View allAll Photos Tagged SPACE

space shuttle launch 8-28-9

Taken more than 80 miles from

launch

SpaceEngine - A free space simulation program that lets you explore the universe in three dimensions, from planet Earth to the most distant galaxies. Areas of the known universe are represented using actual astronomical data, while regions uncharted by astronomy are generated procedurally. Millions of galaxies, trillions of stars, countless planets - all available for exploration. You can land any planet, moon or asteroid and watch alien landscapes and celestial phenomena. You can even pilot starships and atmospheric shuttles.

spaceengine.org/

Faux box art for my take on Classic set 885. The lighting on my kitchen is the best in the house, and the dark winter of Norway hasn't let go just yet, so the quality was too much of a bother to make crisp and pretty.

Space Force, relaxing for the night on planet Khushi.

a space invader invades vienna

Space Station '80

by Lou Jacobs, Jr.

Hawthorn Books, 1973

 

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e05.code.blog/

Yorkshire Art Space - Persistence Works in Brown Street

MOVIE Preview of a 1 Kilometer long Space ship of the GFOL

 

It is difficult to see the size of the ship, until it has been completed with a texture effect (painted). Here are its current dimensions :

  

Width : 500 m

Height : 200 m

length : 1000 m (he he yes One kilometer long.

 

This is just a preview the ship is only partially built, it will be having a Star Trek style Bridge and is also yet to be painted and have details added to the exterior.

 

This model is being created for my movies, The Adventures of OLeg part's 4 + as a fictional dramatisation of what might happen when the GFL arrives, of coarse this ship is not a true representation as the GFL might hold copyright on their own ships lol

 

Author of this ship is:

Emmanuel Baranger

From the Flightgear Project

helijah.free.fr/flightgear/hangar.htm

The sky is the limit in model creation!

 

Spaceship Logo Image copyrighted by: Christian Vazquez

 

Christian has made this wonderful emblem for the October 14th 2008 ET event.

He has also made various t- shirts that have this emblem on it.

 

October 14th T-Shirts by Christian Vazquez

www.cafepress.com/bhdpr

 

Emmanuel has modeled many Flightgear Aircraft including:

Hugues H4 Hercules

Dornier Do 335

Lockheed C 130

Messerschmidt Me262

Sikorsky UH 60 BlackHawk

Sikorsky S 58

Lockheed SR 71

Hornet (autogire)

APM20 Lionceau

Payen 100

de Havilland DH 89

Bell-Boeing V22 Osprey

Beechcraft Starship 1

Bleriot XI

Farman IV

Grob G115

Macchi Costaldi MC 72

FK9 Mark 2

Super Frelon

Blohm & Voss BV 141

Alouette II

Arsenal VG 33

Aeroprakt 24 Viking

Ryan NYP "Spirit of St Louis"

Alphajet

Vickers Vimy

X3 Stiletto

Dornier Do X

Bugatti modèle 100

Zlin 50 lx

HondaJet

DHC 3 Otter

Gee Bee

Supermarine S6b

Bernard HV 220

Stampe SV 4

Rutan Quickie 2

Couzinet 70 Arc en Ciel

Carreidas 160 Jet

de Havilland D.H 91

de Havilland DH 88

Hughes H1 Racer

Grob G109

ARADO AR 234

Hughes XF 11

Tupolev ANT 20 "Maxim Gorky"

Robin DR 400

Skyranger

Rutan Long EZ

SM 55

Santos Dumont 14 Bis

Velocity XL

TBM/TBF Avenger

Charity Shop Find of 40 slides and audio cassette.

Space Military Concept.

 

Totally a Peterlmorris front section, but damn does it all look good together.

 

Feel free to judge and comment, I like criticism (But I like constructive criticism most).

THIS COMPUTER-SIMULATED IMAGE SHOWS THE FORMATION OF TWO HIGH DENSITY REGIONS (YELLOW) IN THE EARLY UNIVERSE, APPROXIMATELY 200 MILLION YEARS THE BIG BANG.

