedreality #mixedreality #art #digitalarts

 

The exhibition’s ‘mixed reality - virtual art - room’ was shared with Norbert Unfug’s ‘Dream Sequence’ (VR-Installation).

SHOOT FYI will be released as soon as possible at Google Play & Apple App Store, so you can trigger a miniature variation of the original life-sized AR-Installation with your own mobile device.

 

Curated by medien.kunst.tirol, the other two curated rooms showed works by JoechlTragseiler, Nicole Weniger and Florian Hafele.

 

ragdolltwins.tumblr.com/

tinamuliar.net/

bobbyrajeshmalhotra.tumblr.com/

norbertunfug.tumblr.com/

parallelvienna.com/

mkt.at/

built with the gaming engine Unity3D.

 

running in the London, Berlin and Stuttgart stores.

 

more info here: blog.okdeluxe.co.uk/?p=23

and here: blog.okdeluxe.co.uk/?p=20

Train for Success space for the Gronstedt Group: www.gronstedtgroup.com

 

Designed and built by Jon Brouchoud www.jonbrouchoud.com

3D Scan, backyard Department for Digital Arts, 1010 Vienna, University for Applied Arts Vienna. 3D Scan by Thomas Hochwallner, Norbert Unfug. Unity3D: Bobby Rajesh Malhotra. Experimenting with photogrammetry.

Choose from the various weapons and start shooting.

 

Android: goo.gl/vbREup

iOS: goo.gl/V8s4JB

With Jibe/Unity3D what you create in CAD/CAM applications like Siemens Solid Edge can be used in your virtual world and sent to production facilities to produce real world objects on CNC or 3D printers.

IV BEEVA Afterwork: VR con Unity3D

IV BEEVA Afterwork: VR con Unity3D

A sort of virtual sculpture. A slowly spinning cube made of cubes. With the sliders you can change it's shape and colors.

 

Try it here:

  

michelpoisson.net/unity/BoardHTML.html

  

1 2 ••• 43 44 46 48 49 ••• 79 80