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Exploring Sonic Interaction with Artefacts in Everyday Contexts
Hands-on sonic interaction design workshop on 23 June 2008 at IRCAM (Paris, France).
Part of the 14th International Conference on Auditory Display, 24-27 June 2008
Organizers: Karmen Franinovic, Lalya Gaye, Frauke Behrendt
Workshop website: sonicinteraction.wordpress.com.
The Ars Electronica Center opened Being Anton on January 31, 2024 with an immersive sound space that takes visitors into the world of thought and spirit of Anton Bruckner and his contemporaries and an interactive musical experience in Deep Space 8K. With the two contributions Being Anton and Playing Anton from the Ars Electronica Futurelab, visitors to the Ars Electronica Center can explore the impressive soundscapes of the Upper Austrian composer in the Bruckner Year 2024.
Credits:
Ars Electronica Futurelab, Sounddesign by Julian P. Schmiederer, OÖ KulturEXPO Anton Bruckner 2024
Photo showing: Margot Nazzal
Photo: Ars Electronica / Birgit Cakir
Exploring Sonic Interaction with Artefacts in Everyday Contexts
Hands-on sonic interaction design workshop on 23 June 2008 at IRCAM (Paris, France).
Part of the 14th International Conference on Auditory Display, 24-27 June 2008
Organizers: Karmen Franinovic, Lalya Gaye, Frauke Behrendt
Workshop website: sonicinteraction.wordpress.com.
Photos from the dress rehearsal for SCLOrk concert inside the Music Recital Hall on March 16, 2017.
SCLOrk (the Santa Clara Laptop Orchestra) is an innovative ensemble of up to sixteen players dedicated to the creation and performance of live electronic music. Created in the Spring of 2012 by SCU faculty Bruno Ruviaro and students, this interdisciplinary group explores the intersection of music composition, live performance, human/computer interaction, programming, and sound design, with emphasis on musical creativity based on cutting-edge technologies.
(Photo by Joanne H. Lee/Santa Clara University)
Being Anton is an immersive sound space that takes visitors into the world of Anton Bruckner's thoughts and ideas and those of his contemporaries. Visitors can explore the impressive soundscapes of the Upper Austrian composer in the Bruckner Year 2024 in the Ars Electronica Center.
Photo: Ars Electronica / Birgit Cakir
We used one of our large digital monitors to display various elements to the audience. Panel members had power points and movies on their laptops and DVDs to play.
Photos from the dress rehearsal for SCLOrk concert inside the Music Recital Hall on March 16, 2017.
SCLOrk (the Santa Clara Laptop Orchestra) is an innovative ensemble of up to sixteen players dedicated to the creation and performance of live electronic music. Created in the Spring of 2012 by SCU faculty Bruno Ruviaro and students, this interdisciplinary group explores the intersection of music composition, live performance, human/computer interaction, programming, and sound design, with emphasis on musical creativity based on cutting-edge technologies.
(Photo by Joanne H. Lee/Santa Clara University)
KAFATIRAN
by Dingdong Novenario
cast:
Abner Delina
Ian Lomongo
Marco Viana
Acey Aguilar
director: JK Anicoche
production designer: Leeroy New
technical director: Ninya Bedruz
music and sound design: Teresa Barrozo
stage management: Carlo de Castro
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photo by Teresa Barrozo
The Ars Electronica Center opened Being Anton on January 31, 2024 with an immersive sound space that takes visitors into the world of thought and spirit of Anton Bruckner and his contemporaries and an interactive musical experience in Deep Space 8K. With the two contributions Being Anton and Playing Anton from the Ars Electronica Futurelab, visitors to the Ars Electronica Center can explore the impressive soundscapes of the Upper Austrian composer in the Bruckner Year 2024.
Credits:
Ars Electronica Futurelab, Sounddesign by Julian P. Schmiederer, OÖ KulturEXPO Anton Bruckner 2024
Photo: Ars Electronica / Birgit Cakir
Being Anton is an immersive sound space that takes visitors into the world of Anton Bruckner's thoughts and ideas and those of his contemporaries. Visitors can explore the impressive soundscapes of the Upper Austrian composer in the Bruckner Year 2024 in the Ars Electronica Center.