 

THIS CORES ARE SEPARATED BY ABOUT 800 TIMES THE DISTANCE BETWEEN THE EARTH AND THE SUN AND ARE EXPECTED TO EVOLVE INTO A BINARY OR TWIN STAR SYSTEM.

  

For more information or additional images, please contact 202-586-5251.

The Seattle Space Needle shows its team spirit for the NFL Playoffs by displaying their "12th Man" flag.

 

The 12th man is a term commonly used to describe the fans within a stadium during American football or association football games. Since most football leagues allow a maximum of eleven players per team on the playing field at a time, the term denotes the attempt of a team's fans to help their team.

 

Due to the very nature of fans, their mere presence can have profound impacts on how the teams perform. Namely, the home team fans would like to see their team win the game. Thus these fans will often create loud sounds or chant in hopes of distracting, demoralizing and confusing the opposing team while they have possession of the ball; or to persuade a referee to make a favorable decision. Noises are made by shouting, whistling, stomping and various other techniques.

 

As a tribute to their fans, the Seahawks retired the number 12 during a game on December 15, 1984. This means no player on the team can wear the number 12 on their jersey. Since then #12 Jerseys have been sold by the team and worn by Seahawk fans, often with the name "Fan" on the back. The Seahawks also have a ceremony before each home game where a flag bearing the #12 is raised by a prominent individual.

 

This photo was taken from the roof of the Wells Fargo Center in downtown Seattle.

 

The Wells Fargo Center is a 47-story building that is in the heart of Seattle’s financial district.

  

Space Ear Muffs. Collage for the latest theme at the KOLLAGE KIT blog -

 

kollagekit.blogspot.com/

After Action Report:

Space Marine score = 2 (I’m terrible)

Alien Player = 45 (She is a smart kid age 7)

I totally underestimated the power of the MKIX Dreadnought. Without the additional man/firepower from Mission Dreadnought the marines are no match for it. We will go on to play the next mission with the Alien player gaining an Alien Event card and an extra reinforcement token. I also discovered that we had 4 additional android blips from Mission Dreadnought in the game instead of the one called for in the mission briefing. This had no impact on the game as the extra android was a reinforcement from an Alien Event card.

 

Overwatch ( there's something hidden in the picure )

Space Circle graphic available for download at dryicons.com/free-graphics/preview/space-circle/ in EPS (vector) format.

 

View similar vector graphics at DryIcons Graphics.

Space models at BrickFest

on Saturday, March 28, 2009 in Portland, OR by Bill Ward. See also BrickFest Photo Roundup on my blog.

SpaceEngine - A free space simulation program that lets you explore the universe in three dimensions, from planet Earth to the most distant galaxies. Areas of the known universe are represented using actual astronomical data, while regions uncharted by astronomy are generated procedurally. Millions of galaxies, trillions of stars, countless planets - all available for exploration. You can land any planet, moon or asteroid and watch alien landscapes and celestial phenomena. You can even pilot starships and atmospheric shuttles.

spaceengine.org/

 

Make: Hyundai Universe Space Luxury

Operator: Victory Liner, Inc.

Shot Location: Dau, Mabalacat, Pampanga

 

*Thanks to rabbit.explorer for this shot.

the view from the top of the world… Space Needle, Seattle, Washington.

 

I don’t get to experience this type of view much. I remember there were only “this” one, in Seattle, Washington. On top of the Space Needle… Freezing COLD and WINDY !! This one was on December 30, 2008. Hans, Heather and I had dinner here, fortunately enough they have table available for walk-in. We weren’t planning to eat here, it just that after we arrived at the hotel in Seattle, as usual, they decided to stay in the room for a while. Mean while, I went out and start walking, that is when I spot the ALIEN space craft and start walking toward it. By the time I get there, half hour later (and it was around 7pm, freezing cold), H2 called me, so I invited them over to the Space Needle for the restaurant. The food was amazing, the server was great, the view … just amazingly crazy, especially when the restaurant rotate while you are dining there, The Sky City. We get to see the entire Seattle by just sitter there. It was A la carte’ style, with full silver service. The cost??? Let’s not mention it. Haha. Let’s say that, it was an experience that I will never forget…

