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Life Could Be A Dream is a unique and captivating artwork created by combining the power of AI art and Non-Fungible Tokens (NFT). The artwork comprises a series of abstract shapes and colours representing a dreamlike state, an idea each individual can interpret. The artwork has been tokenized as an NFT, allowing anyone to own it as a digital asset.

by Digital Artist Twitter: @ohm0x

so listen to the whole song and the choir of voices not the booming of individuals.

~

digital drawn edited via gimp

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Boring portrait...but I wanted to scribble and color.

 

The downfall of John (also Alex actually). I like this better flipped, but can't flip it. Because He's not symmetrical.

Hi friends, I’m here today with a new illustration «Maximalist decor».

It’s more and more! Pop, colors, patterns, floral, boho mix-matched together in one illustration.

 

iPad drawing, Sketch club app

Can't draw twigs for beans. Doodling with a new DAUB mini-brush pack for MS5.

 

This is just like "Girl With the Pearl Earring", except with a snowman, and no earring.

  

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symbolizes balance, renewal, and new beginnings.

Eostre was worshiped on the full moon after the spring equinox.

digital painting and gimp manipulation

seasonal blessings

"Be water, my friend" ~ Famous Bruce Lee Quote. Meaning : - Water takes the shape of anything it enters. - Whatever situation life puts you in, embrace it. - Don't remain stiff : Be brave, learn, adapt, stay at peace.

~

digital draw and gimp creation

💻 Serial Experiments Lain 🐻

 

Support my art via Patreon: www.patreon.com/mhenvy 🐍

II PSD, HD set, video process, etc II

 

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other platforms you can support ❌III

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Contact ❌❌

mhjuuzou@hotmail.com

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真実の愛を追い求めるのは間違っているでしょうか?

 

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Tired

 

#artprint #digital #art #painting

 

Digital FineArt Collection on 305g laid paper, inject coating Photo Rag Ultra Smooth, limited edition prints (10)

30 * 20 cm

 

peterseelig.com

 

(DD2014MAJ2013100035)

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Getting Back to Drawing Faces : Photoshop CS3/CS5 and Wacom Intuos4 medium (finally lol)

 

*** DEVIANT ART GALLERY: reygay.deviantart.com/gallery/

 

UPDATE: 26 Sept

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+ finally finished this project!!!

+ time to print it in A2 and frame it in glass...finally :)

 

++ looks great on your iPod Touch 4G or iPhone or iPad :), especially when zooming in and turning the image upside down, primo stuff :D

  

UPDATE: 16 Sept

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+ refined cloth wrap characteristics

+ added sunset highlights

+ refined top hair - hair is the trickiest of all...

+ refined parasol detail and colours

+ refined left beads

+ ...and many more...

 

++ looks great on your iPod Touch 4G or iPhone or iPad :), especially when zooming in and turning the image upside down, primo stuff :D

  

UPDATE: 15 Sept

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+ fine tuned cloth/embroidery textures and shadows/tones

+ controlled highlights

+ added detail on hair on the lower collar

 

++ looks great on your iPod Touch 4G or iPhone or iPad :), especially when zooming in and turning the image upside down, primo stuff :D

  

UPDATE: 11 Sept

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+ added lots of texture on cloth, stitches and embroidery

+ added patterns on cloth

+ added sunset layers, which means reducing skin exposure...

 

+ this project is almost finished, yay!

 

++ looks great on your iPod Touch 4G or iPhone or iPad :), especially when zooming in and turning the image upside down, primo stuff :D

  

UPDATE: 12 Aug

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+ the sunset version... :)

+ a lot of corrections on this version as I haven't done anytining since May due to my new Nikon D7000... now that I'm bored again... :D

 

++ looks great on your iPod Touch 4G or iPhone or iPad :), especially when zooming in and turning the image upside down, primo stuff :D

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UPDATE: 30 May

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+ it's been a while I have done anything on this project since I got meself a new dslr and got busy onto it :D

 

+ added more detail on parasol and added shadow/highlight details

+ added white tips (basing from real Japanese parasol photo references)

+ colour shading on a parasol is proving to be very tricky as light dances around the concentric surfaces and varies as it rotates from its epicentre...damn :D

+ next is add details on centre bamboo frame and add detaiks on centre/main dress embroidery

