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The media consumption experience is poised to transform, and fast. Technologies that have been tinkered with for years, ranging from virtual and augmented reality to sensors and robotics, are finally on the tipping point of mass commercialization. As the physical and digital worlds converge, how will these technologies shape how people interact with digital media?

 

On November 18, 2014, NYC Media Lab and Razorfish hosted the second occasion of Future Interfaces, an evening "science fair" on the future of human-computer interaction and digital media. More than 300 guests came to go hands-on with 30 demos from startups and universities to see what's on the verge of commercialization, what’s still in the lab, and what advances will change the nature of media and communications in the future.

 

To learn more about the event and to see a full list of participating demos, visit www.nycmedialab.org/events/future-interfaces/

My family and I have recently bought our first home, and it's a tremendously exciting and unique place. Named 'Future Home 2000,' it was originally commissioned by the BBC as part of an eco-home exhibition in Milton Keynes called 'Homeworld 81.' At the time the house featured a number of innovative and experimental systems for heating and power generation, including passive solar heating and a natural gas generator. While some of these have since been decommissioned by previous owners, the house still features a large and striking south-facing atrium that captures sunlight for warmth throughout the day.

The media consumption experience is poised to transform, and fast. Technologies that have been tinkered with for years, ranging from virtual and augmented reality to sensors and robotics, are finally on the tipping point of mass commercialization. As the physical and digital worlds converge, how will these technologies shape how people interact with digital media?

 

On November 18, 2014, NYC Media Lab and Razorfish hosted the second occasion of Future Interfaces, an evening "science fair" on the future of human-computer interaction and digital media. More than 300 guests came to go hands-on with 30 demos from startups and universities to see what's on the verge of commercialization, what’s still in the lab, and what advances will change the nature of media and communications in the future.

 

To learn more about the event and to see a full list of participating demos, visit www.nycmedialab.org/events/future-interfaces/

2010PCS UCS Delorean- High Tech Back to The Future Time Machine Kids Movie Toys MOC Building Blocks Supercar Ultimate Collector's Edition Educational Gift DIY Assembly Bricks Play Set - Kids Toys Lego Bricks Set Kids Gift Hobby Shop DIY Building Block Sets Toys for Girls & Boys.

Model, Action, RC, Puzzle, Diecast, Creator, Designer, Technic, Car, Truck, Ship, Boat, Helicopter,

Robot, Super Heroes, Doll, Dart Gun Toys Disney, Marvel, Lego, Nerf, Barbie, Hot Wheels Collection. FREE SHIPPING! - www.ebay.com/str/toydada

Odd Future Wolf Gang - NYC Webster Hall 11/8/10 OFWGKTA Tyler Syd Domo Hodgy Left Brain Taco Mike Earl New Yrok City LA Cali

Mamiya RB67 / 180mm f/4.5 Sekor C / Ilford HP5 400

"Future songs and flying dreams wait for you. Love, it seems, makes flying dreams so hearts can soar. Heaven sent, these wings were meant to prove once more that love is the key..." ~"Flying Dreams," The Secret of NIMH I can't remember the singer's name.

Future in concerto a Milano, foto di Starkfooker per www.rockon.it

The media consumption experience is poised to transform, and fast. Technologies that have been tinkered with for years, ranging from virtual and augmented reality to sensors and robotics, are finally on the tipping point of mass commercialization. As the physical and digital worlds converge, how will these technologies shape how people interact with digital media?

 

On November 18, 2014, NYC Media Lab and Razorfish hosted the second occasion of Future Interfaces, an evening "science fair" on the future of human-computer interaction and digital media. More than 300 guests came to go hands-on with 30 demos from startups and universities to see what's on the verge of commercialization, what’s still in the lab, and what advances will change the nature of media and communications in the future.

 

To learn more about the event and to see a full list of participating demos, visit www.nycmedialab.org/events/future-interfaces/

Vienna, 18. April 2016

Foto: Marko Kovic

I went from serious in my previous shots to silly in a hot second. You know me... I like to ham it up a little. I hope you enjoyed this series of shots. I've been working hard to up my game and learn new things. I think my home studio may be open for business sooner than I thought... YIPPEE!!!!

The media consumption experience is poised to transform, and fast. Technologies that have been tinkered with for years, ranging from virtual and augmented reality to sensors and robotics, are finally on the tipping point of mass commercialization. As the physical and digital worlds converge, how will these technologies shape how people interact with digital media?

 

On November 18, 2014, NYC Media Lab and Razorfish hosted the second occasion of Future Interfaces, an evening "science fair" on the future of human-computer interaction and digital media. More than 300 guests came to go hands-on with 30 demos from startups and universities to see what's on the verge of commercialization, what’s still in the lab, and what advances will change the nature of media and communications in the future.

 

To learn more about the event and to see a full list of participating demos, visit www.nycmedialab.org/events/future-interfaces/

The media consumption experience is poised to transform, and fast. Technologies that have been tinkered with for years, ranging from virtual and augmented reality to sensors and robotics, are finally on the tipping point of mass commercialization. As the physical and digital worlds converge, how will these technologies shape how people interact with digital media?

 

On November 18, 2014, NYC Media Lab and Razorfish hosted the second occasion of Future Interfaces, an evening "science fair" on the future of human-computer interaction and digital media. More than 300 guests came to go hands-on with 30 demos from startups and universities to see what's on the verge of commercialization, what’s still in the lab, and what advances will change the nature of media and communications in the future.

