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IV BEEVA Afterwork: VR con Unity3D

Level Design For Unity3d Game with Autodesk Maya

Unity3D demo with car

 

SHOOT FYI by Ragdoll Twins at Parallel Vienna 2016 - Art-Fair, 21.9. - 26.9. 2016

 

The augmented reality installation SHOOT FYI playfully points at actual strategies of social media related affairs. Wearing a headmounted system or mobile device one can destroy the wall in front and thus unveil the space behind where virtual deconstructed icons involved in amorous interactions throw their shadows back onto the 3D-environment. The trigger-image correlates to a disastrous wall.

 

Trigger wall (5x2.50m), adhesive films, tablet, phone, head mounted set

 

by Ragdoll Twins (Tina Muliar & Bobby Rajesh Malhotra)

 

#augmentedreality #mixedreality #art #digitalarts

 

The exhibition’s ‘mixed reality - virtual art - room’ was shared with Norbert Unfug’s ‘Dream Sequence’ (VR-Installation).

SHOOT FYI will be released as soon as possible at Google Play & Apple App Store, so you can trigger a miniature variation of the original life-sized AR-Installation with your own mobile device.

 

Curated by medien.kunst.tirol, the other two curated rooms showed works by JoechlTragseiler, Nicole Weniger and Florian Hafele.

 

ragdolltwins.tumblr.com/

tinamuliar.net/

bobbyrajeshmalhotra.tumblr.com/

norbertunfug.tumblr.com/

parallelvienna.com/

mkt.at/

IV BEEVA Afterwork: VR con Unity3D

built with the gaming engine Unity3D.

 

running in the London, Berlin and Stuttgart stores.

 

more info here: blog.okdeluxe.co.uk/?p=23

and here: blog.okdeluxe.co.uk/?p=20

With Jibe/Unity3D what you create in CAD/CAM applications like Siemens Solid Edge can be used in your virtual world and sent to production facilities to produce real world objects on CNC or 3D printers.

IV BEEVA Afterwork: VR con Unity3D

IV BEEVA Afterwork: VR con Unity3D

A sort of virtual sculpture. A slowly spinning cube made of cubes. With the sliders you can change it's shape and colors.

 

Try it here:

  

michelpoisson.net/unity/BoardHTML.html

  

Interactive hexagon made of cubes. Make patterns by rotating rows and columns.

  

But it's also a puzzle.

When you scramble it, it rotates a row once in each dimension, you have to bring it back to its original colors:

 

michelpoisson.net/unity/64Cubes.html

SHOOT FYI by Ragdoll Twins at Parallel Vienna 2016 - Art-Fair, 21.9. - 26.9. 2016

 

The augmented reality installation SHOOT FYI playfully points at actual strategies of social media related affairs. Wearing a headmounted system or mobile device one can destroy the wall in front and thus unveil the space behind where virtual deconstructed icons involved in amorous interactions throw their shadows back onto the 3D-environment. The trigger-image correlates to a disastrous wall.

 

Trigger wall (5x2.50m), adhesive films, tablet, phone, head mounted set

 

by Ragdoll Twins (Tina Muliar & Bobby Rajesh Malhotra)

 

#augmentedreality #mixedreality #art #digitalarts

 

The exhibition’s ‘mixed reality - virtual art - room’ was shared with Norbert Unfug’s ‘Dream Sequence’ (VR-Installation).

SHOOT FYI will be released as soon as possible at Google Play & Apple App Store, so you can trigger a miniature variation of the original life-sized AR-Installation with your own mobile device.

 

Curated by medien.kunst.tirol, the other two curated rooms showed works by JoechlTragseiler, Nicole Weniger and Florian Hafele.

 

ragdolltwins.tumblr.com/

tinamuliar.net/

bobbyrajeshmalhotra.tumblr.com/

norbertunfug.tumblr.com/

parallelvienna.com/

mkt.at/

Video : Aqueduct (made with Unity3d)

Music : Katsuhiro Chiba (made with MAX7)

Produced by BRDG

 

vimeo.com/brdg/pulse

Train for Success space for the Gronstedt Group: www.gronstedtgroup.com

 

Designed and built by Jon Brouchoud www.jonbrouchoud.com

Trying to build a city in Unity3D using the terrain tools, placing buildings/skyscrapers as trees, so they will be billboarded in the distance. Obviously needs refining, but as a proof of concept, it works just fine.

IV BEEVA Afterwork: VR con Unity3D

IV BEEVA Afterwork: VR con Unity3D

IV BEEVA Afterwork: VR con Unity3D

SHOOT FYI by Ragdoll Twins at Parallel Vienna 2016 - Art-Fair, 21.9. - 26.9. 2016

 

The augmented reality installation SHOOT FYI playfully points at actual strategies of social media related affairs. Wearing a headmounted system or mobile device one can destroy the wall in front and thus unveil the space behind where virtual deconstructed icons involved in amorous interactions throw their shadows back onto the 3D-environment. The trigger-image correlates to a disastrous wall.

 

Trigger wall (5x2.50m), adhesive films, tablet, phone, head mounted set

 

by Ragdoll Twins (Tina Muliar & Bobby Rajesh Malhotra)

 

#augmentedreality #mixedreality #art #digitalarts

 

The exhibition’s ‘mixed reality - virtual art - room’ was shared with Norbert Unfug’s ‘Dream Sequence’ (VR-Installation).

SHOOT FYI will be released as soon as possible at Google Play & Apple App Store, so you can trigger a miniature variation of the original life-sized AR-Installation with your own mobile device.

 

Curated by medien.kunst.tirol, the other two curated rooms showed works by JoechlTragseiler, Nicole Weniger and Florian Hafele.

