View allAll Photos Tagged cyberpunks
Construction of this model started with a white building on top, very pleased with how the cheese slopes came together. (Once again I scold myself, because I start building from the roof, it is very inconvenient when there is no foundation, everything constantly falls and overturns :)). I am proud that I was able to use 5 Duplo parts in this model!
I'm excited to be part of the next iteration of the New Hashima City collab, coming to Brickworld in 2023. My first contribution is a futuristic freight train running around the docks. This is the first completed car, namely the engine. Several more on the way.
This is for the industrial section of the city, so the neon of cyberpunk is toned down a bit for a more industrial look, but at the same time I wanted it to look like it belonged in that world. It was a delicate balance.
The engine carries a PoweredUp battery case to power the headlights, but I intend to run it on 9V for the collab. I just don't want the headlight brightness tied to the speed regulator power. This is quite a bit larger than the standard 6-stud wide Lego train, which makes it quite heavy. I've tried to control me urge to go crazy with ALL THE TECHNIQUES since it can't be too heavy to move, and it also has to not fall apart from the vibration. I settled for sticking to mostly small lightweight angled sections that would not need to fight against gravity, making a single finger hinge or clip sufficient for support.
See my Instagram post for a 360-degree view.
This was loosely inspired by concept art by ZeeN3 _Andrick Khor on ArtStation.
My 3rd completed cyberpunk train car, to be running around the docks of the New Hashima City collab at Brickworld 2023. While it is a box car, it has earned the nickname the Chicken Car due to its cargo of live chickens. I originally intended to have the molded chicken elements inside. However, I gave the completed train cars a test run at a LUG show and the chickens didn't arrive on time. Rather than be defeated, I brick-built some very funky chickens. That was really tricky, because they had to fit inside the cages built for the tiny molded chickens. Once I had them in there, though, I decided that something about another century of selective breeding making chickens even bigger and weirder felt very cyberpunk, so I left them.
This car is a BEAST, heavier even than the engine with its battery pack for the headlights. The patterns of dark tan, teal, and light/dark bley are deceptively complicated full of strange offsets and angles, and the amount of brick required to hold it all together is significant. On top of that, it required a brick-built frame because while the car is 8-10 studs wide depending on where you measure, the bottom edge is pinched down to about 5 studs, making a standard lightweight train base unusable. Moreover, with the length of the car, the ridges along the train bases do you give the bogies enough range of motion to make the required turning radius. All that adds up to a quite a lot of weight.
Image composite with buildings from Macau, Hong Kong, Chongqing. Neon lights from Hong Kong, Shenyang, Tokyo, Ho Chi Minh.
Image composite, street and lower level shot in Shenyang, China. Upper level buildings and background tower shot in Hong Kong.
This is a Cyberpunk figbrawl with BrickTailor and The Spider-Pip (Philip), so check out their's and vote who you think has the best Cyberpunk figs!
Feedback is appreciated as well :) Stay frosty, bros and broditas!
-FANTXTIK
Information, Credits and Additional Pictures of the outfit and shoes are on the blog post... rissasecondlife.blogspot.com/2018/10/cyberpunk-siren.html
This is a MOC I finished a while ago, in the beginning of December. It was originally going to be the first MOC for the Cyberpunk Collaboration GRID.
About one month into the collab everything was going fine with a steady stream of WIPs being posted regularly, however a couple days later everything went downhill - after getting into a disagreement with the collab host, one member was kicked from the collab and another was found to take his place, thus resulting in a serious set-back in the release of the collab. About a week later the collab leader decided to take a break from Discord for a while and the other participants didn't hear from him for about one month. In this time many members decided to leave the collaboration altogether.
About three weeks after the collab leader decided to take a break from Discord, a couple of members who were still active suggested we redo the collab ourselves and host it in an altogether new way. Most participants agreed this was a good idea and decided to wait a week just in case the original collab leader came back. Sure enough, a couple of days later he returned, slightly annoyed that we had thought of redoing the collab ourselves. He said he would find new members to substitute the ones that left and the collab would take place without change. That was about 3 weeks ago and no new members have joined in that time.
