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Yacht racing can get pretty intense.
“The sexiest part of the site, Quokka pushed the boundaries of interactivity and storytelling.”
–Molly W. Steenson, High Five Review
The 1997-98 Whitbread Round the World Race gave Quokka Sports the opportunity to produce the first 24x7 coverage of a global sporting event using the internet. The media generated by the boats in their race around the world—emails, photos, videos, position data—was used to bring sailing enthusiasts around the world closer than they had ever been able to get.
We sewed the media from the boats into a daily 9-month long compelling narrative. The presentations disregarded conventional methods and served as the foundation for Quokka’s intense data-driven storytelling techniques. This award-winning project set a new standard for interactive narrative on the internet, and was co-authored with Kirk Clyne.
Even in cities, nature is all around us. The Animal Opportunists is an experiential interactive that immerses visitors in the unseen wilds of Los Angeles County. The POV educational touch screen game challenges guests to shape shift into creatures native to Los Angeles and help them survive perils of the city, teaching visitors how species use the human environment to thrive and survive.
Interactive generative design.
Reference to the quote « Form follows Function » of the architect Sullivan, Sound Form follows is a process of deformation, production volumes, objects by sound.
A 3D object, here a simple sphere, thus is distorted in accordance with the music, creating new forms, each reflecting sound at a time.
May 23, 2013. Boston, MA.
Northeastern University launched its $1 billion comprehensive campaign at a kickoff event that featured interactive research exhibits.
© 2013 Marilyn Humphries
this is a segment to show how crowded the show was. this density of people started on the street, went through the first hallway you see here, down the end, to the left and down to the end of the building, AND inside the gallery. it was sick. the giant crayons, paper and giant thumbtacks courtesy of Hunter
d-pad - move character on screen
A - switch backgrounds
B - switch characters
shoulder buttons - change scale
thanks to the computer-programming genius of Paul Shoen and performative genius of Eric Green, Mollie Hosmer Dillard, and Jessica Taylor.
3D Interactive apps, multiple different domains of computer #visualization and interactive programming come together to create a user experience.
Piranha Logo
One of our favorite logos we've created. The company was bought out and the name was changed, but we are still proud of our Paranha Logo. For more logos check us out on www.armorinteractive.com
This image shows a still from a video placed in the 'Baghdad 2009' artwork. Here Andy is describing the current situation in Baghdad where he currently works, and his reasons for developing the Rivers Baghdad public artwork with Meredith Gunderson and Theresa Caruana
At a friend's baby shower we used HA Baby announcement stamp to do predictions of names & other details. I created this interactive card/booklet to display the results. Design was based on following tutorial that I stumbled on when Blog surfing www.splitcoaststampers.com/resources/tutorials/pull_out_book
. See following photos & my photo stream for more pictures.