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During the trial, William Jennings Bryan noted that Darwin's book, “The Descent of Man” states that humans evolved from apes. “Not even from AMERICAN monkeys," Bryan scoffed, "but from OLD WORLD monkeys!" The audience erupted in laughter and the moniker “monkey trial” stuck.
photo by Floor Vahn
Elaine Buckholtz in Light Making Motion uses video projection, channeled light plates, a trove of optical devices in vitrines as well as vibrant prints on the wall in projections and light-bending apparatus that charge the exhibition space with an otherworldly glow that alters the viewers' perceptions.
Ironically, one of the gallerists in the background was complaining about the amount of selfies. Why on earth show mirror/word art then??
When I was in first grade our school made us perform a Medicine-Ball dance in front of about a thousand people in this building... I was kind of shocked that it was still here, I thought for sure it would go the way of the Kingdome and the Astrodome...
The Future Bikes is now open, visit www.steamwhistle.ca for gallery hours and directions.
www.thefuturebikes.blogspot.com
This art show is curated by Cotey Pope and Leveson Cockarel, part of a thesis project for The Ontario College of Art and Design (OCAD).
I found out about the show through one of my Flickr contacts, Janet Bike Girl - www.flickr.com/photos/janetbikegirl/ - who has some pieces in the show.
The show will be on display until May 5 2009 - go check it out! :-)
SCOPE merges the basic characteristics of video games and real-life toys to improve existing games or create new ones. By attributing various virtual parameters commonly used in video games (power, life, magic, experience, attack, weapons, etc.) to tangible toys, it brings the toys to life. With this approach, it is possible to create all sorts of video game concepts mixed with the real world. For example, a child’s bedroom could become a natural battleground for play.