Photo: Ars Electronica / Birgit Cakir
KAFATIRAN
by Dingdong Novenario
cast:
Abner Delina
Ian Lomongo
Marco Viana
Acey Aguilar
director: JK Anicoche
production designer: Leeroy New
technical director: Ninya Bedruz
music and sound design: Teresa Barrozo
stage management: Carlo de Castro
-----
photo by Teresa Barrozo
The Ars Electronica Center opened Being Anton on January 31, 2024 with an immersive sound space that takes visitors into the world of thought and spirit of Anton Bruckner and his contemporaries and an interactive musical experience in Deep Space 8K. With the two contributions Being Anton and Playing Anton from the Ars Electronica Futurelab, visitors to the Ars Electronica Center can explore the impressive soundscapes of the Upper Austrian composer in the Bruckner Year 2024.
Credits:
Ars Electronica Futurelab, Sounddesign by Julian P. Schmiederer, OÖ KulturEXPO Anton Bruckner 2024
Photo: Ars Electronica / Birgit Cakir
Being Anton is an immersive sound space that takes visitors into the world of Anton Bruckner's thoughts and ideas and those of his contemporaries. Visitors can explore the impressive soundscapes of the Upper Austrian composer in the Bruckner Year 2024 in the Ars Electronica Center.
Photo showing: Arno Deutschbauer
Photo: Ars Electronica / Birgit Cakir
Exploring Sonic Interaction with Artefacts in Everyday Contexts
Hands-on sonic interaction design workshop on 23 June 2008 at IRCAM (Paris, France).
Part of the 14th International Conference on Auditory Display, 24-27 June 2008
Organizers: Karmen Franinovic, Lalya Gaye, Frauke Behrendt
Workshop website: sonicinteraction.wordpress.com.
7 KORTE FILMPREMIÈRES OP 8 SEPTEMBER!
- RODE LOPER FOTO'S -
NIEUWE FILMERS FILM FESTIVAL met 7 korte filmpremières & uitreiking film award Het Paradepaardje 2017
vr. 8 sept. - 20:00u - Verkadefabriek Den Bosch
Vrijdag 8 september vond de vierde editie van het Nieuwe Filmers Film Festival 2017 plaats in de grote zaal van de Verkadefabriek in Den Bosch. Een avondvullend feestelijk programma met premières van zeven korte films gemaakt voor het ONE WEEK FILM project 2017 en interviews met de makers. Na het voorlezen van het juryrapport door de filmvakjury volgde een spetterende uitreiking van de film award Het Paradepaardje 2017 met twee extra prijzen aan de regisseur van de winnende film! Ook reikt de jury prijzen uit in de categorieën: 'beste acteur en actrice', 'beste DOP' [director of photography], 'beste sounddesign', 'beste editor en 'beste productie design'. Het publiek kiest dit jaar ook! De film met de meeste stemmen ontving de Publieksprijs. Afsluitend was er een ‘afterparty’ met DJ Losse Veter en meet en greet met de filmmakers.
Het publiek maakte tijdens deze filmavond kennis met zowel het inspirerende filmwerk alsook met de gedreven filmmakers zelf; de jonge regisseurs, scenarioschrijvers, acteurs e.a.
De zeven korte films die in première gingen zijn gemaakt tijdens het One Week Filmproject van 14 t/m 18 augustus. Zeven teams van een nieuwe generatie jonge filmmakers maakten in één week tijd ieder een nieuwe korte film van maximaal 10 minuten, van script tot eind montage en in elk denkbaar genre! Met hun film dingen de teams mee naar de felbegeerde film award Het Paradepaardje 2017 die uitgereikt wordt door een professionele filmvakjury met Ilona van Heeckeren filmprogrammeur o.a. Verkadefabriek, San Fu Maltha Fu Works, filmproducent van grote films als Zwartboek, Alberta, Oorlogswinter, Een echte Vermeer, Tirza e.v.a., Mike Weerts acteur speelde o.a in de films Borgman (Alex van Warmerdam), De Bende van Oss (Andre van Duren), de telefilm Op de Dijk (Mirjam de With) en Of ik gek ben (Frank Lammers).
Foto's Suus Waijers en SOLOS
Meri Amber went to King Sound Studios to program in the drums and a couple of keyboard parts for the songs on her Mini-P working with audio engineer Fabian. www.meriamber.com/blog/2013/03/programming-in-the-drums-f...
Structure rectangulaire composée de 9 modules pour une surface totale de projection de 8m par 6m. S’anime de manière synchronisée avec la musique jouée par le DJ.