 

To learn more about the event and to see a full list of participating demos, visit www.nycmedialab.org/events/future-interfaces/

The media consumption experience is poised to transform, and fast. Technologies that have been tinkered with for years, ranging from virtual and augmented reality to sensors and robotics, are finally on the tipping point of mass commercialization. As the physical and digital worlds converge, how will these technologies shape how people interact with digital media?

 

On November 18, 2014, NYC Media Lab and Razorfish hosted the second occasion of Future Interfaces, an evening "science fair" on the future of human-computer interaction and digital media. More than 300 guests came to go hands-on with 30 demos from startups and universities to see what's on the verge of commercialization, what’s still in the lab, and what advances will change the nature of media and communications in the future.

 

To learn more about the event and to see a full list of participating demos, visit www.nycmedialab.org/events/future-interfaces/

Possible Descendants...

Hanging On... For Winter.

The orphange is being paid for by a church in Jasper, Indiana. Although it is not associated with HoM, it is associated with Leon's ministry.

It's current capacity is 12. Three girls are present now, and another four will arrive once the paperwork is finished.

taken with my crap camera phone because i had nothing else handy as i lay on the kitchen floor with the dogs this afternoon after a good game of fetch.

 

of course, like all interactions between matea and merrick, we're talking orchestration. in this case, i was spooning with matea and merrick wanted a piece of me ... this was as close as he could get ... matea didn't tense up in the least as he snuggled in and i praised her softly while massaging her neck ... and my camera phone was the only thing handy.

Animal Composition; "Philipsburg Manor"; Sleepy Hollow, New York; ©2009 DianaLee Photo Designs; "EXPLORE"

This is 10x better than having to call them back.

 

That computer equipment/software company is Tumblr by the way.

My grandson was in heaven!

Diana.

_____

En Facebook:

"... y me dejas

sin más pulso ni voz y sin más cara,

sin máscara como un hombre desnudo

en medio de una calle de miradas."

 

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365 #353 - 26 - July -2008

 

mood: smile

music: the raising fighting spirit - toshiro masuda + strong and strike - toshiro masuda

 

finally you get to meet my taekwondo students :-) well at least some of them - some kids already left for vacation :-P

this morning was the belt exam for kids, since for most of them it was their first tkd exam they were a bit nervous but it was all ok.

 

*clockwise from top left: me, João, Leonor, Duarte, instructor Miguel, master Sebastião, Renato, Alexandre, António, Daniela and with the blue belt João Pedro :-)

except for the João and Renato they all are students of my class and master's.

 

wish them all the best and i'm going to miss this group, but after i start to work i will move from Covilhã (hopefully very very soon). also i want to send a big hug to the absent ones, especially: João Paulo e Francisco.

REVISTA MUSTIQUE " BLUE SKY ILUSION"

 

Foto y estilismo: Julieta Romalde

Asistente de foto:Flor Cisneros

Asistente de estilismo:Marina Coria

......Make up: Sofi Klei con productos MAC

Pelo: Vero de Luca con productos TIGI

Modelo: Vanessa (Visage)

Agradecimientos: Francisco- Piranha-Ale Knoll

Another 1980s classic refurbished (paint barely dry) and back on the road - "Future Shock"

 

YSA Batley Frontier 13th March 2011

The media consumption experience is poised to transform, and fast. Technologies that have been tinkered with for years, ranging from virtual and augmented reality to sensors and robotics, are finally on the tipping point of mass commercialization. As the physical and digital worlds converge, how will these technologies shape how people interact with digital media?

 

On November 18, 2014, NYC Media Lab and Razorfish hosted the second occasion of Future Interfaces, an evening "science fair" on the future of human-computer interaction and digital media. More than 300 guests came to go hands-on with 30 demos from startups and universities to see what's on the verge of commercialization, what’s still in the lab, and what advances will change the nature of media and communications in the future.

 

To learn more about the event and to see a full list of participating demos, visit www.nycmedialab.org/events/future-interfaces/

Runaway Bay, Jamaica

Is it weird that my last upload was of a baby butt too? I never get tired of cute little baby booty!

 

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Participants during their council booth session at the World Economic Forum, Annual Meeting of the Global Future Councils 2017. Copyright by World Economic Forum / Benedikt von Loebell

The Raygun Gothic Rocket, vintage travel posters from an alternate 1930s, early 1940s, a retro future.

Olean, NY. September 2023.

 

If you would like to use THIS picture in any sort of media (such as newspaper or article) please send me a Flickr mail or an e-mail at natehenderson6@gmail.com.

Onze toekomstige banketbakkers! En ze kunnen er wat van!

 

Hubertus Vakschool. Amsterdam Bos en Lommer, 27 mei 2015.

Her first flight. Actually...maybe some day but today she's inspecting CAP921, a Civil Air Patrol Cessna 172 based at Savannah, GA during the airshow at Vidalia, GA.

San Francisco, CA

Demi Lovato performs at the Pepsi Center during the Future Now/Honda Civic Tour stop in Denver, CO on August 9, 2016.

Renderer: Daz Studio

Odd Future Wolf Gang - NYC Webster Hall 11/8/10 OFWGKTA Tyler Syd Domo Hodgy Left Brain Taco Mike Earl New Yrok City LA Cali

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