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Character Shirley Malarkey - surprised version

Oh my God ?!

Game design from "Dig My Way" video game

Character Shirley Malarkey - red dress

from "Dig My Way" indie game

Character Miss Hernandez - basic version

Music teacher in "Dig My Way" video game

Character design Iliana Baker - basic sketch

from "Dig My Way" game

Character Shirley Malarkey - happy version

Nice girl from "Dig My Way" video game

Character Jalyn Griffith - sad version

from "Dig My Way" video game

Character Jalyn Griffith - basic version for "Dig My Way"

Character Shirley Malarkey - pink & white dress

from "Dig My Way" indie game

Mike "Mike Z" Zaimont, creator of Skullgirls, held a panel about developing fighting games. Mike knows his stuff. He looks at all the nuances that either make or break a game and incorporates that knowledge/data into Skullgirls.

 

Side note: Notice Skullgirls characters Miss Fortune and Peacock in his sketch.

 

-Brian

 

Contact: brian@facetimepolice.com

 

www.facetimepolice.com

www.twitter.com/facetimepolice

Just a few observations….

 

Dave Lang (of Iron Galaxy Studios) sat in on Mike Z's panel. Dave is near the center of the photo and is wearing a baseball cap.

 

The Skullgirls player "Elda Taluda" is at the bottom of the screen with the blue shirt. He went on to win the grand finals of Skullgirls the next day.

 

-Brian

 

Contact: brian@facetimepolice.com

 

www.facetimepolice.com

www.twitter.com/facetimepolice

Character Wesley Mitchell - basic version

Schoolboy

 

#digmyway #gamedev #gamedeveloper #indiedev #indiegame #digitalart #character #characterdesign

The mostly intresting part of the assembly 2012 talking with Anthon Kranck from Kajak Game Development Lab of game development over all.

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