View allAll Photos Tagged computergraphics
Rendered using Autodesk Maya and Adobe Lightroom. HiRISE data processed using gdal.
Data:
NASA/JPL/University of Arizona/USGS
Uploaded in the hope that it will spur me on to model a 2005 Christmas card design - before its too late again..
Earth with bedrock level bathymetric data from GEBCO using the Winkel-Tripel projection. Hillshading has been applied over the Blue Marble image to provide an exaggerated texture easier to see. Sources: GEBCO_8 bathymetric raster data provided by the General Bathymetric Chart of the Oceans. Satellite imagery provided by the NASA's Earth Observatory Blue Marble project. Rendered using jDem846.
Rendered in Blender using a digital terrain model and hand-map projected RGB swath from HiRISE.
Source Data Credit: NASA/JPL/University of Arizona
Data source: www.uahirise.org/dtm/dtm.php?ID=ESP_020267_1490
Rendered using Autodesk Maya and Adobe Lightroom. HiRISE data processed using gdal.
Data:
NASA/JPL/University of Arizona/USGS
3d computer graphic images series "in the crack".
"Flesh separated from its meaning and function thus becomes an unknown territory, a limitless area. A substance that can be moulded at will. Virtual flesh become abstract."
more info :
hugoarcier.com/en/dans-la-fente/
© All Rights Reserved
Earth with bedrock level elevation from ETOPO1. Hillshading has been applied over the Blue Marble image to provide an exaggerated texture easier to see. Sources: ETOPO1 Global Relief 1 arc-minute elevation raster data provided by the NOAA National Geophysical Data Center. Satellite imagery provided by the NASA's Earth Observatory Blue Marble project. Rendered using jDem846.
The sun is visible through Earth's semitransparent rings, but enough light is blocked to put us in a dark shadow.
An approximate simulation of the Mars Exploration Rover Opportunity's view on Sol 2239.
Rendered using Autodesk Maya and Adobe Photoshop. HiRISE data processed using HiView and gdal.
Data:
NASA/JPL/University of Arizona/USGS
Source:
Rendered using Autodesk Maya and Adobe Photoshop. HiRISE data processed using HiView and gdal.
Data:
NASA/JPL/University of Arizona/USGS
I made this image from my photo for Da'ten6.
Da'ten6 was over on 27th August.
Da'ten is a small exhibition of computer graphics by "electric Touch Art Club" which I have been joining.
Earth with bedrock level bathymetric data from GEBCO. Hillshading has been applied over the Blue Marble image to provide an exaggerated texture easier to see. Sources: GEBCO_8 bathymetric raster data provided by the General Bathymetric Chart of the Oceans. Satellite imagery provided by the NASA's Earth Observatory Blue Marble project. Rendered using jDem846.
First Law: It is impossible to obtain something from nothing, but one may break even
Second Law: One may break even but only at the lowest possible temperature
Third Law: One cannot reach the lowest possible temperature
Implication: It is impossible to obtain something from nothing, so one must optimise resources
-- Kalyan Annamalai & Ishwar K. Puri, Advanced Thermodynamics Engineering, CRC Series in COMPUTATIONAL MECHANICS and APPLIED ANALYSIS, 2002
\Delta I <= k_B T \ln 2
The skeleton of entropy relentlessly advances forward, bearing the sword of dissolution but also the arrow of time.
Entropy is the root of all decay. It turns books to dust, heat to cold and life to death. It always increases, moving us towards the heat death of the universe. It doesn’t promise change or transformation, just stable states of maximal uninterestingness. It is impossible to escape because it is so fundamental: as long as unlikely states randomly move towards likely states entropy will win.
And yet it is the driver of change. Without irreversibility time would not have any direction. Objects would decay and undecay. Evolution would cease, as selection would no longer remove unfit genomes: individuals would die and un-die randomly. The thinking process moving from ignorance towards knowledge would be as likely as moving from knowledge to ignorance. Life depends on the dissipation of energy to preserve its low entropy, its identity. Without entropy life would become arbitrary.
