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In March, I wrote that Valve’s SteamVR hardware had surpassed the Oculus Rift , largely because of its fantastic VR controllers. Valve’s controllers are wands, a bit like the PlayStation Move, but with zero (or at least undetectable) latency and incredibly precise tracking. Now, at E3 2015, Oculus has finally shown what it’s been cooking up for VR control: the Oculus Touch .
gameofbattle.com/blog/the-oculus-touch-is-an-intuitive-ex...