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provides an explanation of how boolean logic applies to video game writing.
austin, texas - november 1-4, 2002
copyright (c) 2002-11-04 sean dreilinger
view sarah paetsch teaches game writing - dscf3273 on a black background.
Marina Abramović the 64 year old New York-based Serbian performance artist renowned for her major retrospective 2010 performance at the Museum of Modern Art (MoMA) titled ‘The Artist is Present’, has had her work recreated into a browser based video game of the same title. The performance was the largest performance art exhibition ever held at MoMA, sitting for 736 hours with spectators queuing to sit opposite as Abramović sat static, immobile and silent in the museum’s atrium. The game developer Pippin Barr created the game to reconstruct the experience, including minor details such as ticketing, queuing and the environmental visuals of the museum space. Abramović has been an active performance artist for the past three decades, describing herself as the ‘grandmother of performance art’, exploring performer-audience relationships, and the artists physical limitations.
Long exposure shot of Rick, discovering a little light alien. Two soft boxes to light Rick, a home made softbox and stencil for the alien, and blue EL wire for the mist.
This is a shot I have been waiting ages to do.
Jari-Pekka Kaleva of EGDF (left) and Ahto Apajalahti from Piraattipuolue.
Avoin keskustelutilaisuus Eduskunnassa 9. maaliskuuta 2012 "Mistä ACTA-sopimuksessa on kyse?" Järjestäjänä SDP.
When: Sat Dec 5 2015
Where: DIT Grangegorman
Sponsors: DIT, GameDevelopers.ie, Imirt.ie and The T-Shirt Company
www.gamecraft.it/events/dublin-gamecraft-christmas-specia...