 

++ looks great on your iPod Touch 4G or iPhone or iPad :), especially when zooming in and turning the image upside down, primo stuff :D

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UPDATE: 18 May

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+ added more detail on parasol

+ fixed skirt edges and tones/shaodws

+ will be adding more detail on parasol :D

 

++ looks great on your iPod Touch 4G or iPhone or iPad :), especially when zooming in and turning the image upside down, primo stuff :D

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UPDATE: 17 May

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+ added basic parasol ribs (bamboo frame)

+ also adjusted the parasol cloth/paper tone

+ will be refining the parasol bamboo frame

 

++ looks great on your iPod Touch 4G or iPhone or iPad :), especially when zooming in and turning the image upside down, primo stuff :D

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UPDATE: 16 May

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+ adjusted hands shadows/tones, cloth geometry and right side silk tranparency (sticking to skin effect)

 

++ looks great on your iPod Touch 4G or iPhone or iPad :), especially when zooming in and turning the image upside down, primo stuff :D

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UPDATE: 15 May

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+ added "thread" on the collar and the green cloth - only visible on close up tho - I can't release the original file as it is big file :) but the threads are "sewn" with detail.

 

++ looks great on your iPod Touch 4G or iPhone or iPad :), especially when zooming in and turning the image upside down, primo stuff :D

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UPDATE: 14 May

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+ added texture on left side yellow and green/white neck silk - it looks better on close up tho :)

+ will be adding stitches on the slik cloth as well :D and embroidery on the mid chest of the dress - so it would like as if it is stitched and believable

+ the parasol bamboo stips... well next time :D as that will take crap loads of time - maybe reduce the number of bamboo strips to make it easier for me... we'll see.

 

++ looks great on your iPod Touch 4G or iPhone or iPad :), especially when zooming in and turning the image upside down, primo stuff :D

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UPDATE: 13 May

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+ added right side silk clothing

+ moved right hair loopy :D

+ modified hair band with detail

+ added detail on the middle dress

+ will be refining right side silk clothing and hopefully adding bamboo frame for the parasol

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UPDATE: 5 May

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+ refinded silk cloth - this is my first time doing silk cloth and from what I can remember, silk cloth sticks to skin and creates air pockets... so that's what I drew and along with some photo samples of generic semi-transparent silk fabric to check how silk reacts to light

+ will try to integrate texture onto the silk fabric later and finish drawing silk on the other hand as well

+ added more detail on the middle dress

+ added extra hair to cover the ears :D - the ears was quite annoying :D

+ I also added a hair pin on that extra hair :). The hair clip was originally dark green but changed hue to dark gray since it's becoming a focal point when I didn't want to :)

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UPDATE: 4 May

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+ added silk fabric - the cloth folds are very tricky

+ corrected face geometry, skin tones and shadows

+ will be refining the cloth next time

+ you can still see the tattoo behind the silk cloth :D

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UPDATE: 1 May

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I have to post this. :D

 

I accidentally reversed the image before closing Photoshop and I coughed up what I saw :D... since I have been doing the project in normal view and correcting mistakes that way. What I saw was a different person :D, more like a beautiful stranger.

 

Yes, I have my mouth gaped open for minutes watching the reversed image of this project. Wow... No wonder veteran artists always advise to reverse images once in a while...

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UPDATE: 1 May

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+ corrected face geometry issues and tones/shadows

+ corrected hair on forehead and shadows as this is affecting perspective (a lot)

+ corrected shoulders to neck muscles

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UPDATE: 30 April

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+ a few updates from today

+ added hands and arm detail

+ I removed the canvas cloth for the arms as I remembered that Toph is indeed a Bei Fong and that means she deserves silk :D and in order to draw silk, one has to draw the arms first, then draw the transparent silk on top of the skin

+ I also changed the shadows and tones on the face and neck

+ changed ears

+ I will be adding detail on the parasol and cloth next time

+ and no, don't get the wrong idea that I will be removing all of the clothes, lol

+ I also added a tattoo for her :D

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UPDATE: 15 April

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+ ok, added the parasol but it's not completed yet - I haven't added the bamboo strips yet, it will be an intricate job - the current parasol tested my Photoshop knowledge :D

