View allAll Photos Tagged computergraphics

A new design. Modeled and rendered in Modo.

 

If you like my work is please support me on #Patreon www.patreon.com/Grauer

Test render of a sucker object built for a CG scene I'm working on.

 

This was to see how close I could come to creating a realistic sucker-like candy surface.

 

Modeled in Lightwave 9.6 and rendered in modo 501.

 

Copyright © 2011 by Craig Paup. All rights reserved.

Any use, printed or digital, in whole or edited, requires my written permission.

Media: Computer Graphics. Price: $ 75.00. Show: Sweet 'n Salty. Dates: October 5-28, 2012. Curators: Amanda R. Wright and Tracy Wilkerson. Location: Del Ray Artisans gallery at the Nicholas A. Colasanto Center, 2704 Mount Vernon Avenue, Alexandria, Virginia 22301. SOLD

A new table design.

 

#industrialdesign #productdesign #furniture #table #tables #metal #glass #design #designer #art #artistic #arts #3D #CG #CGI #computergraphics #photoreal

Computer Generated Image (CGI)

Made with Blender 2.6

(www.blender.org)

Blender Internal. Excercise in GI and post-production.

Created these to use as a background image in my music production software. I get tired of all of the dark, cold and grey graphics they use.

 

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Chris Lockhart - 3D modelling, design, playing with blocks

Limeade Studio, NC, USA.

New chair design!

 

#furniture #chair #productdesign #industrialdesign #furnituredesign #leather #plastic #red #3d #CG #CGI #computergraphics #Modo #photoreal #design #designer #art #artistic #fashion

Ian Mitchell in his studio at Canada House, Sledmere. Pic by Jo Hughes

A new table design! Modeled and rendered in Modo.

 

#industrialdesign #productdesign #design #table #furniture #metal #glass #Modo #CG #CGI #3d #computergraphics

scans of 35mm slides made by photographing the monitor of the Amiga 500 computer I used to generate an a series of automatically generated fractal forms , built up on the screen as the program ran...

 

these four images show developing stages on one of the fractal equations - the imagers were generated in real time, rather than being stored animations...

 

the monitor was installed in the window of a design store for a few weeks in september 1989 as part of a small festival titled Attitude, curated by Susan Charlton...

 

the program ran on two 512kb floppy discs - one in the internal and one in an external drive of the Amiga - a whopping 1Mb of dynamic computing muscle!

video in computer graphic su rito funerario a Frattesina

Cheer up girlie girl.

Photoshop experiments with typography and brushes

"Switcheroo", the episode of This America life from a couple of weeks ago, featured a brilliant piece on a company that provides 'local' news pieces for newspapers by mining facts and paying people in the Phillipines on the order of a few cents to collate and write short pieces that are then printer in newspapers as though they had a local news reporter working at the paper. What was striking was the powerful economic argument in favour of this model (this company, Journatec (??) is hiring, while newspapers lay off reporters), and in the fact of a failing business model, the attempt to come up with new ideas and ways to generate revenue, no matter unpleasant it may seem ,or contradictory to the ideals of 'real' journalism. It is impossible, also, not to see the present state of VFX reflected in this, and new business models need to emerge no matter how much they seem to degrade the craft at the heart of good VFX work. Already you can find ads online, people advertising jobs needing minutes of high-end animation, offering to pay a fraction of what you would expect, and eager young inexperienced artists willing to give it a go. They'll get what they pay for, no doubt, but it is here. This is the competition.

MsPaint.

It never looks as good on paper as it does on the screen

The lines that characterize the danger scale of an earthquake.

Copyright © 2010 by Craig Paup. All rights reserved.

Any use, printed or digital, in whole or edited, requires my written permission.

WIP (work-in-progress) renders of the Jupiter Sparrow ship for the Star Wars fan film "Eye of Darkness".

 

Copyright © 2010 by Craig Paup. All rights reserved.

Any use, printed or digital, in whole or edited, requires my written permission.

どのような素晴らしいハードウェアが導入されようとも、それを使う意欲とソフトウェアがなければ、そのメディアの適用範囲は非常に狭い部分に限られてしまう。そしてそのメディアをどのように使うかは、設計者の意図を超えて存在し得る。

 

幸村真佐男; エレクトロ・ランドスケープ - COM装置による30秒CF製作,

bit, vol.13, No.7, p.20, 共立出版, 1980

 

PoVRay rendering of the Thomas attractor.

Needed a poster for some friends in a band.They liked this when it was in pencil stage.So..using a tut at www.gomediazine.com (pencil sketches to Illustrator) and their concrete texture as background I threw this together in about 4 days..yeah I'm slow..whats yer point?

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