Crédit photo: Lara BOURREL
The Ars Electronica Center opened Being Anton on January 31, 2024 with an immersive sound space that takes visitors into the world of thought and spirit of Anton Bruckner and his contemporaries and an interactive musical experience in Deep Space 8K. With the two contributions Being Anton and Playing Anton from the Ars Electronica Futurelab, visitors to the Ars Electronica Center can explore the impressive soundscapes of the Upper Austrian composer in the Bruckner Year 2024.
Credits:
Ars Electronica Futurelab, Sounddesign by Julian P. Schmiederer, OÖ KulturEXPO Anton Bruckner 2024
Photo showing: Margot Nazzal
Photo: Ars Electronica / Birgit Cakir
Exploring Sonic Interaction with Artefacts in Everyday Contexts
Hands-on sonic interaction design workshop on 23 June 2008 at IRCAM (Paris, France).
Part of the 14th International Conference on Auditory Display, 24-27 June 2008
Organizers: Karmen Franinovic, Lalya Gaye, Frauke Behrendt
Workshop website: sonicinteraction.wordpress.com.
The Ars Electronica Center opened Being Anton on January 31, 2024 with an immersive sound space that takes visitors into the world of thought and spirit of Anton Bruckner and his contemporaries and an interactive musical experience in Deep Space 8K. With the two contributions Being Anton and Playing Anton from the Ars Electronica Futurelab, visitors to the Ars Electronica Center can explore the impressive soundscapes of the Upper Austrian composer in the Bruckner Year 2024.
Credits:
Ars Electronica Futurelab, Sounddesign by Julian P. Schmiederer, OÖ KulturEXPO Anton Bruckner 2024
Photo showing: Gerfried Stocker, Norbert Trawöger
Photo: Ars Electronica / Birgit Cakir
Photos from the dress rehearsal for SCLOrk concert inside the Music Recital Hall on March 16, 2017.
SCLOrk (the Santa Clara Laptop Orchestra) is an innovative ensemble of up to sixteen players dedicated to the creation and performance of live electronic music. Created in the Spring of 2012 by SCU faculty Bruno Ruviaro and students, this interdisciplinary group explores the intersection of music composition, live performance, human/computer interaction, programming, and sound design, with emphasis on musical creativity based on cutting-edge technologies.
(Photo by Joanne H. Lee/Santa Clara University)
Being Anton is an immersive sound space that takes visitors into the world of Anton Bruckner's thoughts and ideas and those of his contemporaries. Visitors can explore the impressive soundscapes of the Upper Austrian composer in the Bruckner Year 2024 in the Ars Electronica Center.
Photo: Ars Electronica / Birgit Cakir
Structure rectangulaire composée de 9 modules pour une surface totale de projection de 8m par 6m. S’anime de manière synchronisée avec la musique jouée par le DJ.
Crédit photo: Lara BOURREL
The Ars Electronica Center opened Being Anton on January 31, 2024 with an immersive sound space that takes visitors into the world of thought and spirit of Anton Bruckner and his contemporaries and an interactive musical experience in Deep Space 8K. With the two contributions Being Anton and Playing Anton from the Ars Electronica Futurelab, visitors to the Ars Electronica Center can explore the impressive soundscapes of the Upper Austrian composer in the Bruckner Year 2024.
Credits:
Ars Electronica Futurelab, Sounddesign by Julian P. Schmiederer, OÖ KulturEXPO Anton Bruckner 2024
Photo: Ars Electronica / Birgit Cakir
VPRO kantine.
Linksachter zit de redactie van Hollanddocradio te vergaderen. Rechtsvoor zet Arno Peeters (Sounddesign Media Me) zijn bord weg.
KAFATIRAN
by Dingdong Novenario
cast:
Abner Delina
Ian Lomongo
Marco Viana
Acey Aguilar
director: JK Anicoche
production designer: Leeroy New
technical director: Ninya Bedruz
music and sound design: Teresa Barrozo
stage management: Carlo de Castro
-----
photo by Teresa Barrozo
Exploring Sonic Interaction with Artefacts in Everyday Contexts
Hands-on sonic interaction design workshop on 23 June 2008 at IRCAM (Paris, France).
Part of the 14th International Conference on Auditory Display, 24-27 June 2008
Organizers: Karmen Franinovic, Lalya Gaye, Frauke Behrendt
Workshop website: sonicinteraction.wordpress.com.
