View allAll Photos Tagged psyker
Psykers are getting new rules you say?
Best paint mine up for the Throne of Skulls tournament in July then :)
The Aeldari Psykers, battle wizards: two Warlocks, the Farseer (the leader) and the Spiritseer. And, of course, Murzinx - Farseer's Gyrinx familiar.
Because even Iron Warriors recognise the usefulness of bending time and turning your opponent's psykers into gibbering Chaos Spawn. Hilarious!
Free hand Legion icon and the cloak was done by painting it Hormagaunt Purple and highlight that by adding Fortress Grey to the original mix. Shaded with a purple wash.
Pater Sin and his Runt Psykers.
Sin should be covered in tattoos, but my experiments in that direction have not been very successful.
I'm currently engaged in an extremely nerdy project to make Lego models of the Tanith First and Only from Dan Abnett's Gaunt's Ghosts series. Yeah, this is gonna end well ;)
The Sisters of Silence are an all-female order of Imperial Witch Hunters tasked with hunting down rogue psykers and other psychic threats across the galaxy. They also help to enforce the Imperium's rigid laws on the use of psychic powers.
Putting the other half of that Calth characters sprue to use. This was a pretty simple kitbash, even if making room for the Terminator Lord head took a bit of creative cutting.
Really happy with the end result of this conversion, and the base - a mini diorama of sorts, I suppose - was quite the striking success, in my opinion. Certainly not bad for a spare bloodletter head, some hot glue and a paperclip. :)
If I could choose to improve on one thing, it would be the glow of the staff head - I've tried blue glows a few times, without any great success. Might be that I simply don't have the right colours - I may have to pick up some electric blue layers if I keep making psykers.
All in all though, proud of this project and somewhat self-satisfied to be able to say I now have a fully converted representation of each Chaos Marine HQ. I may have to add alternative versions as time goes on - a Jump Pack Lord, a Sorcerer on a Disc of Tzeentch, etc - but for now, I'd say this is quite an achievement in of itself. :)
C&C appreciated as always!
Continuing on with my Lost and the Damned army - my first Renegade Psyker.
Managed to somehow get this guy done in only two days - a feat all by itself. I'm rather happy with the outcome - the severed head looks suitably creepy, the freehand was a lot of fun and I'm really happy with how the skin tones came out.
C&C appreciated as always!
Continuing on with my Lost and the Damned army - my first Renegade Psyker.
Managed to somehow get this guy done in only two days - a feat all by itself. I'm rather happy with the outcome - the severed head looks suitably creepy, the freehand was a lot of fun and I'm really happy with how the skin tones came out.
C&C appreciated as always!
After seeing other librarian and psyker models painted with glowing eyes, I really wanted to try it for myself, and create a bit of a sourced lighting effect. I don't think it turned out too bad for my first attempt.
Continuing on with my Lost and the Damned army - my first Renegade Psyker.
Managed to somehow get this guy done in only two days - a feat all by itself. I'm rather happy with the outcome - the severed head looks suitably creepy, the freehand was a lot of fun and I'm really happy with how the skin tones came out.
C&C appreciated as always!
Really happy with how this turned out, especially considering how simple it was - Empire Flagellant head on Corpse Cart Necromancer body, and then some accessories. The only tricky bit was filing down the Necromancer chest plate and the Cadian torso to fit everything together. The hook hand came about after realising that, as a Chaos Cleric, a nod to Abu Hamza would be reasonably amusing.
Continuing on with my Lost and the Damned army - my first Renegade Psyker.
Managed to somehow get this guy done in only two days - a feat all by itself. I'm rather happy with the outcome - the severed head looks suitably creepy, the freehand was a lot of fun and I'm really happy with how the skin tones came out.
C&C appreciated as always!
This building, alond with the conservatory, was added to the hideout later. It acts as an armory and a training center for warriors and psykers. It is based on a structure from Dawn of War game (2004).
Alrighty! Here's the starting miniatures for my Space Hulk Replacements.
I really like Space Hulk. It's a fun game (Which I always lose, but thats beside the point), but the biggest problem I've always had is with the awesome looking Terminators dying so easily in close combat against the Genestealers!
A normal solution might be to play better so you never get into close combat, but I'm not that good, plus this way I get to paint stuff I don't normally get to paint, so here we go: Inquisitor Space Hulk Assault Warband GO!
In the Character / Leader department we have an Inquisitor and Lord Commissar taking over the roles as Sarge's, and a Primaries Psyker as the Librarian. Other choices for the Psyker were potentially the Assassin Psyker, or an Eldar character. Seeing the Psyker miniature sold me though. It looks cool
The Specials, ie the unique weapon choices and such we have a Death-Cult Assassin as the lightning claws, as the Assault Cannon we have Gunnery Sergeant Harker. For the heavy Flamer and Trooper with a chain fist we've got a Kasrikn flamer and Sarge.
Filling out the troopers are regular Kasrikn troopers. I was considering using normal IG minis, but the fact of the matter is they look naff. The Kasrikns look mean as hell and the hotshot lasguns look neat too. They require some reshaping, but overall I'm quite happy with them.
So there you have it. The starting shots of my Space Hulk Replacements... Knowing how slow I paint, this is gonna take me forever... I might get good at the game before I finish! HA!