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Brothers: A Tale of Two Sons

ini edit for Debug Camera, FOV

ReShade

| Debug Console Enabler |

| UGOM |

| Photomode 2inOne |

| Realistic Contrast Textures (RCT) & RCT for Characters |

| Volumetric Clouds |

| Toussaint Grass in Velen & Novigrad |

| HD Reworked Project |

| Increased LOD |

| Extended View Distance |

| Reshade Framework: Nick Pal's |

I love a natural framing.

 

The ground looks a little cheap. But the moment was nice.

 

The Witcher 3 / 3840x2160 / ReShade

- Debug Console Enabler

- Pause Menu Anytime + Patch

- HD Reworked Project

- Photomode 2inOne

- Graphics Options

- STLM

Alt with different tonemapping

 

Mass Effect 2 - Downsampled from ~25 MP using GeDoSaTo; in-engine post-processing tweaks; modified coalesced.bin with UE3 debug codes, playersonly, freecam, custom FOV; One3rd's CT for freecam, tilt, pause, and FOV, with my own DoF and post-processing additions; SweetFX for contrast and bloom

 

 

Novigrad

The Witcher 3: Wild Hunt

 

Freecam|Console debug enabler|No Dirty Lens Effect|PhotoMode 2inOne|Painter|Ps|Wacom tablet

 

www.youtube.com/watch?v=QH3Fx41Jpl4

Hope there will be mods for riding that monster..

INI Tweaks

ReShade /w K-Putt'e Config 1.4 sfx presets. I give up, should learn more knowledge for tweaking presets.

Debug Console Enabler

8 Shots

Downsample

Mods :

DCE, Geralt Human Dopler, Hair - Increase LOD, PhotoMode 2inOne, Spawn Companion, The Appearance Menu, Ultra Grass 3000, Ultra Lighting

Witcher 3: Wild Hunt

 

Mods, Debug console enabler, Photomode 2in1, Reshade, DSR

Witcher 3: Wild Hunt

 

Mods, Debug console enabler, Photomode 2in1, Reshade, DSR

* The Witcher 3

* jim2point0's CT & Debug Camera for fov,timestop,freecamera

* Custom Resolution

* Mods

* Reshade

The Witcher 3: Wild Hunt

 

| Debug Console Enabler |

| UGOM |

| Photomode 2inOne |

| STLM 3.1.1 |

| KNG's ULM |

| Realistic Contrast Textures (RCT) & RCT for Characters |

| HD Reworked Project |

| Reshade Framework 3.0 |

贵南联调联试黄医生2808上阵,其特征为黄色受电弓导流罩

GuiNan High-speed railroad debug!"Dr.Yellow" CRH380AJ-2808 comprehensive inspection high-speed EMU.Its most obvious feature is the yellow deflectors at two sides of pantograph.

Witcher 3: Wild Hunt

► Crop

► Reshade Framework

► Photomode2inOne

► Debug Console Enabler

► Cutscene Lighting Mod

► Weather Enhanced

  

The Witcher 3: Wild Hunt

 

Freecam|Console debug enabler|No Dirty Lens Effect|PhotoMode 2inOne|Console Commands

  

* The Evil Within

* Debug Camera,timestop. K-Putt's CE for Fov change

* Custom Resolution

* Reshade

• UE3 Tiledshot

• Restored UE3 Debug Commands

• Photoshop (Tilt/Cropping)

 

Twitter | Tumblr

- ReShade Framework

- jim2point0 CE Table

- Debug Console

* The Witcher 3

* jim2point0's CT & Debug Camera for fov,timestop,freecamera

* Custom Resolution

* Reshade

- Debug Console Commands

- Reshade

The Witcher 3: Wild Hunt

 

| Debug Console Enabler |

| UGOM |

| Photomode 2inOne |

| Realistic Contrast Textures (RCT) & RCT for Characters |

| HD Reworked Project |

| Reshade Framework 3.0.5 | Personal Reshade |

| KNG's ULM |

| Shields |

- Debug Console Commands

- Reshade

* ''The Witcher 3''

* Debug Camera & Zanzer Witcher 3 table

* NVIDIA Custom Resolution DSR

* Gameplay ini tweaks, Reshade, graphical options, and other Tools.

Witcher 3: Wild Hunt

 

Mods, Debug console enabler, Photomode 2in1, Reshade, DSR

- Debug Console Commands

- Reshade

''The Witcher 3: Wild Hunt''

•2800x3100 via DSR

•Debug console enabler

•PhotoMod

•ReShade 2.0

 

- Debug Console Commands

- Reshade

The Evil Within - Lanczos3 dowsampled 18MP crop | ReShade Framework 1.1.0 /w custom palette & LUT | SRWE | Flawlesswidscreen letterbox removal | K-putt's CE FOV hack | in-engine debug commands.

 

* ''The Witcher 3''

* Debug Camera & Zanzer Witcher 3 table

* NVIDIA DSR

* Gameplay ini tweaks, graphical options, and other Tools.

Mass Effect - Downsampled from ~25 MP using GeDoSaTo; modified bioinput.ini with UE3 debug codes, playersonly, freecam; my own CT for tilt, FOV, and in-engine tonemapping, and DoF tweaks; SweetFX for contrast and bloom

Dark Souls Remastered

 

• Debug Menu (free camera and timestop. FOV cannot be changed in free camera mode, it is locked)

• 9400x5400 (cropped and downsampled)

• Reshade

The Witcher 3: Wild Hunt. Second play-through.

 

Lots of mods, photomode2in1, debug camera, reshade

Post-edited in Lightroom Classic

The Witcher 3- Wild Hunt

ReShade 1.1 (just for the screenshot keybind)

Debug Console Enabler with FreeCam

Photomode2inOne

NoDirtyLensEffect

The Witcher 3: Wild Hunt

 

| Debug Console Enabler |

| UGOM |

| Photomode 2inOne |

| Realistic Contrast Textures (RCT) & RCT for Characters |

| HD Reworked Project |

| Reshade Framework 3.0.5 | Personal Reshade |

| KNG's ULM |

| Shields |

The Witcher 3

Custom Reshade preset

Stitched in ICE

 

Mods from Nexusmods.com:

Debug Console Enabler

HD Reworked Project

Photomode 2inOne

Super Turbo Lighting Mod

 

Control

 

20MP (square, .png) — ReShade 4 (Level, Tonemap, AdaptiveSharpen) — SRWE for hotsampling — Otis_Inf & Hattiwatti CT (Hotsampling, Debug camera, pause) — DirectX 12, Full-on Ray Tracing

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