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The production process.
Inside Makadare, one of the largest markets/slums in Nairobi. People are working on the production of shoes from old tires and other rubber recycled objects. This is where products are made, where the work is done and, normally, people are not allowed to enter here. This place is like a huge labyrinth of tiny shops and small businesses crammed together.
Created in Adobe Illustrator and colored in Processing. I used the features of the newest version of Processing to randomly color the image...the SVG was placed in memory and its XML colors were changed every frame. With the SVG in memory, the framerates are pretty high for this sort of manipulation.
I'm looking forward to seeing what people can do with SVGs in Processing.
Process Cyber Ninja
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Todos los derechos reservados, prohibido la publicación o modificación sin la autorización del autor.
Heavily processed ukiyo-e print (part of a print, anyway) of a Japanese yokai (monster or demon) nekomata (demon cat).
Himmelstadt is a future city with highly density but still has lots of green land. All the connection between each building are built in the sky, which will make the below space become more public.
People and nature can get great balance here.
You could see some further information here:
Foto feita na Praça da Sé.Para este resultado, trabalhei com a técnica Marrom Van Dike, que dá esse aspecto envelhecido muito legal.
Fiz recentemente um curso rápido sobre processos alternativos.Recomendo para aqueles que não se contentam apenas com o convencional. É mtooo louco!
Lubitel 2 TLR med-format camera, expired Fujichrome 64T tungsten film, overexposed one-stop, cross processed.
My Mother-in-Law's garden never looked the same after she passed away.
Cottage bedroom, Angola-on-the-Lake, NY, 2012
Palladium print
7 x 7 on 11 x 15 Fabriano Artistico EW paper
downloaded some geometry from the google 3d warehouse - clip art is what I was looking for, not detail - but exporting to obj, then importing to rhino, and then exporting again to render in maxwell - and the textures come through!
unexpected, not necessarily desired in this case, but a rare case of digital data portability
Looked at 1:1 you're going to see the artefacting I mentioned in the review. Still, not bad at all considering. BTW the colour cast on part of the face is from the (very dim) stage light. Note: I accidentally took this shot at -2EV due to the handling problems I personally had with the G3 (see review text)
Lake Ontario sunset from Brennan Beach RV Park & Campground near Pulaski, New York.
I processed this sunset using one of Apple Aperture 3's presets called Cross Process 1. I used more presets on sunsets (hey, I like that!) on my blog: Fun with Aperture 3 Presets. Once a preset is applied, I adjust for highlights and blacks, color and sharpness. May brush in some other adjustments.
This concludes Waves and Sunset week on my photostream. Not saying this is all there is. I live in a state full of wonders in its lakes, rivers, streams and waterfalls.
Processor front view with a Ciba drum and the inverted Unicolor motor housing lowered onto drum. © Nate Potter
Still more experimentation with this new feedback ripple code. Yet more improvements. Instead of using an image to show a cross hair of sound input data rippling from the center out, instead i am rendering a ripple from the corner and rendering that image 4 times per face. It allows me to have a 300x300 element ripple array instead of the previous 150x150.
More to come and I will try to link to a quicktime. (Did you know someone wrote a library to export directly out of Processing into a mov file? Did ya? Hmmm??)