View allAll Photos Tagged NeedForSpeed

Need For Speed Heat, xbox one, ingame photomode, flickr edits (thank you for that levels tool!)

Need for Speed Payback, xbox one, ingame photo mode, edited with photoshop

 

thank you for the explore!

NFS: Most Wanted 2012, PC

2160p (downsampling) resized to 1080p

 

-Photoshop color tweaks

-ReShade v0.18

-MasterEffect Reborn 1.1.190

 

ToCA EDIT Realistic Plugin (camera mod) II jim2point0's ToD script

 

DeadEndThrills's guide on screenshooting in MW12

Ford Mustang GT 2015 RTR

The quick snapshot was retouched in photoshop.

"Need for Speed", the game.

"Need for Speed: Rivals"

-9600x4000 (SRWE Hotsampling)

-Hattiwatt1`s Cinematic Tools

-ReShade Framework + 2B3`s custom shaders

Powerboat racing as seen from the north beach course.

NFS Rivals 2013, PC

3200x1800 (downsampling)

 

-ResolutionScale 2.0

-No Photoshop applied

-ReShade v1.1 (*added soft light)

-Hattiwatti's cinematic tools

Need For Speed Most Wanted (2012)

~8MP | Tools Used: Guide and CE Table, TOCAEdit Caemra Tool, ReShade (SMAA, DOF, Monochrome, curves, deband, HDR) | Lanczos2

Need For Speed Most Wanted (2012)

~8MP | Tools Used: Guide and CE Table, TOCAEdit Camera Tool, ReShade (SMAA, DOF, curves) | Lanczos2

"Need for Speed: Rivals"

-8000x3333 (SRWE Hotsampling)

-Hattiwatt1`s Cinematic Tools

-ReShade Framework + 2B3`s custom shaders

Re-editing some old shots is always quite nostalgic, I think. :D

 

NFS HP 2010

3840x2160 (downsampling), cropped to 3840x1980

 

-Photoshop edit

I liked playing NFS when was a kid, now recreatng moments in full scale...

 

500px / Facebook / Tumblr / Instagram

Need for Speed, 2016

 

===NFS16, PC

1440p (downsampling) cropped & resized to 1920x1440, done using Cinematic Tools by Matti Hietanen (@Hattiwatt1 on Twitter)

-minor color tweaks done in Photoshop===

Inspired by: i.imgur.com/IiOWmHW.jpg

 

Tried to get it as close as I could to the original render rather than the IRL car (made some personal changes here & there).

Ford Mustang GT 2015 RTR

The quick snapshot was retouched in photoshop.

"Need for Speed", the game.

Need For Speed Most Wanted (2012)

~23MP | Tools Used: Guide and CE Table, TOCAEdit Caemra Tool, ReShade (SMAA, DOF, Monochrome, curves, HDR) | Lanczos2

 

I spent ages tweaking the Reshade settings for this shot trying to to get the right contrast that I wanted and in the end found that the key was the lighting. Tweaking the time of day for the right shadows and lighting gave me more of what I wanted than the 10 shaders I'd previously been playing with.

Need for Speed • Hattiwatti's Camera Tool

Need For Speed Most Wanted (2012)

~8MP | Tools Used: Guide and CE Table, TOCAEdit Caemra Tool, ReShade (SMAA, DOF, Monochrome, curves, deband, HDR) | Lanczos2

"Need for Speed: Rivals"

-6000x8000 (SRWE Hotsampling)

-Hattiwatt1`s Cinematic Tools

-ReShade Framework + 2B3`s custom shaders

Need for Speed • Hattiwatti's Camera Tool

Need for Speed • Hattiwatti's Camera Tool

nfs heat, xbox one, ingame photomode, edited with flickr app

Riceman Designs | Gran Turismo 5

 

Changes made: Particle effect reduction, gradient banding reduction, tail light tweaks, ground glow enhanced.

Need for Speed 2015

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