View allAll Photos Tagged scope
The Future Bikes is now open, visit www.steamwhistle.ca for gallery hours and directions.
www.thefuturebikes.blogspot.com
This art show is curated by Cotey Pope and Leveson Cockarel, part of a thesis project for The Ontario College of Art and Design (OCAD).
I found out about the show through one of my Flickr contacts, Janet Bike Girl - www.flickr.com/photos/janetbikegirl/ - who has some pieces in the show.
The show will be on display until May 5 2009 - go check it out! :-)
SCOPE merges the basic characteristics of video games and real-life toys to improve existing games or create new ones. By attributing various virtual parameters commonly used in video games (power, life, magic, experience, attack, weapons, etc.) to tangible toys, it brings the toys to life. With this approach, it is possible to create all sorts of video game concepts mixed with the real world. For example, a child’s bedroom could become a natural battleground for play.
Please note that a new hardware version of this device has been released, therefore these images will most likely not apply to it.
I got my Scope Watch, its an eye catching, need some time to get used to reading the time... but when everyone sees it, they start asking, what the hell is that, and what does it do?!!
People sit and listen/watch a presentation by Genoveva Arellano, Outreach Coordinator for the California High Speed Rail Authority. The Rail Authority held a scoping meeting and presentation in Rosemead on October 27, 2010. It will hold a similar meeting in Alhambra on October 28, 2010.
For more information about the Rail Authority's plans to send its trains through the San Gabriel Valley, specifically Alhambra and neighboring cities, keep checking Alhambra123.org. The web site has information as well as analysis of the project.
Taken by: Dan Bednarski
ILRI's scoping visit to Yunnan, China in January 2011 to learn more about their production system. Senior Scientist Fred Unger with ILRI's partners (photo credit: ILRI)
SCOPE merges the basic characteristics of video games and real-life toys to improve existing games or create new ones. By attributing various virtual parameters commonly used in video games (power, life, magic, experience, attack, weapons, etc.) to tangible toys, it brings the toys to life. With this approach, it is possible to create all sorts of video game concepts mixed with the real world. For example, a child’s bedroom could become a natural battleground for play.
SCOPE merges the basic characteristics of video games and real-life toys to improve existing games or create new ones. By attributing various virtual parameters commonly used in video games (power, life, magic, experience, attack, weapons, etc.) to tangible toys, it brings the toys to life. With this approach, it is possible to create all sorts of video game concepts mixed with the real world. For example, a child’s bedroom could become a natural battleground for play.
legolas was a gift who stands guard in a bedroom, over the cat litter box. while painting that room, legolas' new home really disturbed my cat. he was terrified of him, clawing to get away. no idea why.
Location: Blackburn Lake Sanctuary, Victoria, Australia
Subject: Little Pied Cormorant (Microcarbo melanoleucos)
D-SLR: Nikon D300
ISO: 400
Aperture: f/5.6; Shutter Speed: 1/50 sec; EV 0.00
Lens: Nikkor AF-S VR Zoom: 200-400mm f/4 IF-ED
Focal Length: 400mm x 1.5 (APS-C sensor crop factor) = 600mm equivalent
Best Viewed Large...
Code: DSC_0059
Because the theory of evolution (and free speech) was on trial, Famed reporter, H.L. Mencken used the derogatory term “monkey trial” in his often-scathing accounts of the proceedings.
SCOPE merges the basic characteristics of video games and real-life toys to improve existing games or create new ones. By attributing various virtual parameters commonly used in video games (power, life, magic, experience, attack, weapons, etc.) to tangible toys, it brings the toys to life. With this approach, it is possible to create all sorts of video game concepts mixed with the real world. For example, a child’s bedroom could become a natural battleground for play.
All images in this album are renderings.
Select renderings show customs items which would need to be individually quoted by project.
Finish Disclaimer:
No details on finishes can be provided. Finishes on computer screens can appear different than in person. Dealers should order samples through the Dealer Resource Center (DRC) to determine what works best for their needs.
This is Norfolk Scope Arena and Chrysler Hall, located at 201 E Brambleton Ave and 215 St Pauls Blvd in Norfolk, VA, respectively. Both facilities were designed by Pier Luigi Nervi in collaboration with the local firm Williams and Tazewell. They are situated on an elevated plaza above a two-level subterranean parking garage known as the Scope Garage, which is managed by the City of Norfolk Parking Division.
These two structures boast stunning examples of brutalist architecture. Notably, The Scope Arena currently holds the title for the world's largest reinforced thin-shell concrete dome. Both venues are owned and operated by the City of Norfolk, and they operate under the collective name "SevenVenues."
The Scope Arena was completed in 1971, while Chrysler Hall was completed in 1972.