 

ragdolltwins.tumblr.com/

tinamuliar.net/

bobbyrajeshmalhotra.tumblr.com/

norbertunfug.tumblr.com/

parallelvienna.com/

mkt.at/

Awesome Weapons New Modes and a hell of fun….

 

Download:

Android: goo.gl/vbREup

iOS: goo.gl/V8s4JB

 

#unity3d #gaming #weapon #guns #technokeet #shooter #shooting #fire #game #unitygames #unitylemon #Apps #iOS #Androidgames #thanksgivingday #happythanksgiving

Brawl of Justice – A research base was attacked by alien monsters and the whole system was locked! Superman quickly took the revenge to kill those alien monsters, striving for time to unlock the base system. This is an exciting 3D action game with realistic 3D effects and fierce killing...

 

www.games-arcade.net/action/brawl-of-justice

QBCube is an original puzzle game in which the player must manipulate gravity to navigate through mind-bending, optically-illusive puzzles.

 

Project Page - www.catstatic.com/projects/qbcube/

 

Play it here - www.kongregate.com/games/catstatic/qbcube

Early 3d concepts for our iPad 4 player tank game.

Train for Success space for the Gronstedt Group: www.gronstedtgroup.com

 

Designed and built by Jon Brouchoud www.jonbrouchoud.com

SHOOT FYI by Ragdoll Twins at Parallel Vienna 2016 - Art-Fair, 21.9. - 26.9. 2016

 

The augmented reality installation SHOOT FYI playfully points at actual strategies of social media related affairs. Wearing a headmounted system or mobile device one can destroy the wall in front and thus unveil the space behind where virtual deconstructed icons involved in amorous interactions throw their shadows back onto the 3D-environment. The trigger-image correlates to a disastrous wall.

 

Trigger wall (5x2.50m), adhesive films, tablet, phone, head mounted set

 

by Ragdoll Twins (Tina Muliar & Bobby Rajesh Malhotra)

 

#augmentedreality #mixedreality #art #digitalarts

 

The exhibition’s ‘mixed reality - virtual art - room’ was shared with Norbert Unfug’s ‘Dream Sequence’ (VR-Installation).

SHOOT FYI will be released as soon as possible at Google Play & Apple App Store, so you can trigger a miniature variation of the original life-sized AR-Installation with your own mobile device.

 

Curated by medien.kunst.tirol, the other two curated rooms showed works by JoechlTragseiler, Nicole Weniger and Florian Hafele.

 

ragdolltwins.tumblr.com/

tinamuliar.net/

bobbyrajeshmalhotra.tumblr.com/

norbertunfug.tumblr.com/

parallelvienna.com/

mkt.at/

SHOOT FYI by Ragdoll Twins at Parallel Vienna 2016 - Art-Fair, 21.9. - 26.9. 2016

 

The augmented reality installation SHOOT FYI playfully points at actual strategies of social media related affairs. Wearing a headmounted system or mobile device one can destroy the wall in front and thus unveil the space behind where virtual deconstructed icons involved in amorous interactions throw their shadows back onto the 3D-environment. The trigger-image correlates to a disastrous wall.

 

Trigger wall (5x2.50m), adhesive films, tablet, phone, head mounted set

 

by Ragdoll Twins (Tina Muliar & Bobby Rajesh Malhotra)

 

#augmentedreality #mixedreality #art #digitalarts

 

The exhibition’s ‘mixed reality - virtual art - room’ was shared with Norbert Unfug’s ‘Dream Sequence’ (VR-Installation).

SHOOT FYI will be released as soon as possible at Google Play & Apple App Store, so you can trigger a miniature variation of the original life-sized AR-Installation with your own mobile device.

 

Curated by medien.kunst.tirol, the other two curated rooms showed works by JoechlTragseiler, Nicole Weniger and Florian Hafele.

 

ragdolltwins.tumblr.com/

tinamuliar.net/

bobbyrajeshmalhotra.tumblr.com/

norbertunfug.tumblr.com/

parallelvienna.com/

mkt.at/

IV BEEVA Afterwork: VR con Unity3D

IV BEEVA Afterwork: VR con Unity3D

IV BEEVA Afterwork: VR con Unity3D

We are also capable of developing highly featured unity games & unity application in unity2D, unity3d, and unity AR/VR.

Hire unity developers for development of an amazing cross platform application or game.

 

www.academia.edu/34532450/BitWise_Ventures_Profile.pdf

 

SHOOT FYI by Ragdoll Twins at Parallel Vienna 2016 - Art-Fair, 21.9. - 26.9. 2016

 

The augmented reality installation SHOOT FYI playfully points at actual strategies of social media related affairs. Wearing a headmounted system or mobile device one can destroy the wall in front and thus unveil the space behind where virtual deconstructed icons involved in amorous interactions throw their shadows back onto the 3D-environment. The trigger-image correlates to a disastrous wall.

 

Trigger wall (5x2.50m), adhesive films, tablet, phone, head mounted set

 

by Ragdoll Twins (Tina Muliar & Bobby Rajesh Malhotra)

 

#augmentedreality #mixedreality #art #digitalarts

 

The exhibition’s ‘mixed reality - virtual art - room’ was shared with Norbert Unfug’s ‘Dream Sequence’ (VR-Installation).

SHOOT FYI will be released as soon as possible at Google Play & Apple App Store, so you can trigger a miniature variation of the original life-sized AR-Installation with your own mobile device.

 

Curated by medien.kunst.tirol, the other two curated rooms showed works by JoechlTragseiler, Nicole Weniger and Florian Hafele.

 

ragdolltwins.tumblr.com/

tinamuliar.net/

bobbyrajeshmalhotra.tumblr.com/

norbertunfug.tumblr.com/

parallelvienna.com/

mkt.at/

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