View allAll Photos Tagged cyberpunks

Ich war mal so frei, Farben bringen mich zum lächeln, bringen Freude und sind einfach schön im Leben.

• FransBouma/Jim2Point0 camera tools

• Reshade

Cyberpunk 2077

-Camera Tools - Otis_Inf

-Vehicle mod Quadra Arcadia

-Reshade

The Cyberpunk 2094 Visors will be availabe right now at our Mainstore

 

_Cyberpunk 2094 Visors comes with 16 Color tones for 9

costumizable faces with a L.E.D RGB Costumizable function

and Glow adjuster.

 

_Compatible with any head (Resizable)

 

_Materials and Copy permissions ENABLED

 

Hope u guys like it

Inspired by Blade Runner's photography I wanted to try some creative color grading. After many and many attempts I'm finally satisfied by this recent pictures of mine, taken in a foggy night from the park around Sloterplas, looking at Osdorp neighbourhood, framed by the still water and flat sky.

 

I'm excited to be part of the New Hashima City collab, coming to Brickworld Chicago next week. This is my 6th and final car for the freight train that will be running around the docks. I envision it as a futuristic version of a rail crane.

 

This is loosely based on my original plan for the hopper car, before that went off in a completely different direction. Had I stuck with this design for the hopper it would probably be a bit deeper and not raised so high off the tracks, but otherwise similar, less the arm.

 

This, like the hopper car, was a stretch goal. While I was mindful of the rapidly approaching deadline with this one, having all my commitments completed I could afford the time to give it some extra attention to detail. As such, these two are my favorites.

 

The rock star of the hopper car was the new D-SNOT brick, without which some of the geometry would have been very difficult to pull off in a manner sturdy enough to survive constant bouncing around while the train was in motion. I went through something like 90 of them. With this one, it was the humble video camera brick that's been around since the 80s, without which the claw would have been next to impossible.

 

Thank you Ted Andes for the suggestion of building something robotic as a caboose.

 

See the full train in motion on Instagram

Alot more work to go and only 8 weeks out from Brickworld Chicago... more pics here ⤵️

www.instagram.com/lego.scape.sculpture/

* Photo Mode

* Cyberpunk 2077 Photomode by Otis_Inf

* ReShade

Cyberpunk 2077

In-game Photomode +

Freecam by Otis-Inf & Jim2point0

- field of view change

- Hotsampling

Reshade

I built this thing a while back when I learned about an architectural concept called tripartite. Basically, way back in the day, they used rougher building materials near the base of the building where the peasants could touch and the facade of the building would become more refined and sleek as it rose. I figured that would translate nicely into a cyberpunk scene, and this MOC was born. It should be seen as a "slice" of a larger cityscape.

 

This creation was awarded with the "Small Planetary Structure" trophy at BrickCon 2015.

* Photo Mode

* Cyberpunk 2077 Photomode by Otis_Inf

* ReShade

Cyberpunk 2077

In-game Photomode +

Freecam by Otis-Inf & Jim2point0

- field of view change

- Hotsampling

Reshade

Cyberpunk 2077

 

Otis_Inf & Jim2Point0 Camera Tools | Photomode | Reshade | Camera Raw

Cyberpunk 2077

 

Otis_Inf Camera Tools | Photomode | Reshade | Camera Raw

Just some closeups and more images taken outside.

I kind of want to make a cyberpunk bimbo character :)

 

/// CREDITS ///

Head | Kaya 3.1 Head @Lelutka

Body | Ebody Reborn @ Ebody

Hair | LunaHairstyle @ Faga

Stockings | Soft Thighs @ Maze

  

------------------------------------------------------------------------------------------

 

Of course a girl has a blog, check it out pwease

 

Cyberpunk 2077

 

Otis_Inf & Jim2Point0 Camera Tools | Photomode | Reshade | Camera Raw

DOUX - Rita

 

[NeurolaB Inc.] MASK X-9 and Power Pack

 

Suit Graves G393 Circuit

 

:::SOLE::: Earings, Tracker, P Guard Lilith and Proff

 

[omnis] BlackWidow/V2

* Photo Mode

* Cyberpunk 2077 Photomode by Otis_Inf

* ReShade

Cyberpunk 2077

 

◼️MSI Afterburner

◼️Injectable camera for Cyberpunk 2077

◼️Reshade with my presets

Cyberpunk 2077

 

Otis_Inf & Jim2Point0 Camera Tools | Photomode | Reshade | Camera Raw

Cyberpunk 2077

 

Otis_Inf & Jim2Point0 Camera Tools | Photomode | Reshade | Camera Raw

Cyberpunk 2077

 

Inspired by the beautiful opening credits sequence of the 'Halt and Catch Fire' TV Series

vimeo.com/97089384

 

Otis_Inf & Jim2Point0 Camera Tools | Photomode | Reshade | Camera Raw

My version in sl of cyberpunk 2077

Hair - DOUX Natasha

Clothes and Boots - Yasum Finley

Glasses - SOLE Glasses SSY

Prosthesis - Omnis BlackWidow

Pasties - Glitzz Florenzza

My fourth completed cyberpunk train car, to be part of the New Hashima City collab at Brickworld Chicago 2023. This is the end of my photography backlog. I am planning to build one or two more cars (weight will be the limiting factor) but need to finish sorting first 😩. I took inspiration from both the Factorio fluid wagon and the 4537 Twin Tank Transporter here. This car in particular could fit in almost any sci-fi subgenre, it gets the cyberpunk vibe mainly from the surroundings. I've made an effort to make every car unique, and with this one I was going for greebly industrial filth.

 

See Instagram for a 360-degree view: www.instagram.com/tv/CjXxHggANPh/?utm_source=ig_web_copy_...

Hello,

A fun little speeder bike built quickly

Otis_Inf Camera Tools

(www.patreon.com/Otis_Inf)

Captured on PC with ReShade 4.9.1

* Photo Mode

* Cyberpunk 2077 Photomode by Otis_Inf

* ReShade

* Photo Mode

* Cyberpunk 2077 Photomode by Otis_Inf

* ReShade

(BYRNE) Revival Visors & Lipstick @ MAINFRAME ( Closing Aug 13)

Some cyberpunk stuff, mostly inspired by LegoFin.

 

From left to right:

- Gangbanger

- Security officer

- Corpo

- Synth-Geisha

- Headhunter

- Drone

- Chem-enthusiast

 

Sorry for the blurry picture, I’m still no expert in taking pictures with my camera.

* Photo Mode

* Cyberpunk 2077 Photomode by Otis_Inf

* ReShade

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