KAFATIRAN
by Dingdong Novenario
cast:
Abner Delina
Ian Lomongo
Marco Viana
Acey Aguilar
director: JK Anicoche
production designer: Leeroy New
technical director: Ninya Bedruz
music and sound design: Teresa Barrozo
stage management: Carlo de Castro
-----
photo by Teresa Barrozo
Photos from the dress rehearsal for SCLOrk concert inside the Music Recital Hall on March 16, 2017.
SCLOrk (the Santa Clara Laptop Orchestra) is an innovative ensemble of up to sixteen players dedicated to the creation and performance of live electronic music. Created in the Spring of 2012 by SCU faculty Bruno Ruviaro and students, this interdisciplinary group explores the intersection of music composition, live performance, human/computer interaction, programming, and sound design, with emphasis on musical creativity based on cutting-edge technologies.
(Photo by Joanne H. Lee/Santa Clara University)
THE VALLEY MISSION CARE
by Russel Legaspi
direction: Missy Maramara
lighting design: Meliton Roxas, Franz Beo
video design: Winter David
music and sound design: Teresa Barrozo
stage management: Noah Suena
cast:
Siegfried Sepulveda
Mayen Estanero
Richard S. Cunanan
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photo by Teresa Barrozo
Photos from the dress rehearsal for SCLOrk concert inside the Music Recital Hall on March 16, 2017.
SCLOrk (the Santa Clara Laptop Orchestra) is an innovative ensemble of up to sixteen players dedicated to the creation and performance of live electronic music. Created in the Spring of 2012 by SCU faculty Bruno Ruviaro and students, this interdisciplinary group explores the intersection of music composition, live performance, human/computer interaction, programming, and sound design, with emphasis on musical creativity based on cutting-edge technologies.
(Photo by Joanne H. Lee/Santa Clara University)
The immersive sound space Being Anton at the Ars Electronica Center in Linz – developed by the Ars Electronica Futurelab – offers visitors the opportunity to experience the sound world of composer Anton Bruckner in a new way. Based on extensive historical research, visitors are immersed in the soundscape of the Industrial Revolution, which is combined with excerpts from Bruckner’s symphonies as well as choral and organ pieces, framed by historical context and insights into the correspondence of the exceptional musician.
Photo: Martin Hieslmair
Photos from the dress rehearsal for SCLOrk concert inside the Music Recital Hall on March 16, 2017.
SCLOrk (the Santa Clara Laptop Orchestra) is an innovative ensemble of up to sixteen players dedicated to the creation and performance of live electronic music. Created in the Spring of 2012 by SCU faculty Bruno Ruviaro and students, this interdisciplinary group explores the intersection of music composition, live performance, human/computer interaction, programming, and sound design, with emphasis on musical creativity based on cutting-edge technologies.
(Photo by Joanne H. Lee/Santa Clara University)
cargocollective.com/stefanodalessio
Out of Countenance
AudioVisual performance
Stefano D'Alessio | Martina Menegon
Vienna 2013
Out of countenance is a dialogue between two faces, deformed and transformed by a digital process into something strange, obsolete. The facial expressions are exaggerated and amplified, drew in a 3-Dimensional space, bringing the common feeling of expression in a different and distorted perception. The human face as known looses its physiognomy, allowing the other face to overlap, mix, fuse within it, turning into a digital creature, an extension of the human being in the digital era.
Two performers stands in front of their computer, positioned one to the extreme left and the other at the extreme right of the stage. The computers capture the performers faces thru their internal webcams, generating an interactive video flow that is projected on a screen. The projection screen fills the whole stage standing between the two performers. The two computers generate also an interactive audio flow. The performers interact with the system thru their movement, the expressions and distortions of their faces, generating different visuals and sounds.
The software in use in the two computers is created within MaxMSP/Jitter, two different patches are running on each computer.
The video images are captured in realtime by the two webcams, combined in different ways, distorted in time and space and transposed in a 3d environment.
Video and audio are always related, in sync and always interacting between each other.
The audio has different natures, pre-made, modified in realtime, realtime generated and generated via webcam interaction. The two software contained in both computer act as one audio visual generating flux and it has a fix time schedule that permit the performance development to have a precise order and execution.
Exploring Sonic Interaction with Artefacts in Everyday Contexts
Hands-on sonic interaction design workshop on 23 June 2008 at IRCAM (Paris, France).
Part of the 14th International Conference on Auditory Display, 24-27 June 2008
Organizers: Karmen Franinovic, Lalya Gaye, Frauke Behrendt
Workshop website: sonicinteraction.wordpress.com.