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I began taking a class at The Public School this past Sunday. It was great little introduction into Open Frameworks and am very excited to take my knowledge of Processing to the next level with more Low-Level code. There is much to learn. For more information on Open Frameworks you can check out the wiki to the class page. There is one more class next Sunday.
I wrote a quick program to generate monsters for my kids this halloween. This is not a serious art project but fun for my family that turned into something cool enough to share.
It was created in openframeworks 0.006 using code blocks. You can download the source from the project page! I'm sure you can swap out different eyes and mouths for different looking monsters.
It uses a version the hair particle drawing class I wrote to do my hair drawings, I just swapped it out with opaque textures of eyeballs and mouths and placed the drawing origins in the lower right corner. I then copy the screen to a FBO Texture and draw that to screen flipped so the creature is both vertically and horizontally symmetrical and voila...a tentacled eyeball creature!
Project page: www.donrelyea.com/monsters.htm
I got OpenCV working with my particle painting program in open frameworks. Still a work in progress.
Parade is in Paris with Chromatic Festival for the Nuit Blanche at the Cité de la Mode et du Design.
Parade is in Paris with Chromatic Festival for the Nuit Blanche at the Cité de la Mode et du Design.
Using two cameras to record motion, we can use the awesome power of our brains to track the joints of a character, keyframe them and create 3D animation files for use in Moviesandbox.
Built by Chris Sugrue with OpenFrameworks as a tool for MSB.