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JUNE 4 2019/4 GIUGNO 2019

18:00 - 19:00

Room 135/Aula 135 (terzo piano)

Università IULM (IULM 1)

Via Carlo Bo, 1

20143 Milan

gamedesign.university

 

7 1/2 OBSERVATIONS ABOUT THE SHORTEST FOUR-LETTER WORD IN GAMES

LANGUAGE: ENGLISH

When players enjoy a game, they say, “That was fun!” When designers make, journalists review, or academics theorize about a game, the word fun rarely comes up. A word so commonplace as to sound meaningless and typically ignored, “fun" remains unmentioned by those who make and write about games. This talk looks beyond game development, game journalism and game studies for ideas to help us better understand the role of fun in games and beyond. Drawing on fields as diverse as cognitive psychology, anthropology, cultural theory, the philosophy of art, and sociology, Sharp explores the power and potential of fun as useful concept and tool for experiencing, thinking about, and understanding play.

 

historian, curator and educator with thirty years of involvement in the creation and study of art and design. John's current design work focuses on cultural games, artgames and non-digital games. His current research addresses game aesthetics, the processes of creativity, and the intersections of aesthetics and ethics. Sharp is Associate Professor in the School of Art, Media, and Technology at Parsons School of Design at the New School. He is the author of Works of Game: On the Aesthetics of Games and Art (MIT Press) and coauthor (with Colleen Macklin) of Iterate.Ten Lessons in Design and Failure and (with David Thomas) Fun, Taste, & Games: An Aesthetics of the Idle, Unproductive, and Otherwise Playful (MIT Press). Sharp and Macklin are Codirectors of the PETLab (Prototyping Education and Technology Lab) at Parsons. John was the curator of Spacewar!: Videogames Blast Off (2012) and A Whole Different Ball Game: Playing Through 60 Years of Sports Video Games (2018, co-curator Jason Eppink) at the Museum of the Moving Image and co-curator of XYZ: Alternative Voices in Game Design (2013) at the Museum of Design-Atlanta. John’s Games include The Metagame (2015) and Losswords (2019).

 

7 OSSERVAZIONI E 1/2 SULLA PAROLA DI QUATTRO LETTERE PIÙ CORTA NEI GIOCHI

 

Quando un giocatore s’imbatte in un’esperienza ludica particolarmente avvincente, spesso esclama: "Wow, è veramente divertente!". Eppure designer, giornalisti e accademici raramente utilizzano il termine “divertimento” per riferisi ai videogiochi. Questo sostantivo è così vago e generico che persino chi sviluppa o scrive di videogiochi tende a ignorarlo. Beninteso, il fenomeno non riguarda solo game design, giornalismo e game studies, ma la cultura in quanto tale. In un avvincente excursus che attinge a piene mani dalla psicologia cognitiva, dall'antropologia, dalla teoria culturale, dalla filosofia dell'arte e alla sociologia - Sharp esplora il potenziale del divertimento per ripensare l’attività del giocare.

 

John Sharp è un designer, storico dell'arte, curatore ed educatore con trent'anni di esperienza nello sviluppo e nello studio dell'arte e del design. La sua ricerca si concentra sui videogiochi culturali, artistici e analogici, con particolare attenzione all'estetica videoludica, i processi creativi e le intersezioni tra estetica ed etica. Professore Associato alla Scuola di Arte, Media e Tecnologia della Parsons School of Design (New School), è l’autore di Works of Game: On the Aesthetics of Games and Art (MIT Press) e coautore (con Colleen Macklin) di Iterate.Ten Lessons in Design and Failure e (con David Thomas) Fun, Taste, Taste, & Games: An Aesthetics of the Idle, Unproductive, and Otherwise Playful (MIT Press). Sharp e Macklin sono i direttori del PETLab (Prototyping Education and Technology Lab) alla Parsons School of Design. Ha curato numerose mostre tra cui Spacewar!: Videogames Blast Off (2012) e A Whole Different Ball Game: Playing Through 60 Years of Sports Video Games (2018, insieme a Jason Eppink) al Museum of the Moving Image. Ha co-curato XYZ: Alternative Voices in Game Design (2013) al Museum of Design-Atlanta. Come designer, ha realizzato The Metagame (2015) and Losswords (2019).

John Sharp is a designer, art

Tympanuchus phasianellus, Colorado 2024

Sharp ACE A series

Seen in Chieveley services May 2024

Chicago Blackhawk Patrick Sharp at a practice in the United Center.

Tomb Raider Underworld - Lara's Shadow (Upgraded Doppelgänger Clone) 1 - Sharp 1500p

Sharpness, Gloucestershire

Sharp-shinned Hawk

Beltzville State Park

Carbon County, PA

Nov 5, 2014

Canon SX50

Taken at Glenagra, Kynuna, Queensland,

Australia

Gutie(Formally Know As DAVE) and one of his NEW SUITS,he bought with Birthday Money(i think).New Tie and Shirt were also bought on the same day(ALL ON SPECIAL).He got a little bored and had to play Dress Up.

Lake Wollumboola - Culburra, NSW

The lady in the background is a picture of my late grandmother. She was sharp as a tack all her life and up to the day she died. She was a teacher for 50 years and was a mean card player. I will always miss her. Love you always grandma.. The pin was hers , the last thing she gave me before she died. Its a swallow.

The home-made expansion board. As I recall it’s mainly extra memory, but I can’t be bothered to look up the chips’ part numbers.

A buzzsaw of blades.

In the spring, sharp-tailed grouse form mating grounds, or leks, where they congregate to compete for territories and perform mating displays for visiting females. This crowded scene leads to fighting among the males as they attempt to outcompete one another and win the affections of the onlooking females.

 

Photo Credit: Rick Bohn

The prow of one of the hulls of a catamaran water taxi moored at Granville Island. I'm not sure what those teeth on the bow are for, but I think they're supposed to protect the vessel from encounters with floating logs. These teeth give the term "cutwater" (the sharp edge of a ship's bow) a whole new meaning :-)

 

March 2010.

Sharpness Dock after sunset framed by part of the road bridge at the North end of the dock.

This guy was sitting in the tree outside my bedroom window this morning, waiting for breakfast to arrive at the birdfeeder. I've never seen one up so close before. He was beautiful; about the size of a Rock Pigeon. It was cool to see him, I just don't want him to eat my little birds!

Advertisement from the Sexton Blake Library, 1949

Sharp-shinned Hawk

Magnesite Plant

Cape May County, NJ

10/17/2017

I rode my scooter from Roanoke. This was about a 60 mile round trip

McCormick's Creek State Park, Indiana

Sharp Floors

2605 LBJ Freeway #500

Dallas, TX, 75234

(214) 227-2841

Contact Person:James Sharp

dfw@sharp-floors.com

www.sharp-floors.com

www.youtube.com/watch?v=az3PhgWiYpQ

Apparently the Chess room

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