Yet we do not welcome entropy. It is the foe that never sleeps, and as living beings we are fighting an uphill struggle against it. We must, because to give in is to cease life. Being metastable states random chance will eventually get us. But we can reproduce, protect ourselves, make backups and make the risks as small as possible. Immortality is not precluded, just easy immortality.
Death. Decay. Irreversible acts and decisions. One-way directions. Cold. You cannot beat the house.
Rendered using Autodesk Maya and Adobe Photoshop. HiRISE data processed using HiView and gdal. Rather than a single tone color over a grayscale image, this model uses the IRB orthoimage.
Data:
NASA/JPL/University of Arizona/USGS
What exists? One possible answer is that any self-consistent system exists, not just as a mathematical possibility but as concrete reality. This materialistic Platonism is a logical consequence of functionalism.
If it holds, then every mathematical system corresponds to a universe (or family of universes). Some are tiny and cramped, like the algebra of 0 and 1. Others are as vast - or vaster – than ours.
But the set of all such systems is also a system, encompassing them all (and being part of itself).
This set of sets is the True God. It is not a being, it does not act - it just is everything in the ultimate sense. It includes uncountable (in the literal mathematical sense of the word) universes with lesser deities. Most of its component worlds are barren or pure chaos, but some are filled with complexity of any level. And just like all natural numbers can be generated using a short program while
individual numbers hold enormous complexity (in the algorithmic complexity sense), so the Set is ultimately trivially simple while holding infinite complexity within itself. God is Unity and Perfection.
But this pleroma of possibility is also the ultimate chaos. Most (again, in a very strong mathematical sense) worlds are inconsistent chaos, where anything is possible and everything happens and not-happens at once. The Set is not just the God of All Gods, but also the idiot god Azathoth dancing at the core of chaos - there is no planning, no thought, no higher meaning, and no consistency.
Azathoth and the Logos are the same.
The Gnostics were wrong. All the meaning exists within the subsystems of the great Set, not in the Set as a whole. Ascending into the pleroma reduces one to a tautology. It in the fall into matter - specialisation within a local system with limited axioms - where possibilities appear and goals can be achieved.
Ultimates. Meaning and nonsense. Consistency and inconsistency. Infinites. Existence itself.
Rendered using Autodesk Maya and Adobe Photoshop. HiRISE data processed using HiView and gdal.
Data:
NASA/JPL/University of Arizona/USGS
Rendered using Autodesk Maya, Adobe Photoshop, and Blender. HiRISE data processed using gdal.
Data:
NASA/JPL/University of Arizona/USGS
Source: hirise.lpl.arizona.edu/dtm/dtm.php?ID=PSP_001336_1560
Featuring moons Iapetus, Enceladus, Dione, Tethys, Mimas, Titan, and Rhea.
Rendered using Autodesk Maya and Adobe Photoshop.
A rendering of the GEBCO_08 elevation dataset, which is a global bathymetric grid with 30 arc-second resolution per point (at full scale). Rendering using jDem846 using the color ramp used in the NOAA ETOPO1 models. jDem846 is not yet capable of determining water features from land features other than by a elevation of zero, thus some areas of land below sea level are colored as if they are submerged. Attribution: ‘The GEBCO_08 Grid, version 20100927, www.gebco.net’.
Rendered using Autodesk Maya and Adobe Photoshop. HiRISE data processed using HiView and gdal.
Data:
NASA/JPL/University of Arizona/USGS
My collage. My computer graphics.
I made a sphere in a graphics editor. Landscapes and ice from the Internet.
Rendered using Autodesk Maya and Adobe Photoshop. HiRISE data processed using HiView and gdal. The long line stretching across the crater floor is a seam in the DTM data, was not me dragging camera equipment.
Data:
NASA/JPL/University of Arizona/USGS
The University of Genova (Italian: Università di Genova, known also with the acronym UniGe) is one of the largest universities in Italy. Located in Liguria on the Italian Riviera, the university was founded in 1481.
Since 2005, it has a strong collaboration with Italian Institute of Technology (IIT).
According to Microsoft Academic Search, the University of Genoa has high-ranking positions among the European universities in the computer science fields. In machine learning and pattern recognition the University of Genoa is the best scientific institution in Italy and is ranked 36th in Europe; in computer vision the University of Genoa is the best scientific institution in Italy and is ranked 34th in Europe; in computer graphics the University of Genoa is ranked 2nd institution in Italy and 35th in Europe.