I personally had to rush to finish this MOC 1.5 months before the deadline because of my family traveling to the states a month sooner than I expected. I spent a lot of precious time attempting to finish the MOC on time, now only to see that I needn't have worried. This makes me very annoyed, especially seeing as though this is my first larger online collaboration I was a part of - hopefully future collaboration experiences shall be less stressful and frustrating.
After waiting a month from the original release deadline without contact with most of the members and suggesting to redo the collab from scratch, I feel perfectly justified in posting this MOC.
On a happier note, I'm back in Poland with my bricks as well as many ideas for future MOCs, some of which I'm building right now. Despite the long and annoying story associated with this MOC, I still think it's worth sharing with you guys. If I had had more time to work on it, I definitely would have improved it some more. Feedback is much appreciated and as always;
Happy Building!
Saw an amazing office building in a relatively modest part of Athens. The courtyard could be a place from daytime Night City from Cyberpunk 2077.
Cyberpunk 2077
In-game Photomode +
Freecam by Otis-Inf & Jim2point0
- FOV change
- Hotsampling control
- Timeskip & Pause
Reshade
DOUX - Rita
[NeurolaB Inc.] MASK X-9 and Power Pack
Suit Graves G393 Circuit
:::SOLE::: Earings, Tracker, P Guard Lilith and Proff
[omnis] BlackWidow/V2
Whew this took awhile to ship.. ran into a few issues here and there but alas i am done! (I had to rename it because apparently "ONI" as a name for a product trips it to M- Moderate rating on MP -.-)
This is something i wanted for myself but figured some may enjoy (I hope!) - This is a cyberpunkish tactical comm headset + optical visor built into one.
More info + more pictures on Marketplace. PLEASE read the descriptions and warnings. Try the DEMO first, it may not fit everyone - but it is parted into 8 pieces that can be moved around and fine tuned - try it on the demo first.
Marketplace:
marketplace.secondlife.com/p/SISU-GEIST-CYBERPUNK-VISOR/1...
Cyberpunk 2077
Otis_Inf & Jim2Point0 Camera Tools | CyberLit lighting tools | Photomode | Reshade | Camera Raw
Stop uploading my images on hdqwalls and remove my images already on the site (under the author name TeoTave and Matteo Tavecchio)
Ich war mal so frei, Farben bringen mich zum lächeln, bringen Freude und sind einfach schön im Leben.
The Cyberpunk 2094 Visors will be availabe right now at our Mainstore
_Cyberpunk 2094 Visors comes with 16 Color tones for 9
costumizable faces with a L.E.D RGB Costumizable function
and Glow adjuster.
_Compatible with any head (Resizable)
_Materials and Copy permissions ENABLED
Hope u guys like it
Inspired by Blade Runner's photography I wanted to try some creative color grading. After many and many attempts I'm finally satisfied by this recent pictures of mine, taken in a foggy night from the park around Sloterplas, looking at Osdorp neighbourhood, framed by the still water and flat sky.
I'm excited to be part of the New Hashima City collab, coming to Brickworld Chicago next week. This is my 6th and final car for the freight train that will be running around the docks. I envision it as a futuristic version of a rail crane.
This is loosely based on my original plan for the hopper car, before that went off in a completely different direction. Had I stuck with this design for the hopper it would probably be a bit deeper and not raised so high off the tracks, but otherwise similar, less the arm.
This, like the hopper car, was a stretch goal. While I was mindful of the rapidly approaching deadline with this one, having all my commitments completed I could afford the time to give it some extra attention to detail. As such, these two are my favorites.
The rock star of the hopper car was the new D-SNOT brick, without which some of the geometry would have been very difficult to pull off in a manner sturdy enough to survive constant bouncing around while the train was in motion. I went through something like 90 of them. With this one, it was the humble video camera brick that's been around since the 80s, without which the claw would have been next to impossible.
Thank you Ted Andes for the suggestion of building something robotic as a caboose.
See the full train in motion on Instagram