+ I have also added the basic layout of Toph's hands

+ added cloth basic layout

+ next step is to add the parasol bamboo strips and add detail to the rice paper - also to smoothen gradients and add detail on the cloth and hands

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UPDATE: 15 April

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+ added correct background

+ moved right eye closer to the mid-brow as it seems to be further away :D, I think its due to the adjustments I made on the nose bridge, now eyes are within the accepted proportions

+ will be adding a parasol (a Japanese rice paper umbrella) that Toph will be holding and a lantern on the right side

+ I will be detailing the cloth / dress as well (oh boy)

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UPDATE: 1 April

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+ after trying out Photoshop CS5 :D, I am sold. CS3 was a thing of the past :D

+ the update above used several features that made me jump to CS5

+ content aware fill and puppet warp was used to repair my mistakes :D - rather than draw it again, I just "moved" parts and background remained intact! That's how I moved my right side hair loopy. :)

+ to be able to rotate my canvas using the Wacom feature on CS5 is a really big bonus, especially drawing hair at an inconvenient angle

+ several performance tweaks on CS5 really helped load my massive layered project :D

+ using the puppet warp allowed me to correct the perspective of the hair band and the rear hair bun itself - I admit I still used the standard warp tool to give way to the puppet warp tool. Puppet warp takes care of the really intricate adjustments

+ I also added localized shadows in certain areas such as lips, nose and eyes, so shadows are uniform

+ also adjust nose highlights

+ major adjustments is on the hair itself - just adding the base tone and shape and it's looking what I wanted it to be. I will be adding strands for detailing later on

+ I also adjusted the ears - added more meat :D

 

++ Looks great on your Ipod Touch 4G / iPhone or Ipad :D, especially when you zoom it in and turn the image upside down, primo stuff :D

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UPDATE: 16 March

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+ added facial features on the left cheek

+ adjusted shadows

+ added highlights

+ replaced previous hair :D, just trying out brown hair... I'll darken it later

+ the hair isn't complete yet, it's still in its initial stages - detailing will be added next time

+ balanced forehead to hair distance :)

 

++ Looks great on your Ipod Touch 4G / iPhone or Ipad :D, especially when you zoom it in and turn the image upside down, primo stuff :D

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UPDATE: 9 March

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+ added detailed front hair

+ added more real estate on the forehead :D

+ fixed eyebrow / eyelid / ears shadows

+ will be refining hair bun detail

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UPDATE: 5 March

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+ made corrections on the left eye

+ added solid eyelashes

+ corrected skin tones

+ all of these change is making her so less Asian, lol

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UPDATE: 5 March

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+ added detail on ears

+ moved tiara backwards :)

+ again, redrawn left eye -quite tricky for a big eye such as these

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UPDATE: 4 March

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+ as promised, I have added the traditional hair bun :)

+ will be finalising the front hair as well

+ added coloured tiara with flowers :D

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UPDATE: 1 March

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+ corrected ears location and form :)

+ trimmed left inner eye diameter

+ adjusted right eye lower eyelid to conform with eyeball shape and angle

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UPDATE: 29 Feb

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+ added balls of light :) : this is only experimental

+ I want to challenge myself and draw multiple lanterns as foreground and background as a light source plus dusk as a back drop. this would be awesome but elaborate :)

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UPDATE: 28 Feb

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+ I almost forgot about this project :D, I can't believe it's been a month I haven't touched this lol

+ the work today is quite major, which includes shortening the length of the face

+ adjusted mid brows

+ added details on lips

+ added texture on skin and ears

+ added colour casts on shadows

+ started adding basic layout for the cloth which I assume will be very tricky during detailing phase

+ the face is now completed - probably some refinements later on for focal points but other than that, the next on the listI will be refining the hair

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UPDATE: 2 Feb

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+ many thanks to all the suggestions, here are the corrections as observed:

+ corrected neck shadows

+ corrected nose shape and width and added red blood tones on the nose

+ corrected lips

+ corrected chin shape - actually added more real estate on the jaw :D

+ added pronounced tear glands on the eyes

+ added pronounced eyelashes

+ corrected eye shape, eyebrow and eyelids

+ and many, many more

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UPDATE: 28 Jan

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+ experimented with lens blurring and light rendering

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UPDATE: 17 Jan

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+ fixed lips and shadows/tones on the chin