 

Another one was actually on December of 2007, but it was on top of City of Angel. It was at the Tallest building in Thailand, Baiyoke Sky Hotel, Bangkok. The resturant here doesn’t rotate like the one in Seattle. However they have an out door balcony that rotate, much faster than the one in Seattle. It was amazing memory, the unforgettable one, none the less, they have a live singer, by a Lady and a Gentleman with guitar that walk around the resturant and sing the song around the resturant. And whao… they walk to our table and I still remember the song, very clearly, and the moment was just… unexplainable.

 

from www.TwoStepsBehind.com

Turn 2

The Space Marines move forward and discover that a blip is a decoy false reading. The Alien Event card gives me an extra Space Marine order card.

 

Various Artists

 

Wednesday 6 - Friday 8 November, Check listing for times

Various Locations

Various Locations

 

Street Talks is a series of quickfire public talks, part of the Re@ct: Social Change Art Technology Symposium. Rather than your typical poster session, these talks will take place on the streets of Dundee in various locations. Free speech is essential to political and social change – these artists are quite literally taking it to the streets to share their creative practices.

 

Luisa Charles & Elke Reinhuber –Wednesday 6th November, 2pm, Slessor Gardens

 

Luisa Charles – discusses the intersections of disability and design, and how novel bespoke design practices could offer a solution to designing for all needs, where universal design could not. These design ideologies, that include co-design, individual centred design, mass customisation, and mass personalisation, are exemplified by case studies from pop culture design media, such as the Fixperts and BBC’s Big Life Fix. She analyses the social, technological, and economical shifts that are required for these practices to become mainstream, and the capability of bespoke design to cause enough disruption within the design economy to create a shift in capitalism.

 

Elke Reinhuber – The Urban Beautician moved recently from the speckless city state of Singapore, where she already developed her retirement plans, across the South China Sea, to protest-ridden Hong Kong. There, she observed how much effort the cleaners put up to keep these megapolises scrubbed and tidy. As they are frequently overlooked, the Urban Beautician captured some of them during their relentless daily routine. While they have adapted themselves to their particular duties, their skills are hardly ever honoured or even acknowledged. Paying homage to their Sisyphean challenge, they can be positioned now anywhere through Augmented Reality and venerated as perpetualised sculptures of our everyday heroes.The Urban Beautician tries to improve neglected details in our urban environment with interventions in public space and performances to camera. Since more than a decade she cares for things most people are oblivious to.

   

Ibarieze Abani and Daisy Abbott & Anders Zanichkowsky – Thursday 7th November, 1:30pm, Albert Square, by McManus Gallery Steps

 

Ibarieze Abani and Daisy Abbott – Transmedia storytelling uses multiple delivery channels to convey a narrative in order to provide a more immersive entertainment experience (Jenkins, 2009). Transmedia activism can be very broadly defined as using storytelling to “effect social change by engaging multiple stakeholders on multiple platforms to collaborate toward appropriate, community-led social action” (Srivastava, 2009). Activism depends on participation and collaboration within a community to avoid unsustainable or inappropriate top-down interventions. A similar concept, transmedia mobilization, uses transmedia storytelling to engage “the social base of a movement in participatory media making practices across multiple platforms” (Constanza-Chock, 2013) and also requires interaction from diverse voices from within the community.

 

Anders Zanichkowsky –“I Am in Your Hands: Smartphones and the erotics of the future”Social media artist and queer anarchist Anders Zanichkowsky will present excerpts and reflections from his current Grindr project, “Queen of Hearts,” as well as other recent projects reading Tarot cards on hookup apps and go-go dancing for a remote audience on Instagram. During this talk, Anders will use the same social media platforms that are the subject of his presentation, inviting you into the theory behind the work, and into the work itself. Equal parts cultural criticism, performance art, and experimental public speaking, this street talk will level the hierarchy of physical presence over virtual appearance, and scandalously suggest how thirst traps and sexting with strangers can indeed point us towards a radical future of queer intimacy and counterculture.

