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Видели (снял чуток) массовый махач футбольных фанатов прямо в центре города.
На площадке снова любимая 7ка, траблы те же, чек в 2 раза дольше.
Через 2 часа концерт (с Пашей Волей сегодня).
Погуляли по городу, нафотал прикольных фрагментов.
Дадабар, в который я ездил с MGI и Second Hand, закрылся, теперь там игральные автоматы :(
la primavera,
dettagli molto spinti di organi riproduttivi #realtime
springtime
morbid macro shots of genitals
Taken from my live visual. Everything is realtime and mixed with my home made software CloneMixer 3.0
Modified version of a shader from BlindSide (Ahmed Hilali), uses parabolic mapping to achieve realtime reflection of environments and objects in the scene. Modified to read lighting values from IBL HDR images in the scene.
REALTIME is an investigation about China’s digital and urban infrastructure, practices and imaginary spaces.
REALTIME attempts to capture the pace, scale and depth of China’s complex and changing reality.
REALTIME is a collection of original accounts, analyses, stories, articles, artworks, pictures, maps, illustrations, and materials collected by researchers and practitioners from various fields of design, geography, architecture, anthropology, economics, and art.
PHOTO:
© Dennis de Bel
EDITORS:
Clément Renaud,
Florence Graezer Bideau,
Marc Laperrouza
AUTHORS:
Clément Renaud,
Florence Graezer Bideau,
Marc Laperrouza,
Monique Bolli,
Emanuele Protti,
Anaïs Bloch,
DISNOVATION.ORG,
Dennis de Bel,
Gabriele de Seta,
Jason Hilgefort,
David Li,
Dino Ge Zhang,
Xiaowei R. Wang
GRAPHIC DESIGN:
Maria Roszkowska,
DISNOVATION.ORG
PUBLISHER:
PURR, 2020
PRODUCED WITH:
EPFL Press, EPFL, FNSNF
www.epflpress.org/produit/968/9782889153459/realtime-maki...