View allAll Photos Tagged debuging

Autopsy:

 

| Debug Console Enabler for Freecam |

| Photomode 2inOne |

| Volumetric Clouds over Skellige |

| Realistic Contrast Textures (RCT) & RCT for Characters |

| HD Reworked Project |

| Increased LOD |

| Extended View Distance |

| Reshade Framework |

XCOM 2

 

- Console Commands with Debug Camera

- Reshade 3.0.5

- Nvidia Custom Resolution

- Workshop Mods

 

Deus Ex: Human Revolution

- ENB with Sweetfx and custom palette;

- Debug camera and FOV mod by djh_;

- 4K rendering, cropped.

Mods

 

- Reshade 3.1

- HD Reworked Project Textures

- Debug Console Enabler

- Wiedzmin Lighting Mod

 

Composition

 

- Ansel

- Image Composite Editor

- Photoshop CC

- GIMP

 

Fuel, 5k rendering / Debug mode / ReShade

Crazy. This game has been a time-sink.

And I want to start reading the books...

 

The Witcher 3 / 1620x2160 / ReShade

- New Hair for Yennefer

- Debug Console Enabler

- Photomode 2inOne

- Graphics Options

- Increased LOD

- STLM

Warthog with Red-billed Oxpeckers / Knobbelzwijn met Roodsnavelossenpikkers

The Witcher 3: Wild Hunt | Downsampled from ~32MP | Debug Console | HD Reworked Project | Photomode 2inOne | Debug Console Extensions | High Quality Faces | Nvidia Ansel |

Witcher 3 • Debug Console Enabler • Photomode 2inOne • Graphics Options Mod • ULM

 

Back playing W3 after another 6 month break. I have 50 hours played and I just arrived to Skellige for the first time. Not sure if that is fast or slow.

Mods

 

- Reshade 3.1

- HD Reworked Project Textures

- Debug Console Enabler

- Wiedzmin Lighting Mod

 

Composition

 

- Ansel

- Image Composite Editor

- Photoshop CC

- GIMP

 

its what is called a "symbiotic relationship" the bird pecks off and eats bugs and tics and the host animal gets cleaned.

ReShade Framework / STLM / UGOM / Debug Console Enabler / PhotoMode 2inOne

Debug Commands

FWS

SWRE

- Debug Console EnablerPhotoMode 2inOneZiom's ReShadeThe Witcher 3 HD Reworked Project

- Adobe Photoshop CC 2015

 

Maybe one of the saddest stories in the game.

Control (Jesse Faden / Courtney Hope)

 

20MP (square, .png) — ReShade 4 (Level, Tonemap, Monochrome, AdaptiveSharpen) — SRWE for hotsampling — Otis_Inf & Hattiwatti CT (Hotsampling, Debug camera, pause) — DirectX 12, Full-on Ray Tracing

The Witcher 3: Wild Hunt. Second play-through.

 

Lots of mods, photomode2in1, debug camera, reshade

Post-edited in Lightroom Classic

The Witcher 3: Wild Hunt

 

| Debug Console Enabler |

| UGOM |

| Photomode 2inOne |

| Realistic Weather 1.0 |

| Realistic Contrast Textures (RCT) & RCT for Characters |

| HD Reworked Project |

| Reshade Framework 3.0.5 | Personal Reshade |

| KNG's ULM |

| Shields |

The Assignment DLC

Reshade

Debug commands

Flawlesswidscreen for FOV

BWG

Mass Effect 2 - Downsampled from ~25 MP using GeDoSaTo; in-engine post-processing tweaks; modified coalesced.bin with UE3 debug codes, playersonly, freecam, custom FOV; One3rd's CT for freecam, tilt, pause, and FOV

Dying Light - downsampled from 1920p • Reshade • jim2point0's CE table for no HUD, FOV, freecam and timestop • restored debug menu.

* The Evil Within

* Debug Camera,timestop. K-Putt's CE for Fov change

* Custom Resolution

* Reshade

Control (Jesse Faden / Courtney Hope)

 

53MP (square, .png) — ReShade 4 (Level, Tonemap, LumaSharpen, Clarity) — SRWE for hotsampling — Otis_Inf & Hattiwatti CT (Hotsampling, Debug camera, pause) — DirectX 12, Full-on Ray Tracing

Dying Light - downsampled from 1920 • Reshade • jim2point0's CE table for no HUD, FOV, freecam and timestop • restored debug menu.

test di AF, taratura fine da corpo + taratura fine Debug Mode. Ritaglio.

Workers repairing a telephone line on the street Potemkin in Kherson, Ukraine.

Dying Light - downsampled from 2700x2160 • Reshade • jim2point0's CE table for no HUD, FOV, freecam and timestop • restored debug menu.

ReShade Framework / STLM / UGOM / Debug Console Enabler / PhotoMode 2inOne

| Debug Console Enabler for Freecam |

| Photomode 2inOne |

| Realistic Contrast Textures (RCT) & RCT for Characters |

| HD Reworked Project |

| Increased LOD |

| Extended View Distance |

| Reshade Framework: A Medieval Tale |

• 35 Megapixel Rendering

• ReShade Framework

• Debug Commands (Free Camera, Timestop)

• CheatEngine for DebugCamera FOV

 

Twitter | Tumblr

Witcher 3 • Debug Console Enabler • Photomode 2inOne • Graphics Options Mod • ULM

Deus Ex: Human Revolution

- ENB with Sweetfx and custom palette;

- Debug camera and FOV mod by djh_;

- 4K rendering, cropped.

 

Deus Ex: Human Revolution

- ENB with Sweetfx and custom palette;

- Debug camera and FOV mod by djh_;

- 4K rendering, cropped.

The Witcher 3: Wild Hunt | Downsampled from ~32MP | Debug Console | HD Reworked Project | Photomode 2inOne | Debug Console Extensions | High Quality Faces | Nvidia Ansel |

Deus Ex: Human Revolution

- ENB with Sweetfx and custom palette;

- Debug camera and FOV mod by djh_;

- 4K rendering, cropped.

131/365. Thank you, Mario... but our Princess is in another castle ~ Super Mario Bros. (NES 1985)

 

I found this awesome belt buckle in a thrift store. Seriously, it rules... but I'd never "actually" wear it out "for reals"... or would I? But more to the point, did anyone ever play this game... and get to that point where you'd jump thru hoops and fire pits, dodge hammer bros, stomp turtles, run underneath dragons... only to get to some stupid toad to tell you "our princess is in another freakin' castle!!!" How nerve racking!

 

Anyhow, more on the stuffs... that fancy watch was a gift for my birthday (last year). There is an inscription that says "console.debug(Date());" — that's JavaScript nerd talk for logging the date to your browser console.

 

Lastly, this may be the closest thing I will release to the public that is almost a straight up crotch shot. For those seriously concerned with the techy details, read on...

 

camera, setup, strobist info: see here

Finished the game and DLC... what a fun spot for a romance, in the clouds.. with sweet Syanna. And damn, what a ride. More to come from this and the DLC :D

 

The Witcher 3 / 3840x1800 / ReShade

- Debug Console Enabler

- Pause Menu Anytime + Patch

- HD Reworked Project

- Photomode 2inOne

- Graphics Options

- STLM

ReShade Framework / STLM / UGOM / Debug Console Enabler / PhotoMode 2inOne

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