 

Mohammad Namazi & Matteo Preabianca – Friday 8th November, 1:30pm, Wellgate Centre, Victoria Road entrance

 

Mohammad Namazi – An Archive of Audio Disobedience, intervenes into the public realm, and collaborates with individuals, to construct a live-event. The event manifests through utilising a net-based sound archive, capable of involving participants in a collective form of sound-action, -publication, -demonstration, -performance, and -play.

The archive comprises various audio effects, sound segments, words, and computer-generated speeches – to stage a critical symphony, rooted in and derived from, socio-political concerns.

 

Matteo Preabianca – Mantra Marx is the eighth album for the NonMiPiaceIlCirco! Project. NonMiPiaceIlCirco! is a musical project that has been on since 2004, the year of the first album. Since then, the line-up has been in a constant change, with Matteo Preabianca the only member from the beginning. So they took The Capital from the shelf to read again. But who remembers it, especially young people? Let’s get rid of guitars and songs to give a didactic approach to the music. 25 tracks, one for each of the First Book’s 25 chapters. They use the lyrics as Hinduist mantras, where repetition is the key for a deep understanding of our life, and Marx as well. Its music, besides being lo-fi and badly made, is just an excuse. The lyrics are a summarized version of the aforementioned book, spoken by 25 different Mandarin native voices, completely unaware of the reason behind the recording. Still time to die as a Marxist(?). Developed and recorded in China.

 

About the Artists

 

Daisy Abbott is an interdisciplinary researcher and research developer based in the School of Simulation and Visualisation at The Glasgow School of Art. Daisy’s current research focusses on game-based learning, 3D visualisation, and issues surrounding digital interaction, documentation, preservation, and interpretation in the arts and humanities. She also collaborates with artists on works aiming to explore the nature of digital interactivity and digital art.

 

Luisa Charles is an interaction designer, multidisciplinary artist, and filmmaker. Having been exhibited in the Science Museum, Science Gallery London, London Design Festival, and various film festivals, amongst others, her work spans many themes across science and technology, social politics, and personal narratives. She specialises in installation design and physical computing, experience design, fabrication, and videography, and her work often comes under the umbrella of speculative and critical design. Her work focuses heavily on research processes, and forms itself organically through investigation and experimentation.

 

Ibarieze Abani is a recent Masters graduate in Serious Games and Virtual Reality at the Glasgow School of Art, where she has carried out projects about cultural heritage, gender inequality, transmedia storytelling and climate policy. She is an advocate of the capabilities of interactive digital media as a tool for opening up dialogues surrounding large scale themes such as climate justice, social justice and intersectionality. She has a keen interest in working with people using digital media to make meaningful and tangible differences on a societal scale.

 

Mohammad Namazi (b. 1981. Tehran) is an artist, educator and researcher based in London. Mohammad works through means of de-construction, collaboration, process, unlearning, and telematics systems within social and cultural realms. The studio operates as a research-lab for inter-disciplinary projects that can span video, sound, liveevents, graphics, photography, sculptural structures, and internet-based projects. He received his doctorate from UAL research in 2019, and currently teaches as visiting lecturer at Wimbledon, and Chelsea College of Arts. Mohammad is a member of research cluster Critical Practice.

 

Matteo Preabianca- Music and Languages…Music and Languages? How come? Matteo starts playing violin when he was a child, but he did not like it, especially when he tried to beat it on the table. It did not make any good sound. So, better drumming, right? Meanwhile playing and spending a lot his mum’s money to buy records he realised even speaking other languages was not so bad. Especially when he invented his own. Step by step, he turned into a music and languages teacher.

