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This is a proof-of-concept I've done for a port of SDL 2.x, which I've been working on for the past year or so. The control system needs work, among other things, but the game does run.
The Doom port was based off of PrBoom (prboom.sourceforge.net). A copy of my rough port to Windows Phone can be found at bitbucket.org/DavidLudwig/prboom2
UKTI and SDL hosted the Global Information Management Seminar and Reception on 22 Nov 2011.
SDL and UKTI hosted the Global Information Management Seminar and Reception on 22 Nov 2011.
UKTI and SDL hosted the Global Information Management Seminar and Reception on 22 Nov 2011.
SDL and UKTI hosted the Global Information Management Seminar and Reception on 22 Nov 2011.