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70s Future ( Kodak 200 ).
This in a abandoned school house not far from my place. Obviously this is futuristic architecture from the 70s. I'm born in '71. The optimistic somewhat sci-fi-ish look we had in the future seems to be gone, eventually. The "bright future" got a bit rusty ... another more funny thing: I really, really grew up with that orange color. Everything was orange in the 70s, the TV, the walls of my room, anything. For me the 70s and part of my childhood really mean "orange" for a big part ...
The media consumption experience is poised to transform, and fast. Technologies that have been tinkered with for years, ranging from virtual and augmented reality to sensors and robotics, are finally on the tipping point of mass commercialization. As the physical and digital worlds converge, how will these technologies shape how people interact with digital media?
On November 18, 2014, NYC Media Lab and Razorfish hosted the second occasion of Future Interfaces, an evening "science fair" on the future of human-computer interaction and digital media. More than 300 guests came to go hands-on with 30 demos from startups and universities to see what's on the verge of commercialization, what’s still in the lab, and what advances will change the nature of media and communications in the future.
To learn more about the event and to see a full list of participating demos, visit www.nycmedialab.org/events/future-interfaces/
The media consumption experience is poised to transform, and fast. Technologies that have been tinkered with for years, ranging from virtual and augmented reality to sensors and robotics, are finally on the tipping point of mass commercialization. As the physical and digital worlds converge, how will these technologies shape how people interact with digital media?
On November 18, 2014, NYC Media Lab and Razorfish hosted the second occasion of Future Interfaces, an evening "science fair" on the future of human-computer interaction and digital media. More than 300 guests came to go hands-on with 30 demos from startups and universities to see what's on the verge of commercialization, what’s still in the lab, and what advances will change the nature of media and communications in the future.
To learn more about the event and to see a full list of participating demos, visit www.nycmedialab.org/events/future-interfaces/
Diana.
_____
En Facebook:
"... y me dejas
sin más pulso ni voz y sin más cara,
sin máscara como un hombre desnudo
en medio de una calle de miradas."
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The media consumption experience is poised to transform, and fast. Technologies that have been tinkered with for years, ranging from virtual and augmented reality to sensors and robotics, are finally on the tipping point of mass commercialization. As the physical and digital worlds converge, how will these technologies shape how people interact with digital media?
On November 18, 2014, NYC Media Lab and Razorfish hosted the second occasion of Future Interfaces, an evening "science fair" on the future of human-computer interaction and digital media. More than 300 guests came to go hands-on with 30 demos from startups and universities to see what's on the verge of commercialization, what’s still in the lab, and what advances will change the nature of media and communications in the future.
To learn more about the event and to see a full list of participating demos, visit www.nycmedialab.org/events/future-interfaces/
I went from serious in my previous shots to silly in a hot second. You know me... I like to ham it up a little. I hope you enjoyed this series of shots. I've been working hard to up my game and learn new things. I think my home studio may be open for business sooner than I thought... YIPPEE!!!!
The media consumption experience is poised to transform, and fast. Technologies that have been tinkered with for years, ranging from virtual and augmented reality to sensors and robotics, are finally on the tipping point of mass commercialization. As the physical and digital worlds converge, how will these technologies shape how people interact with digital media?
On November 18, 2014, NYC Media Lab and Razorfish hosted the second occasion of Future Interfaces, an evening "science fair" on the future of human-computer interaction and digital media. More than 300 guests came to go hands-on with 30 demos from startups and universities to see what's on the verge of commercialization, what’s still in the lab, and what advances will change the nature of media and communications in the future.
To learn more about the event and to see a full list of participating demos, visit www.nycmedialab.org/events/future-interfaces/
The media consumption experience is poised to transform, and fast. Technologies that have been tinkered with for years, ranging from virtual and augmented reality to sensors and robotics, are finally on the tipping point of mass commercialization. As the physical and digital worlds converge, how will these technologies shape how people interact with digital media?
On November 18, 2014, NYC Media Lab and Razorfish hosted the second occasion of Future Interfaces, an evening "science fair" on the future of human-computer interaction and digital media. More than 300 guests came to go hands-on with 30 demos from startups and universities to see what's on the verge of commercialization, what’s still in the lab, and what advances will change the nature of media and communications in the future.
