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Used Photoshop's generative fill tool to eliminate my friend & his umbrella, as well as replacing scaffolding on the right with an extension of the building's architecture. Also used sky replacement to add a little more visual interest to the sky.
The architectural extension does not represent the real building as it exists, but is a plausible possibility. I would never post this as an accurate "real" photograph - it's just a demonstration of the capabilities of generative fill.
See my comment for the "before" version.
// HACKPACT
// Showcase of 20 brief experiments (sound machines) we coded during november (MMXI).
// All of them explore the sound/graphic co-relation.
// Built with Processing and almost all of the audio with SuperCollider
// More info/detail about our codes here: www.realitat.com/HACKPACT
Playing with ideas for generative type. These sketches use a modified (off-lattice) Eden growth model, with a bitmap of the type used as a constraint for growth. The different textures come from tweaking the growth rules.