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Nikon EM / Cinestill 800

Sign annoucing the future Fashion Valley Transit Center, to be built as part of MTS' Mission Valley West trolley extension, which opened in 1997.

Odd Future Wolf Gang - NYC Webster Hall 11/8/10 OFWGKTA Tyler Syd Domo Hodgy Left Brain Taco Mike Earl New Yrok City LA Cali

Cocorosie (Future Feminism)

Webster Hall

New York City

September 7th, 2014

© 2014 LEROE24FOTOS.COM

ALL RIGHTS RESERVED.

THIS MATERIAL MAY NOT BE PUBLISHED,

BROADCAST, REWRITTEN OR REDISTRIBUTED.

The media consumption experience is poised to transform, and fast. Technologies that have been tinkered with for years, ranging from virtual and augmented reality to sensors and robotics, are finally on the tipping point of mass commercialization. As the physical and digital worlds converge, how will these technologies shape how people interact with digital media?

 

On November 18, 2014, NYC Media Lab and Razorfish hosted the second occasion of Future Interfaces, an evening "science fair" on the future of human-computer interaction and digital media. More than 300 guests came to go hands-on with 30 demos from startups and universities to see what's on the verge of commercialization, what’s still in the lab, and what advances will change the nature of media and communications in the future.

 

To learn more about the event and to see a full list of participating demos, visit www.nycmedialab.org/events/future-interfaces/

Long Beach Mayor Garcia discusses the importance of this new icon for the city.

The media consumption experience is poised to transform, and fast. Technologies that have been tinkered with for years, ranging from virtual and augmented reality to sensors and robotics, are finally on the tipping point of mass commercialization. As the physical and digital worlds converge, how will these technologies shape how people interact with digital media?

 

On November 18, 2014, NYC Media Lab and Razorfish hosted the second occasion of Future Interfaces, an evening "science fair" on the future of human-computer interaction and digital media. More than 300 guests came to go hands-on with 30 demos from startups and universities to see what's on the verge of commercialization, what’s still in the lab, and what advances will change the nature of media and communications in the future.

 

To learn more about the event and to see a full list of participating demos, visit www.nycmedialab.org/events/future-interfaces/

Vienna, 18. April 2016

Foto: Marko Kovic

This is a open field next to my house that is currently being transformed into someone’s future home. The process of clearing out the field to eventually building a home is one to surely impact the environment. It will be interesting to follow along with this process, and a main concern that I have is how much debris or trash will be accumulated to due humans. Another thing that could possibly change is the ground layout, with much construction going on.

My beautiful friend Emmaboo after I practiced on her hair for prom.

The orphange is being paid for by a church in Jasper, Indiana. Although it is not associated with HoM, it is associated with Leon's ministry.

It's current capacity is 12. Three girls are present now, and another four will arrive once the paperwork is finished.

Cocorosie (Future Feminism)

Webster Hall

New York City

September 7th, 2014

© 2014 LEROE24FOTOS.COM

ALL RIGHTS RESERVED.

THIS MATERIAL MAY NOT BE PUBLISHED,

BROADCAST, REWRITTEN OR REDISTRIBUTED.

The media consumption experience is poised to transform, and fast. Technologies that have been tinkered with for years, ranging from virtual and augmented reality to sensors and robotics, are finally on the tipping point of mass commercialization. As the physical and digital worlds converge, how will these technologies shape how people interact with digital media?

 

On November 18, 2014, NYC Media Lab and Razorfish hosted the second occasion of Future Interfaces, an evening "science fair" on the future of human-computer interaction and digital media. More than 300 guests came to go hands-on with 30 demos from startups and universities to see what's on the verge of commercialization, what’s still in the lab, and what advances will change the nature of media and communications in the future.

 

To learn more about the event and to see a full list of participating demos, visit www.nycmedialab.org/events/future-interfaces/

My family and I have recently bought our first home, and it's a tremendously exciting and unique place. Named 'Future Home 2000,' it was originally commissioned by the BBC as part of an eco-home exhibition in Milton Keynes called 'Homeworld 81.' At the time the house featured a number of innovative and experimental systems for heating and power generation, including passive solar heating and a natural gas generator. While some of these have since been decommissioned by previous owners, the house still features a large and striking south-facing atrium that captures sunlight for warmth throughout the day.

Shot on 35mm Kodak UltraMax 400 Film through a Canon AE-1 Program (35~70mm lens)

 

Instagram

Mamiya RB67 / 180mm f/4.5 Sekor C / Ilford HP5 400

San Francisco, CA

Future in concerto a Milano, foto di Starkfooker per www.rockon.it

Scale model of WilkinsonEyre and Zeidler's Eaton Centre Bridge, at the Toronto of the Future exhibit at Metro Hall

I don't know this couple (I forgot to ask their names) so they could have been married 50 years or they might be newlyweds. Either way, they're awful cute! And I want to be just like them.

The media consumption experience is poised to transform, and fast. Technologies that have been tinkered with for years, ranging from virtual and augmented reality to sensors and robotics, are finally on the tipping point of mass commercialization. As the physical and digital worlds converge, how will these technologies shape how people interact with digital media?