+ changed right cheek shadows

+ adjusted nose highlights and shape

+ and many more etc :D

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UPDATE: 15 Jan

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+ just finalising the face - I'm glad the face stage is almost done, just making sure gradients are correct and skin texture is appropriate

+ this project would have been done quicker if I did this fulltime :D

+ due to popular request, I added a mole for her :D

+ well, I thought, since the Avatar celebrated after their win against the Firelord, maybe during the evening partey they were throwing confettis on the air :D, so I drew the confettis... and maybe a photographer took a photo of Toph while there were confettis :D

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UPDATE: 14 Jan

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+ as of today, moved left eye closer to the nose :)

+ adjusted the right cheek shadows and tones

+ adjusted lips length and many other etc stuff

+ added experimental snow flakes :D

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UPDATE: 25 Dec

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+ fixed lips and a bit of the nose

+ humanized the skin a bit

+ I will fix the chin next :D

 

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UPDATE: 23 Dec

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+ holidays!!!

+ added basic colours today

+ I still need to fix the lips :)

 

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UPDATE: 22 Dec

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+ I haven't done any major work on this since Oct :)

+ thankfully it's the holidays and I did some final work for the face today and I'm glad ithe face is completed - the ears, not yet :D but it shouldn't take long

+ the next step is to finalise the hair

 

+ replaced left eye :D and added details on nose, lips and other skin tones and smoothed out the skin a bit

+ I have done some experimental colouring on the skin and this I think is the most difficult part

 

+ Toph now looks more aggressive, which is what she should look like :) and parts of the face feels more in place conpared to the previous incarnation

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UPDATE: 18 Oct

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+ reduced skin highlights

+ added lower eyelid hairs

+ added hair shadows

 

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UPDATE: 7 Oct

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+ added chin and right cheek shadows and form

+ added nose details and shadows

+ all of these just to give the impression that the face is angled

 

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UPDATE: 5 Oct

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+ ok, my kiddo wanted to draw a bunny ear on this model - so allowed her to draw and did better than my version :D - I added some shadows to it to give it some depth (with her own graffiti, lol)

+ the hair above is simply a trial and it isn't what it should be but it is looking great :D - I will still be using the massive bun hair :) - we wondered how she'd look like with a straight hair, not bad :)

+ also added hair beads - these are drawn manually - added shadows too - these are detailed hair bead drawings :)

+ added/smoothed out shadows and corrected some irregularities on the skin tones

 

++ looks great at Large but please, this image is copyrighted, please be considerate, thanks.

 

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UPDATE: 3 Oct

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+ haven't done anything since :D

+ ok, the recent update includes smoothing out gradients

+ added right cheek shadows - since she's supposed to have high cheeks

+ softened highlights

+ added details on eyebrows

+ trimmed lips so it seems angled - since the face is angled :)

+ added eye tones

+ added neck details but I'm still not satisfied with it

+ removed left eye "eye bags" :D since it's making the left eye seemingly sagging

 

++ altho I now have the right tools, I just needed more time, lol

++ maybe 2 more sessions on the face and then I can concentrate on the hair (yay!)

 

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UPDATE: 28 Sept

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+ added ears detail

+ trimmed cheeks and chin :D since it kinda looked unbalanced

+ smoothed out some of the gradients but it needs more

+ added some pin point and broad highlights on the skin for contrast

+ rebalanced neck

 

+ I have to admit that the neck and ears were tricky :)

  

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UPDATE: 27 Sept

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+ my Wacom Intuos4 finally arrived last week but it took me a few days to get used to the eye to hand coordination

+ this tablet just feels as if I'm drawing on paper and oh, the nibs do weaer out fast...

 

++ back to the project - why in black and white? - this is the b&w layer which needs to be very detailed enough and even worthy enough not to be coloured before colouring it :D - this is what one renowed 2D artist does and I think his techniques makes sense and I like it. The normal way of painting as in placing a solid colour and then painting layers of colours is still ok but making it look great in B&W before colouring makes sense - shadows are easier to deal with :), I think - how would I know, this is my first time and I haven't even finished the project yet, lol

 

+ the image above is painted in CS3 using grayscale

+ the end result will be a skin thet looks "fleshy" and seemingly tangible - same goes with the hair and the cloth

 

+++ Stay tuned!

