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Paul Abrahams – Online Game Developer

 

Paul has been developing and delivering enterprise level software systems for the last 8 years. He is a self-confessed ‘gaming geek’ who plays computer games, board games, and customisable card games at an internationally competitive grade - who could prevail against his game face! He has been designing game systems since he was 8 years old.

 

Paul is involved with MiniMonos because he’s passionate about games, passionate about kids, and wholeheartedly supports the belief that kids should look outside themselves to the world around.

Part of the new Spil Games Campus - It will be fully renovated...

Logo design for Dynamic Dust, a mobile and desktop computer apps and games development studio.

 

Visit my portfolio website www.alextass.com

 

Thank you.

sarah paetsch

 

austin, texas - november 1-4, 2002

 

copyright (c) 2002-11-04 sean dreilinger

  

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view sarah paetsch as kilroy - dscf3276 on a black background.

 

Leonard Boyarsky, Diablo 3 World Designer, will be taking questions now. By the way, Leonard used to work for Interplay with Fallout back in the day, before he formed Troika with Tim Cain and gave us Arcanum: Of Steamworks and Magick Obscura as well as Vampire: Redemption. Shame they had to close, but he is very happy to be with Blizzard now. "It's like the good old Interplay days before everything went downhill," he says with a big smile.

Foto credits: Pauline Opmeer, Opmeer Reports

 

Donderdagavond zijn tijdens een grootse ceremonie de prijzen uitgereikt voor de beste games van Nederlandse makelij. Greed Corp van het Amsterdamse Vanguard won twee van de belangrijkste awards.

 

Het strategische spel dat dit jaar verscheen voor PlayStation 3 en Xbox 360 won in de categorie Best PC/Console-game. De lezers van het vakblad voor de gamesindustrie, Control, wezen Greed Corp aan als beste overall gamesproductie uit Nederland.

 

De Dutch Game Awards zijn dit jaar voor de derde keer uitgereikt aan Nederlandse gamesmakers en zijn een initiatief van de Amersfoortse gamesconferentie Game in the City. Tijdens het Control Industry Dinner werden in totaal 13 plexiglazen uilen uitgereikt, de Dutch Game Award.

 

Game in the City en de Dutch Game Awards zijn initiatieven van Amersfoort Creatieve Stad in samenwerking met partners als Dutch Games Association, NLGD, Dutch Game Garden, Immovator en Control Magazine.

  

sarah paetsch

 

austin, texas - november 1-4, 2002

 

copyright (c) 2002-11-04 sean dreilinger

  

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If the browser crashes now, I'm gonna feel the same way everyone feels when they tune in to a Sarah McLachlan animal-cruelty commercial.

what do game developers do after work? apparently, they all congregate in a living room to play video games. they even seemed to enjoy themselves, despite the fact that they spend most of their waking hours dissecting and creating games at ion storm.

 

austin, texas - november 1-4, 2002

 

copyright (c) 2002-11-04 sean dreilinger

  

follow me! FB / twitter / G+

view dscf3253 on a black background.

 

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