View allAll Photos Tagged interaction
Graduate student Catalina Rodriquez inspects bacteria cultures used to innoculate plants used to investigate the interactions of plants and pathogens. (UA System Division of Agriculture photo by Fred Miller)
Interaction is a kind of action that occurs as two or more objects have an effect upon one another.
----
*********************
HIT THE 'L' KEY FOR A BETTER VIEW! Thanks for the favs and comments. Much Appreciated.
*********************
All of my photographs are under copyright ©. None of these photographs may be reproduced and/or used in any way without my permission.
© VanveenJF Photography
Tabs interactions are one of the most common interactions in e-learning. They’re super flexible and come in all shapes, sizes, and designs.
For e-learning designers, tabs make it easy to break down and group related content into smaller, more meaningful sections. Using tabs to reveal each section helps learners remain focused in the moment without jumping out to new slides or scenes.
And for course designers new to e-learning or just getting started with Articulate Storyline 360, tabs interactions are a fantastic way to learn Storyline’s core building blocks: slides, states, layers, and triggers.
There are two types of tabs
Basic Tabs
If you’re just getting started with Storyline, try to focus on the alignment and positioning of slide objects before adding the interactivity with triggers and layers. Work with the shape tools, formatting options, and alignment tools. Don’t worry about making your tabs look good. Instead, focus on Storyline’s workflow of adding states, layers, and triggers.
Advanced Tabs
For those of you with Storyline experience, try working with conditions to make something happen after a specified number of tabs were clicked. Can you reveal a hidden or disabled button after all tabs are visited? Can you make something happen when the timeline of a slide layer reaches a cue point or the end? What can you do with the layer properties options to affect how the tabs interaction functions?
For more information, please visit: Custom eLearning
Equilibria is a site-specific info-game installed in Venice’s Rialto market area, where people come every evening to relax and drink, and incorporates some of its site’s historic features. A line of ‘stepping stones’, it tests the player’s mental and physical state, and provides entertainment for bystanders.
"Equilibria" is a project from "Signals in Space" an interaction design studio course in the graduate programme in Communication and Multimedia Design in the Faculty of Design and Arts, Iuav University of Venice, 2009/10.
Gillian Crampton Smith
Facoltà di Design e Arti
IUAV Università di Venezia
cell + 39 335 134 1660
Gillian Crampton Smith
Philip Tabor
San Marco 2818
30124 Venezia, Italy
tel + 39 041 522 1838
cell + 39 335 134 1660
cell + 39 3466 73 53 73