  

UPDATE: 3 May 2020

 

+ decided to make this drawing up to date with today's image processing methods, since the previous version's histogram is way to the left, when I was working on a brighter screen before at 120cdm(too bright), now I draw at 62cdm on my Wacom Cintiq 24HD and the original A2 pro print I did back in 2012 was a bit dark. This new version will look way better in large prints. :)

  

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+ this is my first attempt on digital drawing and painting :D

 

+ I know, I am ordering a Wacom Intuos4 currently - using a mouse is so so but the Logitech G5 is an exception :)

 

+ I'm just getting back into one of the things I love to do since the early 90's - drawing faces. Back then it was just pencil and charcoal

 

+ Painting and drawing using a mouse on CS3 is very inconvenient indeed

  

++ About the project : I chose Toph as a model since there aren't any high resolution images of her. The challenge I placed onto myself is to convert Anime faces into human-ish form - the model above is the 11th incarnation :D - the other attenpts were very close to the Anime form but it didn't turn out well, since the Anime form was meant to be simple, although it could work, but I wanted the difficult route :D

 

++ Photoshop CS3 allows grouping layers and is very flexible and powerfull - there is so much to learn in Photoshop

 

++ since I'm only good at black and white drawing (pencil or charcoal), blending colours was a challenge - hair was a challenge too, pffft

 

+++ references : I have to do a lot of googling about drawing and painting in Photoshop - all provided numerous amount of usefull techniques but none taught how to succeed, lol

 

++++ Brushes and brushes - the most important in drawing and painting - the rest is imagination and persistence

 

++++ I will be updating the image above when I finish something worth while to post here :D

 

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Yes, the Toph I will be drawing and painting is with her traditional hair "Bun" - a massive one that is and the image above is simply a crop from that massive hair bun, lol.

 

Toph will be wearing her traditional Bei Fong family outfit / gown (whatever), not the warrior outfit, so I will make sure she looks as cute as possible. :D

 

Getting Toph to look Asian is not easy with those massive Anime eyes :D, I even started with a smaller nose and lips, that didn't work out well.

 

Stay tuned. :)

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i will find you i will, i'll surround you and then i will kill you at last

 

the first of many bright color heads.

digital drawing and painting

Tryinig to make myself a virtual fish tank, I would like to draw your goldfish if you show me.

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“African inspiration” is an illustration from series of work inspired by ever-varying beauty of human faces.

Made on an iPad Air with Tayasuki Sketches, an art app that keeps getting better.

Getting back to drawing

 

Got inspired to draw a realism version of Emilia from Re:Zero. :) Drawn using ps cc, cintiq 24hd.

Drawing timelapse video found here: youtu.be/7wPfF7VO1xI

AI/PIXLR/GIMP

ABSTRACT

abstract, sureal, fun drawn and edited with pixlr & gimp

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ilustración para la Revista Crónica ambiental de Mexico, muchas gracias

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[Intro] from Voices by Rev Theory

 

~

drigital drawing edited with in gimp&pixlr

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Un saule du Jardin botanique de Montréal / A willow from the Montreal botanical garden.

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I have decided to hold off on the other thing I'm working on until I get some new brushes I want that are being released next week. So because I have nothing from yesterday, and I got different new brushes today, I did this. Because why not. Or just why?!

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WWII Letter received by many soldiers --- stings the heart!

Inspired by the 'art tools' chronicle found on 'Parkablogs.com' I was tempted to draw my own tools. From left to right : Mungyo water-colour crayons, Windsor & Newton water colour art masking fluid, Windsor & Newton Gum arabic, Landscape set of "Conté de Paris", Kuretake water brushes, my tin of water-colour pans (assembled through the years, mostly Maimeri, Windsor&Newton, Holbein), small natural sponge, iPhone and Jot stylus, pencil sharpener, cissors, Staedtler pigment liner, Touch twin marker (cool grey set), eraser stick, green and blue Staedtler and Derwent water-colour pencils, EnviroStick lead pencil, Lamy fountain pen, Noodlers ink (walnut & blue-black).These are the tools for natural medias sketches. Digital media sketches call for a different set of tools. Maybe another drawing sometime. ----

iPad

Artrage App

From imagination

15-20 minutes

iPad

Zen Brush App

From life/observation

and I'll think of many excuses to wait for the sun

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