 

Elke Reinhuber is not your average artist, because she became a specialist on choice, decision making and counterfactual thoughts in media arts. Currently, Reinhuber teaches and researches at the School of Creative Media, CityU Hing Kong and is affiliated with the School of Art, Design and Media at NTU in Singapore. In her artistic practice, she investigates on the correlation between decisions and emotions and explores different strategies of visualisation and presentation, working with immersive environments, mixed reality, imaging technologies and performance. In addition, her alter ego, the ‘Urban Beautician’ is pursuing a life which Elke didn’t follow.

 

Anders Zanickowsky is an American artist and activist who uses platforms like Grindr and Instagram as actual sites for performances about desire, uncertainty, and vulnerability. He is committed to José Esteban Muñoz’s concept of queer futurity in which artists refuse the oppressive confines of the present and reach instead towards what can only be imagined. He has an MFA from the University of Wisconsin-Madison (2019) and was a resident with The Arctic Circle program in Svalbard (2016). Since 2008 he has worked in movements for housing justice, prison abolition, and HIV/AIDS.

 

Photography Kathryn Rattray

SpaceEngine - A free space simulation program that lets you explore the universe in three dimensions, from planet Earth to the most distant galaxies. Areas of the known universe are represented using actual astronomical data, while regions uncharted by astronomy are generated procedurally. Millions of galaxies, trillions of stars, countless planets - all available for exploration. You can land any planet, moon or asteroid and watch alien landscapes and celestial phenomena. You can even pilot starships and atmospheric shuttles.

spaceengine.org/

 

The Space Needle is an observation tower in Seattle, Washington, a landmark of the Pacific Northwest, and an icon of Seattle. It was built in the Seattle Center for the 1962 World's Fair, which drew over 2.3 million visitors, when nearly 20,000 people a day used its elevators.

 

Once the tallest structure west of the Mississippi River,it is 605 ft (184 m) high, 138 ft (42 m) wide, and weighs 9,550 tons. It is built to withstand winds of up to 200 miles per hour (89 m/s) and earthquakes of up to 9.1 magnitude,as strong as the 1700 Cascadia earthquake. It also has 25 lightning rods.

 

It has an observation deck at 520 ft (160 m) and the rotating SkyCity restaurant at 500 ft (150 m).The downtown Seattle skyline, as well as the Olympic and Cascade Mountains, Mount Rainier, Mount Baker, Elliott Bay and surrounding islands can be viewed from the top of the Needle. Photographs of the Seattle skyline often show the Space Needle prominently, above skyscrapers and Mount Rainier.

 

Visitors can reach the top of the Space Needle by elevators that travel at 10 miles per hour (4.5 m/s). The trip takes 41 seconds. On windy days, the elevators slow to 5 miles per hour (2.2 m/s). On April 19, 1999, the city's Landmarks Preservation Board designated it a historic landmark.

(Wikipedia)

thrifted. lenticular pattern!

Space Needle - June 12, 2010

SpaceEngine - A free space simulation program that lets you explore the universe in three dimensions, from planet Earth to the most distant galaxies. Areas of the known universe are represented using actual astronomical data, while regions uncharted by astronomy are generated procedurally. Millions of galaxies, trillions of stars, countless planets - all available for exploration. You can land any planet, moon or asteroid and watch alien landscapes and celestial phenomena. You can even pilot starships and atmospheric shuttles.

spaceengine.org/

 

My SBS Yamato with multivector 11-1:00 lighting. Crappy black flooring, though! yikes! Oh well it's mean to showcase the ship not the floor but......it bugs me. I'll figure something else later. I can't wait to start building my 1/350 scale :D. Spending 700+ bucks just to prepare to build it :/

The latest iteration of the 'future state' of the classic space display for BrickFete 2012, showing jsut the baseplates and track (train/monorail)

SpaceEngine - A free space simulation program that lets you explore the universe in three dimensions, from planet Earth to the most distant galaxies. Areas of the known universe are represented using actual astronomical data, while regions uncharted by astronomy are generated procedurally. Millions of galaxies, trillions of stars, countless planets - all available for exploration. You can land any planet, moon or asteroid and watch alien landscapes and celestial phenomena. You can even pilot starships and atmospheric shuttles.

spaceengine.org/

 

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