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Darksiders 3

 

Console Unlocker by Sunbeam, CT by Otis_Inf, HUD Toggle by Pino44io, Reshade, WBG hotsampling

Decided to do a showcase of The "Tannhauser Armor set" in the Engine room Event" Big thx for darksider.alex Making such a Tank looking piece or work. I feel like a titan again. XD

 

This image was constructed in Second life.

 

Taken in - Black Dragon

 

Edited in - Photoshop

Tools used: Own Unreal Engine Unlocker (patreon.com/Otis_inf), Reshade

Credit to Hitman for the silencer pack,misc. pack (the grip , the burnt barrel) and some other parts wich I made out of the silencer pack and the misc. pack

Alright, just to be clear : I didn't make anything on this just by myself apart from the mag and the engravings,the other parts are made out of Hitman's pack , I just modified them and used their shapes .

Darksiders 3

 

-Framed Guide

-SRWE Hotsampling

WSOR L243 makes a southbound return from Plymouth as they approach Waldo.

They will have a set out of 7 loaded LPG cars and pickup of 6 empties before continuing south to Glendale Yard in Milwaukee.

 

WAMX 3890

- Reshade 4.4.2

- SRWE

- UUE4 Unlocker

''Darksiders 3''

 

Windowed Borderless Gaming for hotsampling

SunBeam injector for console

Cheat table by Otis_Inf for timestop

•Hudtoggle Mod by Pino44io for HUD hiding

ToggleDebugCamera command for free camera

slomo command

FOV command for zoom changing

•ReShade 4.3.1

  

Darksiders 3

 

Console Unlocker by Sunbeam, CT by Otis_Inf, HUD Toggle by Pino44io, Reshade, WBG hotsampling

Don't stare at it, it's all you'll look at...

 

Union Pacific 5684 cruises through the outskirts of Chowchilla with a total of seventy loads out of the J.R Davis Yard in Roseville, California headed for Southern California's yard at West Colton. Here the crew bound for Bakersfield gets to just about the halfway point in their forty mile an hour jog south through the Central Valley.

 

I'm Tony Stark. I build cool things. I got a great girl. Save the world sometimes. So why can't I get a fave from you?

 

Well, my iron man project stops here as I have created 5 figs for the squad as I normally do. Thanks for supporting my work so far. My next project will be Goblin Cyborg and Darksiders Four Horseman, so watch out!

Tools used: Own Unreal Engine Unlocker (patreon.com/Otis_inf), Reshade

During a rare Sunday move, WSOR train T4H takes a string of 150 empty coal hoppers southbound past the Landmark COOP.

 

These hoppers were taken by the L249 crew with a pair of Geeps from Milwaukee up to Slinger, where they met the T4H crew and their trio of SD40s. They would couple onto the tail end of the train and then start the southbound journey toward Milton where they would tie down the train.

 

WAMX 4191

WAMX 4177

WAMX 4223

Darksiders 2

@3600x2025, cropped

+SweetFX

Wall-hugging to hide character (Soul Splitter ability)

Menu transition to hide HUD

Tools used: Own Unreal Engine Unlocker (patreon.com/Otis_inf), Reshade

20128 & 032 (both BS - TAKB - BR Telecoms) - 1E86 (0812 SX Leicester - Skegness, which was formed of 5 coaches) - Nottingham - morning - 30/06/93.

 

Trains consist of various types & quantities of wagons & each has an invidual number, so why do "darksiders" ask for the consist, when all they really wan't are the wagon numbers, so they can tick them off when the train goes past Baldock or Ely (I'm "old school", if you could read the locomotive number, you couldn't count it, but in these days of ask the "net", it's either lazy at best or some might even call it cheating)!!!!!!!!!

I would like to thank Logan for scupling that amazing head piece. Scythes and Despair are completely my own design.

 

Tell me what you think! :D

  

Darksiders 3

 

Console Unlocker by Sunbeam, CT by Otis_Inf, HUD Toggle by Pino44io, Reshade, WBG hotsampling

Tools used: Own Unreal Engine Unlocker (patreon.com/Otis_inf), Reshade

Darksiders 3

 

Console Unlocker by Sunbeam, CT by Otis_Inf, HUD Toggle by Pino44io, Reshade, WBG hotsampling

Darksiders 3

 

Console Unlocker by Sunbeam, CT by Otis_Inf, HUD Toggle by Pino44io, Reshade, WBG hotsampling

With Union Pacific 4034 on the point, the graffitied nose of an SD70M turns into the morning sun as at Cable as the Los Angeles bound Intermodal train out of Brooklyn, Oregon goes into the final few twist and turns of the Tehachapi Pass's North Slope. In less than five minutes the train will be blasting through the crest at Summit Switch and the train will begin it's decent into the Mojave Sink.

The idea for this castle was inspired by the art of Frank Frazetta and my time playing the video games Darksiders, Skyrim, and Castlevania.

- Reshade 4.7

- SRWE

- UUE4 Unlocker

Tools used: Own Unreal Engine Unlocker (patreon.com/Otis_inf), Reshade

- Reshade 4.4.2

- SRWE

- UUE4 Unlocker

The idea for this castle was inspired by the art of Frank Frazetta and my time playing the video games Darksiders, Skyrim, and Castlevania.

unfortunately, There is no free camera available for this game, i have taken some of the screenshots with the help of fov slider in the game.

- Reshade

- Reshade 4.7

- SRWE

- UUE4 Unlocker

Darksiders 3

 

Console Unlocker by Sunbeam, CT by Otis_Inf, HUD Toggle by Pino44io, Reshade, WBG hotsampling

"What would you ask of this humble merchant?"

 

Happy to share with you my newest creation: Vulgrim from the Darksiders-series! Built for the release of Darksiders 3.

 

He is built entirely out of LEGO, including his coat.

 

The first two Darksiders are hidden gems of the gaming world. And I enjoyed playing both of them a lot. They incorporated the design-philosophy of the Zelda-series very well and the art style is quite unique. It is great to see the series continue! And since the ending of the first game, I am hoping to see the story of all four of the horsemen!

So I was really excited to bring one of the characters to life in LEGO form. And the choice was an obvious one!

 

The demon handler Vulgrim doesn't just look awesome, he is the also the most entertaining character in the games. With his cheeky demeanour, you can never really trust him. But as long as you feed him enough souls he offers you the best abilities.

 

If you want to recreate Vulgrim's head as a desk piece, you can find the instructions here and the part list here!

EDAY with 4 blues - 608, 617,519 and 3403 - pulls into Gardner MA at Parkers on a sunny spring morning, crossing from the single to the #2. Unfortunately, the searchlight , as well as the east-facing signal bridge in the back, will be replaced at some point in the near future.

I couldn't chase 511 east without hitting up the other two classic locations in Windsor Junction and Waverley. The shot across the lake looked promising, but as 511 rolled out onto the causeway, the clouds rolled out too. I figured at this point it didn't matter what angle I chose so I went with my third pick and capitalized as well as one could under overcast skies. With a much closer look at the mismatched number boards on 2427, CN 511 east rolls past intermediate signal, H17 in Waverley. Typically this would be a darksider at this time of day, but due to the lack of sun, it worked out just fine.

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