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GPU Curl noise, fbm noise partial derivatives

C++ / OpenGL

 

Watch the video on Vimeo vimeo.com/brainswitchmedia

 

Made in C++ with Cinder

REALTIME is an investigation about China’s digital and urban infrastructure, practices and imaginary spaces.

 

REALTIME attempts to capture the pace, scale and depth of China’s complex and changing reality.

 

REALTIME is a collection of original accounts, analyses, stories, articles, artworks, pictures, maps, illustrations, and materials collected by researchers and practitioners from various fields of design, geography, architecture, anthropology, economics, and art.

 

PHOTO:

© Dennis de Bel

dennisdebel.nl

 

EDITORS:

Clément Renaud,

Florence Graezer Bideau,

Marc Laperrouza

 

AUTHORS:

Clément Renaud,

Florence Graezer Bideau,

Marc Laperrouza,

Monique Bolli,

Emanuele Protti,

Anaïs Bloch,

DISNOVATION.ORG,

Dennis de Bel,

Gabriele de Seta,

Jason Hilgefort,

David Li,

Dino Ge Zhang,

Xiaowei R. Wang

 

GRAPHIC DESIGN:

Maria Roszkowska,

DISNOVATION.ORG

 

PUBLISHER:

PURR, 2020

 

PRODUCED WITH:

EPFL Press, EPFL, FNSNF

 

www.epflpress.org/produit/968/9782889153459/realtime-maki...

Photographed by the Wacky Ballerina

 

Julian Urban Mr. Audio

В игре Etherium три империи вступили в жестокую борьбу за полный контроль над этериумом – пока малоизученным, но чрезвычайно ценным ресурсом, который обнаружен лишь на нескольких планетах. Возглавьте одну из трех фракций, отличающихся уникальными характеристиками, сильными и слабыми сторонами, те...

 

www.slaker.ru/pkstrategy/etherium/

Taken from my live visual. Everything is realtime and mixed with my home made software CloneMixer 3.0

Kinect effect generated in realtime with vvvv.

 

Vimeo here : vimeo.com/42685925

REALTIME is an investigation about China’s digital and urban infrastructure, practices and imaginary spaces.

 

REALTIME attempts to capture the pace, scale and depth of China’s complex and changing reality.

 

REALTIME is a collection of original accounts, analyses, stories, articles, artworks, pictures, maps, illustrations, and materials collected by researchers and practitioners from various fields of design, geography, architecture, anthropology, economics, and art.

 

PHOTO:

© Dennis de Bel

dennisdebel.nl

 

EDITORS:

Clément Renaud,

Florence Graezer Bideau,

Marc Laperrouza

 

AUTHORS:

Clément Renaud,

Florence Graezer Bideau,

Marc Laperrouza,

Monique Bolli,

Emanuele Protti,

Anaïs Bloch,

DISNOVATION.ORG,

Dennis de Bel,

Gabriele de Seta,

Jason Hilgefort,

David Li,

Dino Ge Zhang,

Xiaowei R. Wang

 

GRAPHIC DESIGN:

Maria Roszkowska,

DISNOVATION.ORG

 

PUBLISHER:

PURR, 2020

 

PRODUCED WITH:

EPFL Press, EPFL, FNSNF

 

www.epflpress.org/produit/968/9782889153459/realtime-maki...

realtime video. Probably didn't go any faster after 200%...

Taken from my live visual. Everything is realtime and mixed with my home made software CloneMixer 3.0

Taken from my live visual. Everything is realtime and mixed with my home made software CloneMixer 3.0

This globe is updated with realtime weather data, which is kind of cool to watch.

Taken from my live visual. Everything is realtime and mixed with my home made software CloneMixer 3.0

Creature generated in realtime with vvvv.

Допили то,что на столе,папа сказал,что уже все закончилось и принес "остатки".

Colored lines from video feed.

Photographed by the Wacky Ballerina

 

24hours for the post.

Geoffrey around 10 am.

Taken from my live visual. Everything is realtime and mixed with my home made software CloneMixer 3.0

Photographed by the Wacky Ballerina

 

Nina Bühlmann

Photographed by the Wacky Ballerina

 

24hours for the post.

Geoffrey around 8 am.

 

at #RLTM Realtime Marketing Lab, 10.14.13, NYC. Photo: Heather Colby

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