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''The Sinking City''
•DSR/SRWE
•Universal Unreal Engine 4 Console Unlocker
•Ini tweaks for removing film grain and other things
•pause command
•ToggleDebugCamera command for free camera
•slomo command
•FOV command for zoom changing
•MSI Afterburner for screen capture
•ReShade 4.2.1
GreedFall
Photo Mode CE Table by Jim2pointO
SRWE for Hotsampling
GreedFall Camera tools by Jim2pointO and Otis_Inf
MSI Afterburner for the capture
Used shader: computeGravity.fx
- Cam tools by Frans Bouma
framedsc.com/GameGuides/swjfo.htm
- 4K DSR
- ReShade + Photoshop
- Game: RD2
Taken with GeForce Experience
Tools:
- ReShade 4.9.1
- 4K DSR
- In-Game Photomode + CT Edit by Frans Bouma
- Game: Cyberpunk 2077
- 4K DSR
- Reshade 4.9.1
- In-game Photomode + Camera Tools by Frans Bouma
github.com/FransBouma/InjectableGenericCameraSystem/relea...
- Game: RD2
Taken with GeForce Experience
Tools:
- ReShade 4.9.1
- 4K DSR
- In-Game Photomode + CT Edit by Frans Bouma
Dishonored 2
Tools used:
- Injectable camera for Dishonored 2
github.com/FransBouma/InjectableGenericCameraSystem/relea...
-1620 x 2160 SRWE Hotsampling
- Reshade Version 4.5.4
Dead Space 2
~15MP
Camera Tools: Guide by Framed
Resolution: DSR resolutions
HUD Toggle: not needed
Post-processing: Reshade v4.9.1
Downsample Filter: Lanczos2
Notes:
Assassin's Creed Origins
-4000x3000 (SRWE hotsampling, 4:3 rotate)
-Camera Tools by Otis_Inf
-In-game Photomode
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picture made with: stable-diffusion