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GPU Curl noise, fbm noise partial derivatives
C++ / OpenGL
Watch the video on Vimeo vimeo.com/brainswitchmedia
dAdA-iNN live performance, bOOmbaums Arbeitsplatz ;)
bei der
2. Kölner Musiknacht 14.10.2006 Kulturbunker Köln
das 1. peace base camp war in altona :)
Ambient Night with Antaro [Spirit Zone/VooV], AK Open Head Production ...
@ Headquarter presents Peace Base Camp - Hamburg - Altona
______________________-
Kommunikationsraum und Metro Ambient Cafe -
Headquarter presents Peace Base Camp - 1994/95 - Videoarchiv [analog/digital/analog] Andreas Kastning [ AK Open Head Production ]
Depth buffer experimentation
Watch the video on Vimeo vimeo.com/brainswitchmedia
Made in C++ with Cinder libcinder.org/
DIS_RT [REALTIME/RETWEET/RYAN TRECARTIN]
WEDNESDAY, AUGUST 31, 2011
6:00–9:00 P.M.
MoMA PS1
PopRally, in collaboration with DIS magazine and Ryan Trecartin, invites you to a closing celebration for the MoMA PS1 exhibition Ryan Trecartin: Any Ever, featuring live performances by AraabMUZIK, 15-year-old Glasspopcorn (prod. Ryder Ripps), #HDBOYZ, and other special guests.
Photo:
Jacqueline Iannacone/elkstudios.com
This image is the final interactive effect entirely made with vvvv. No post-production on it at all, it is 100% generated in realtime.
The idea : if there is someone in front of the controller the spray/ball will transform into the Spectral and you can control it with your Kinect.
Then, if there is nobody, the Spectral will transform back into the spray/ball and move around.
Video here : vimeo.com/52612788
You can download all the source patch here : vvvv.org/contribution/spectral-kinect
it's always such a challenge to get these in real time, with wind and rain still around me...but this one and the one following worked out well.
You probably couldn't find two more different bloggers than Heather
Armstrong and Jason Kottke. It made for an entertaining, if exceedingly
inside baseball, conversation.
--dmp
Разговор в толпе:
- Бля, это симфологический оркестр ментовской! Пиздец же! -- и:("пойте со мной") - припев, вперемешку с "Бля, брат, чуешь, звук какой? Ахуеть!". Вокруг непонятные телки, визжат на болевом пороге. Полный Б1, лишние билеты на входе спрашивают.
Скушно на самом деле.
This image is the final interactive effect entirely made with vvvv. No post-production on it at all, it is 100% generated in realtime.
The idea : if there is someone in front of the controller the spray/ball will transform into the Spectral and you can control it with your Kinect.
Then, if there is nobody, the Spectral will transform back into the spray/ball and move around.
Video here : vimeo.com/52612788
You can download all the source patch here : vvvv.org/contribution/spectral-kinect
My MiniLink has been waiting patiently on it's charger for over a week now, since my last sensor went kaput. I think I'll leave it there for a while; sometimes I like not knowing what my "number" is every second. Even though this technology is a dream come true for this 24-year T1, I think it really makes me a bit of a basket case to always be checking it; along with each glance at my reading I get a "yay!" or "oh no!" feeling. It really can get emotionally overwhelming and make this roller coaster ride too intense sometimes.