 

On November 18, 2014, NYC Media Lab and Razorfish hosted the second occasion of Future Interfaces, an evening "science fair" on the future of human-computer interaction and digital media. More than 300 guests came to go hands-on with 30 demos from startups and universities to see what's on the verge of commercialization, what’s still in the lab, and what advances will change the nature of media and communications in the future.

 

To learn more about the event and to see a full list of participating demos, visit www.nycmedialab.org/events/future-interfaces/

Diana.

_____

En Facebook:

"... y me dejas

sin más pulso ni voz y sin más cara,

sin máscara como un hombre desnudo

en medio de una calle de miradas."

 

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The media consumption experience is poised to transform, and fast. Technologies that have been tinkered with for years, ranging from virtual and augmented reality to sensors and robotics, are finally on the tipping point of mass commercialization. As the physical and digital worlds converge, how will these technologies shape how people interact with digital media?

 

On November 18, 2014, NYC Media Lab and Razorfish hosted the second occasion of Future Interfaces, an evening "science fair" on the future of human-computer interaction and digital media. More than 300 guests came to go hands-on with 30 demos from startups and universities to see what's on the verge of commercialization, what’s still in the lab, and what advances will change the nature of media and communications in the future.

 

To learn more about the event and to see a full list of participating demos, visit www.nycmedialab.org/events/future-interfaces/

Vienna, 18. April 2016

Foto: Marko Kovic

Photography: Gustavo Tamai

assistant: Katia Tamai

model: Vanessa

The media consumption experience is poised to transform, and fast. Technologies that have been tinkered with for years, ranging from virtual and augmented reality to sensors and robotics, are finally on the tipping point of mass commercialization. As the physical and digital worlds converge, how will these technologies shape how people interact with digital media?

 

On November 18, 2014, NYC Media Lab and Razorfish hosted the second occasion of Future Interfaces, an evening "science fair" on the future of human-computer interaction and digital media. More than 300 guests came to go hands-on with 30 demos from startups and universities to see what's on the verge of commercialization, what’s still in the lab, and what advances will change the nature of media and communications in the future.

 

To learn more about the event and to see a full list of participating demos, visit www.nycmedialab.org/events/future-interfaces/

The media consumption experience is poised to transform, and fast. Technologies that have been tinkered with for years, ranging from virtual and augmented reality to sensors and robotics, are finally on the tipping point of mass commercialization. As the physical and digital worlds converge, how will these technologies shape how people interact with digital media?

 

On November 18, 2014, NYC Media Lab and Razorfish hosted the second occasion of Future Interfaces, an evening "science fair" on the future of human-computer interaction and digital media. More than 300 guests came to go hands-on with 30 demos from startups and universities to see what's on the verge of commercialization, what’s still in the lab, and what advances will change the nature of media and communications in the future.

 

To learn more about the event and to see a full list of participating demos, visit www.nycmedialab.org/events/future-interfaces/

The media consumption experience is poised to transform, and fast. Technologies that have been tinkered with for years, ranging from virtual and augmented reality to sensors and robotics, are finally on the tipping point of mass commercialization. As the physical and digital worlds converge, how will these technologies shape how people interact with digital media?

 

On November 18, 2014, NYC Media Lab and Razorfish hosted the second occasion of Future Interfaces, an evening "science fair" on the future of human-computer interaction and digital media. More than 300 guests came to go hands-on with 30 demos from startups and universities to see what's on the verge of commercialization, what’s still in the lab, and what advances will change the nature of media and communications in the future.

 

To learn more about the event and to see a full list of participating demos, visit www.nycmedialab.org/events/future-interfaces/

A imaginary Private building somewhere in the northern parts of Leyte Philippines

taken with my crap camera phone because i had nothing else handy as i lay on the kitchen floor with the dogs this afternoon after a good game of fetch.

 

of course, like all interactions between matea and merrick, we're talking orchestration. in this case, i was spooning with matea and merrick wanted a piece of me ... this was as close as he could get ... matea didn't tense up in the least as he snuggled in and i praised her softly while massaging her neck ... and my camera phone was the only thing handy.

Runaway Bay, Jamaica

Another 1980s classic refurbished (paint barely dry) and back on the road - "Future Shock"

 

YSA Batley Frontier 13th March 2011

The media consumption experience is poised to transform, and fast. Technologies that have been tinkered with for years, ranging from virtual and augmented reality to sensors and robotics, are finally on the tipping point of mass commercialization. As the physical and digital worlds converge, how will these technologies shape how people interact with digital media?

 

On November 18, 2014, NYC Media Lab and Razorfish hosted the second occasion of Future Interfaces, an evening "science fair" on the future of human-computer interaction and digital media. More than 300 guests came to go hands-on with 30 demos from startups and universities to see what's on the verge of commercialization, what’s still in the lab, and what advances will change the nature of media and communications in the future.

 

To learn more about the event and to see a full list of participating demos, visit www.nycmedialab.org/events/future-interfaces/

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