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Trying to build a city in Unity3D using the terrain tools, placing buildings/skyscrapers as trees, so they will be billboarded in the distance. Obviously needs refining, but as a proof of concept, it works just fine.
what im currently working on in Unity3d... a small island from the book 'Unity Game Development Essentials' by Will Goldstone.
The Duck Hunting Season is Onnnnn….!!!!
Download::
Android: goo.gl/3Uwx3g
iOS goo.gl/3mAKMn
#unity3d #gaming #duck #hunting #technokeet #shooter #shooting #fire #game #unitygames #unitylemon #Apps #iOS #Androidgames #thanksgivingday #happythanksgiving
Our joint Agile3d and Illinois Agile user group meeting hosted in unity - no travel required. - you can see some of the user interface
The Duck Hunting Season is Onnnnn….!!!!
Download:
Android: goo.gl/XDFB2H
iOS: goo.gl/gND51c
#unity3d #gaming #duck #hunting #technokeet #shooter #shooting #fire #game #unitygames #unitylemon #Apps #iOS #Androidgames #thanksgivingday #happythanksgiving
A canvas with 3 layers and lots of sliders to manipulate colors, textures and distort them.
You can have a go here:
Dislocation Complex is an Audioreactive Augmented Reality App & Mixed Reality Installation initiated and inspired by Fuckhead’s Dislocation-album,….released on 15th December 2017 through Noise Appeal Recs in 2017.
An audioreactive scenario is summoned, the main topic of the album was translated to alienesque avatars (agents 666, 667 & 444) who seem to be busy with otherworldly issues somewhere in virtual no-man’s-land.
Download the free app Dislocation Complex at Google Play (Android) - or Apple App (iOS) - Store, focus your mobile device camera on the LP/CD /Digital Download/Poster or T-Shirt-Cover-Artwork of Dislocation (or download the trigger images here) to bring the scene to life.
The instrumental audio track Bad Luck is taken from the Dislocation CD/Digital Download-Release, afterwards the mobile device camera microphone stays active and receives audioreactive signals (latency depends on your mobile device).
CREDITS:
Bad Luck written by Fuckhead (Didi Bruckmayr, Michael Strohmann, Didi Kern, Alex Joechtl), taken from Dislocation CD/Digital Download - Release, Noise Appeal Records - 2017. Mixed and mastered at Audiobomber’s Castle Mastering.
LP/CD/Digital Download/Poster-Cover Artwork & A.R. App programming by Bobby Rajesh Malhotra
LP/CD-Cover Design by Dominik Uhl
Audioreactive Code-parts based upon Keijiro Takahashi’s Open Source Repository, Open Source License.
A.R.-App programmed with Unity3D & Vuforia - Non Commercial Licenses.
App-Store Releases
iOS: released through Tina Muliar Developer/Seller Account
Android: released through Ragdoll Twins Developer/Seller Account
All material used with permission, all rights reserved.
COLLECTED PROJECT INFORMATION: dislocationcomplex.tumblr.com
This was a test to see what I could do with only 2 polygons. After playing games such as Dead Space and Mass Effect, I was greatly influenced.
Dislocation Complex is an Audioreactive Augmented Reality App & Mixed Reality Installation initiated and inspired by Fuckhead’s Dislocation-album,….released on 15th December 2017 through Noise Appeal Recs in 2017.
An audioreactive scenario is summoned, the main topic of the album was translated to alienesque avatars (agents 666, 667 & 444) who seem to be busy with otherworldly issues somewhere in virtual no-man’s-land.
Download the free app Dislocation Complex at Google Play (Android) - or Apple App (iOS) - Store, focus your mobile device camera on the LP/CD /Digital Download/Poster or T-Shirt-Cover-Artwork of Dislocation (or download the trigger images here) to bring the scene to life.
The instrumental audio track Bad Luck is taken from the Dislocation CD/Digital Download-Release, afterwards the mobile device camera microphone stays active and receives audioreactive signals (latency depends on your mobile device).
CREDITS:
Bad Luck written by Fuckhead (Didi Bruckmayr, Michael Strohmann, Didi Kern, Alex Joechtl), taken from Dislocation CD/Digital Download - Release, Noise Appeal Records - 2017. Mixed and mastered at Audiobomber’s Castle Mastering.
LP/CD/Digital Download/Poster-Cover Artwork & A.R. App programming by Bobby Rajesh Malhotra
LP/CD-Cover Design by Dominik Uhl
Audioreactive Code-parts based upon Keijiro Takahashi’s Open Source Repository, Open Source License.
A.R.-App programmed with Unity3D & Vuforia - Non Commercial Licenses.
App-Store Releases
iOS: released through Tina Muliar Developer/Seller Account
Android: released through Ragdoll Twins Developer/Seller Account
All material used with permission, all rights reserved.
COLLECTED PROJECT INFORMATION: dislocationcomplex.tumblr.com
Watch NASA talk about HoloLens Sidekick at Unity3d Vision Summit 2016.
www.ms-hololens.com/nasa-talk-hololens-sidekick-unity3d-v...
The Duck Hunting Season is Onnnnn….!!!!
Download::
Android: goo.gl/3Uwx3g
iOS goo.gl/3mAKMn
#unity3d #gaming #duck #hunting #technokeet #shooter #shooting #fire #game #unitygames #unitylemon #Apps #iOS #Androidgames #thanksgivingday #happythanksgiving
Duck Hunting - Super Commando
The Duck Hunting Season is Onnnnn….!!!!
Download:
Android: goo.gl/XDFB2H
iOS: goo.gl/gND51c
#unity3d #gaming #duck #hunting #technokeet #shooter #shooting #fire #game #unitygames #unitylemon #Apps #iOS #Androidgames #thanksgivingday #happythanksgiving
Avoid the Birds Other Than Ducks…!!!
Download:
Android: goo.gl/XDFB2H
iOS: goo.gl/gND51c
#unity3d #gaming #duck #hunting #technokeet
Η Δημόσια Κεντρική Βιβλιοθήκη της Βέροιας διοργάνωσε εργαστήριο Δημιουργίας Ψηφιακών 3D Παιχνιδιών στο «Εργαστήριο» ( Maker Space) του ανακαινισμένου 1ουορόφου.
Το Εργαστήριο διεξάχθηκε από τον Γιώργο Χατζηγεωργίου ( Ιδρυτής της Ελληνικής Κοινότητας Unity3D) .
www.facebook.com/groups/unity3dellinikikoinotita/
Γνωρίσαμε τον συναρπαστικό κόσμο της δημιουργίας παιχνιδιών και φτιάξαμε το δικό μας ψηφιακό παιχνίδι. Για τρεις περίπου ώρες βυθιστήκαμε στον κόσμο του Game Design / Development και δημιουργήσαμε το πρώτο μας παιχνίδι, τρισδιάστατους κόσμους, αντικείμενα, ήχους και υφές.