Campus
School of Humanities
The University of Genoa is organized in several independent campuses located in different city areas. Notable buildings are the main University premises (Via Balbi, 5) designed by the architect Bartolomeo Bianco and built in 1640, the new complex in Valletta Puggia, built in the 1980s and 1990s and hosting the Departments of Chemistry, Computer Science, Mathematics, and Physics, and the new seat of Facoltà di Economia, realized in 1996 by refurbishing old seaport docks. The University's botanical garden, the Orto Botanico dell'Università di Genova, occupies one hectare in the city center, just above the University's main building.
University of Genoa also has a number of regional campuses in Savona, Imperia, Santa Margherita Ligure, Ventimiglia and La Spezia.
Rendered using Autodesk Maya and Adobe Photoshop. HiRISE data processed using HiView and gdal.
Data:
NASA/JPL/University of Arizona/USGS
Rendered using Autodesk Maya and Adobe Lightroom. HiRISE data processed using gdal.
Data:
NASA/JPL/University of Arizona/USGS
A brief meeting between a human and a pentapod businessbeing.
The pentapods are an alien race from GDW's classic roleplaying game 2300AD. Amphibious, radially symmetric, bioengineered and somewhat non-individual, they are definitely not people dressed up in funny suits. But they understand trade.
The flat DEM was generated using custom software (jDem846; not yet released) I have written in Java using algorithms derived from my earlier masters thesis software. The data is from NOAA ETOPO1 land elevation and ocean bathymetry at 1 arc minute. (see previous image in photostream).
The image was mapped to a sphere using the GNU Image Manipulation Program (GIMP).
The software is not yet feature complete as I plan to add support for ESRI shapefiles, additional raster input formats, and some limited three-dimensional rendering options.
The full size image (~120MB) is available upon request.
Rendered using Autodesk Maya and Adobe Lightroom. HiRISE data processed using gdal.
Data:
NASA/JPL/University of Arizona/USGS
Algumas especialidades são melhor remuneradas que outras, dentro da mesma formação!
Dentre as mais de 50 especialidades médicas, você sabia que a ortopedia é uma das mais bem pagas nos EUA?
Fique por dentro! Veja o ranking: raisdata.com/blog/especialidades-medicas-mais-bem-remuner...
A computer graphic simulation of a Future Protected Vehicle called Drone.
Gadgets and gizmos that could provide a front-line force for troops of the future helped to launch the MOD’s new Defence Technology Plan.
The Defence Technology Plan is the first time the MOD has unveiled its long-term research needs. It underlines the importance of science and technology in providing cutting-edge kit for the battlefield.
This image is available for non-commercial, high resolution download at www.defenceimages.mod.uk subject to terms and conditions. Search for image number 45149916.jpg
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Photographer: MoD
Image 45149916.jpg from www.defenceimages.mod.uk
Rendered using Autodesk Maya and Adobe Lightroom. HiRISE data processed using gdal.
Data:
NASA/JPL/University of Arizona/USGS
Rendered in Blender using a digital terrain model and hand-map projected RGB swath from HiRISE.
Source Data Credit: NASA/JPL/University of Arizona
Data source: www.uahirise.org/dtm/dtm.php?ID=ESP_028855_2045
Rendered using Autodesk Maya and Adobe Photoshop. HiRISE data processed using HiView and gdal.
Data:
NASA/JPL/University of Arizona/USGS
A computer graphic simulation of the Future Protected Vehicles.
Gadgets and gizmos that could provide a front-line force for troops of the future helped to launch the MOD’s new Defence Technology Plan.
The Defence Technology Plan is the first time the MOD has unveiled its long-term research needs. It underlines the importance of science and technology in providing cutting-edge kit for the battlefield.
This image is available for non-commercial, high resolution download at www.defenceimages.mod.uk subject to terms and conditions. Search for image number 45149914.jpg
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Photographer: MoD
Image 45149914.jpg from www.defenceimages.mod.uk