To learn more about the event and to see a full list of participating demos, visit www.nycmedialab.org/events/future-interfaces/
The media consumption experience is poised to transform, and fast. Technologies that have been tinkered with for years, ranging from virtual and augmented reality to sensors and robotics, are finally on the tipping point of mass commercialization. As the physical and digital worlds converge, how will these technologies shape how people interact with digital media?
On November 18, 2014, NYC Media Lab and Razorfish hosted the second occasion of Future Interfaces, an evening "science fair" on the future of human-computer interaction and digital media. More than 300 guests came to go hands-on with 30 demos from startups and universities to see what's on the verge of commercialization, what’s still in the lab, and what advances will change the nature of media and communications in the future.
To learn more about the event and to see a full list of participating demos, visit www.nycmedialab.org/events/future-interfaces/
Another 1980s classic refurbished (paint barely dry) and back on the road - "Future Shock"
YSA Batley Frontier 13th March 2011
The media consumption experience is poised to transform, and fast. Technologies that have been tinkered with for years, ranging from virtual and augmented reality to sensors and robotics, are finally on the tipping point of mass commercialization. As the physical and digital worlds converge, how will these technologies shape how people interact with digital media?
On November 18, 2014, NYC Media Lab and Razorfish hosted the second occasion of Future Interfaces, an evening "science fair" on the future of human-computer interaction and digital media. More than 300 guests came to go hands-on with 30 demos from startups and universities to see what's on the verge of commercialization, what’s still in the lab, and what advances will change the nature of media and communications in the future.
To learn more about the event and to see a full list of participating demos, visit www.nycmedialab.org/events/future-interfaces/
This girl was one of the children that we gave school supplies to.
She was clearly the "alpha dog" in her group of kids and I couldn't help but think what potential she could have but also what obstacles she faced. Poverty rates are high, especially in rural areas with most families living on around $1 a day. It takes children on average 10 years to complete primary school and only 1/2 make it that far.
Phnom Krom Village on Ton Le Sap Lake, Siem Reap Province, Cambodia - the village is a Suwon Village, a collaborative economic development project between Suwon City, Korea and Cambodia - it includes installation of wells, public toilets, schools, and adult educational projects. Prior to the beginning of this project, the 90% of villagers were without clean water or toilets. Another project, Water for Cambodia www.waterforcambodia.org/ had placed biosand filters throughout the village to further improve sanitation.
Her first flight. Actually...maybe some day but today she's inspecting CAP921, a Civil Air Patrol Cessna 172 based at Savannah, GA during the airshow at Vidalia, GA.
Demi Lovato performs at the Pepsi Center during the Future Now/Honda Civic Tour stop in Denver, CO on August 9, 2016.
Cocorosie (Future Feminism)
Webster Hall
New York City
September 7th, 2014
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“For the first time we are preparing students for a future we cannot clearly describe”
- Sir Ken Robinson
Little guy playing in our flotation device.
More pictures and full article here: www.azur-diving.com/2012/05/16/shots-from-plage-passable-...
Future Radio Exhibition 2023 at CICG, Geneva, Switzerland
27 March - 06 April 2023
Switzerland, Geneva
©ITU/M. Jacobson-Gonzalez
N.Y. Army National Guard Soldiers, students in the Future Leader Course, conduct cold load training with a UH-60 Black Hawk Helicopter on the Camp Smith Training Site, Courtlandt Manor, N.Y., July 20, 2017. The Soldiers were being carried out from their training area after completing a field training exercise. (U.S. Army National Guard photo by Pfc. Andrew Valenza)
We have apples on the ground, bears in the yard, and fall is just around the corner. The little black bears love our apples and we are happy to share, The only trouble is that they have not learned to close the gate and prefer to climb over and then swing on it!!!
We (my wife, her friend, and I) went to the 2016 Salt Lake City Comic Con. This was the first time for all of us. We didn't get there until about 4 p.m. so we missed Mark Hamil and some other panelist so we focused on people watching. For a Thursday there was very good turnout. We saw a lot of amazing costumes and also checked out Artist Alley and some of the other areas.
I'm not familiar with all the comic characters, so if you recognize the character, feel free to let me know.
I took these photos at the 2016 Salt Lake City Comic Con in September 2016.