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Built with processing.
Trying to optimise a bit the texture rendering in opengl.
For now I got 48 thousand 512*512 transparents pngs rendering at 22fps !!!! (And this on my old 1ghz + 512 ram computer)
High output Bosh coil. All you get these days is a blue sticker! I measured the resistance of the windings just to be sure. I still need to put a protective cap over the primary terminals.
Test of my clock program on iOS. This test is for static image background, screen capture functionality (which clearly works) and CATextLayer text output.