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Kinect effect generated in realtime with vvvv.

 

Vimeo here : vimeo.com/42685925

at #RLTM Realtime Marketing Lab, 10.14.13, NYC. Photo: Heather Colby

at #RLTM Realtime Marketing Lab, 10.14.13, NYC. Photo: Heather Colby

★ Garmin nuvi 1690 4.3Inch Portable Bluetooth Navigator with Google Local Search RealTime Traffic Alerts See More Detail at this Link: Read Full Detail | Compare

 

★ Garmin nuvi 1690 4.3Inch Portable Bluetooth Navigator with Google Local Search RealTime Traffic Alerts More..

Photo by Carlos Gonsalez "The One Point 8"

REALTIME is an investigation about China’s digital and urban infrastructure, practices and imaginary spaces.

 

REALTIME attempts to capture the pace, scale and depth of China’s complex and changing reality.

 

REALTIME is a collection of original accounts, analyses, stories, articles, artworks, pictures, maps, illustrations, and materials collected by researchers and practitioners from various fields of design, geography, architecture, anthropology, economics, and art.

 

PHOTO:

© Dennis de Bel

dennisdebel.nl

 

EDITORS:

Clément Renaud,

Florence Graezer Bideau,

Marc Laperrouza

 

AUTHORS:

Clément Renaud,

Florence Graezer Bideau,

Marc Laperrouza,

Monique Bolli,

Emanuele Protti,

Anaïs Bloch,

DISNOVATION.ORG,

Dennis de Bel,

Gabriele de Seta,

Jason Hilgefort,

David Li,

Dino Ge Zhang,

Xiaowei R. Wang

 

GRAPHIC DESIGN:

Maria Roszkowska,

DISNOVATION.ORG

 

PUBLISHER:

PURR, 2020

 

PRODUCED WITH:

EPFL Press, EPFL, FNSNF

 

www.epflpress.org/produit/968/9782889153459/realtime-maki...

REALTIME is an investigation about China’s digital and urban infrastructure, practices and imaginary spaces.

 

REALTIME attempts to capture the pace, scale and depth of China’s complex and changing reality.

 

REALTIME is a collection of original accounts, analyses, stories, articles, artworks, pictures, maps, illustrations, and materials collected by researchers and practitioners from various fields of design, geography, architecture, anthropology, economics, and art.

 

PHOTO:

DISNOVATION.ORG

 

EDITORS:

Clément Renaud,

Florence Graezer Bideau,

Marc Laperrouza

 

AUTHORS:

Clément Renaud,

Florence Graezer Bideau,

Marc Laperrouza,

Monique Bolli,

Emanuele Protti,

Anaïs Bloch,

DISNOVATION.ORG,

Dennis de Bel,

Gabriele de Seta,

Jason Hilgefort,

David Li,

Dino Ge Zhang,

Xiaowei R. Wang

 

GRAPHIC DESIGN:

Maria Roszkowska,

DISNOVATION.ORG

 

PUBLISHER:

PURR, 2020

 

PRODUCED WITH:

EPFL Press, EPFL, FNSNF

 

www.epflpress.org/produit/968/9782889153459/realtime-maki...

REALTIME is an investigation about China’s digital and urban infrastructure, practices and imaginary spaces.

 

REALTIME attempts to capture the pace, scale and depth of China’s complex and changing reality.

 

REALTIME is a collection of original accounts, analyses, stories, articles, artworks, pictures, maps, illustrations, and materials collected by researchers and practitioners from various fields of design, geography, architecture, anthropology, economics, and art.

 

PHOTO:

DISNOVATION.ORG

 

EDITORS:

Clément Renaud,

Florence Graezer Bideau,

Marc Laperrouza

 

AUTHORS:

Clément Renaud,

Florence Graezer Bideau,

Marc Laperrouza,

Monique Bolli,

Emanuele Protti,

Anaïs Bloch,

DISNOVATION.ORG,

Dennis de Bel,

Gabriele de Seta,

Jason Hilgefort,

David Li,

Dino Ge Zhang,

Xiaowei R. Wang

 

GRAPHIC DESIGN:

Maria Roszkowska,

DISNOVATION.ORG

 

PUBLISHER:

PURR, 2020

 

PRODUCED WITH:

EPFL Press, EPFL, FNSNF

 

www.epflpress.org/produit/968/9782889153459/realtime-maki...

Robert Moore presenting Internet Media Labs' realtime tool at #RLTM Realtime Marketing Lab, 10.14.13, NYC. Photo: Heather Colby

REALTIME is an investigation about China’s digital and urban infrastructure, practices and imaginary spaces.

 

REALTIME attempts to capture the pace, scale and depth of China’s complex and changing reality.

 

REALTIME is a collection of original accounts, analyses, stories, articles, artworks, pictures, maps, illustrations, and materials collected by researchers and practitioners from various fields of design, geography, architecture, anthropology, economics, and art.

 

PHOTO:

© Dennis de Bel

dennisdebel.nl

 

EDITORS:

Clément Renaud,

Florence Graezer Bideau,

Marc Laperrouza

 

AUTHORS:

Clément Renaud,

Florence Graezer Bideau,

Marc Laperrouza,

Monique Bolli,

Emanuele Protti,

Anaïs Bloch,

DISNOVATION.ORG,

Dennis de Bel,

Gabriele de Seta,

Jason Hilgefort,

David Li,

Dino Ge Zhang,

Xiaowei R. Wang

 

GRAPHIC DESIGN:

Maria Roszkowska,

DISNOVATION.ORG

 

PUBLISHER:

PURR, 2020

 

PRODUCED WITH:

EPFL Press, EPFL, FNSNF

 

www.epflpress.org/produit/968/9782889153459/realtime-maki...

realtime sand art.

Bild från Really Realtime Conference i Tekniska museet

at the Help Desk at #RLTM Realtime Marketing Lab, 10.14.13, NYC. Photo: Heather Colby

presenting realtime marketing business use case "Manage and Measure Your Brand Perception" at #RLTM Realtime Marketing Lab, 10.14.13, NYC. Photo: Heather Colby

Panel Realtime Generation: Nuevas tendencias del arte digital

Art Futura 2010

Centre d'Art Santa Mònica, Barcelona

# 6 noviembre 2010

 

Fotos de Estefania Soria

GNU Xaos a realtime fractal zoomer - still make dos builds (as of 2009), this screenshot was taken in ubuntu using dosemu

mayer+empl

architectural space intervention

 

Multimedia art duo Martin Mayer and Quirin Empl specialize in interior and exterior 3D video mapping - an art form that uses the architecture, shape and conditions of the room to project moving images, light or graphics on abstract surfaces, and thus creating an entirely new atmospheric space.

 

Die Multimediakünstler Martin Mayer und Quirin Empl erfassen in ihren raumgreifenden Installationen Orte mittels Videomapping. Eine Herangehensweise die mit den räumlichen Gegebenheiten und der vorhandenen Architektur arbeitet. Form und Eigenschaft eines Raumes werden erfasst und rekonstruiert.

Veränderungen an den raumbeschreibenden Datenstrukturen, dynamisch gekoppelt an raumbezogene Sensordaten, werden in Echtzeit mit Videoprojektoren auf die reale Architektur zurückübertragen. Damit entsteht ein vom User abhängiges, virtuelles Raumkonstrukt.

 

www.mayerempl.de

mayerempl.wordpress.com

 

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